Project Zomboid

Project Zomboid

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CN'shour
   
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File Size
Posted
Updated
2.327 MB
8 Mar @ 7:02am
30 May @ 12:07am
6 Change Notes ( view )

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CN'shour

Description
CNXAHouse位于 马尔德劳 北,地图大小为1x1,单元格为[35,30]
1.自用安全屋,以后不在建房子!物资全图去找,家只有一个,为以后联机准备,适合多人居住不拥挤。
2.楼顶有停机坪,还不会怎么设置让飞机模组直接刷飞机在楼顶。
3.游泳池,农田,牧场,锻造房,一楼大型停车区。
4.我重新画了标线,记得靠右行驶,注意行人(在我的mod道路)。
5.这是一个很小的地图,主要是不想在建房子了!有出生点,新档直接选就行。
6.地下室他。



Workshop ID: 3440668013
Mod ID: CNhours
Mod ID: CNhours
Map Folder: CNXAHouse
21 Comments
Neo 8 Jun @ 5:36am 
LOG : General f:0, t:1749385749370> ERROR: removed tree at 10782,9283,1 because floor is not blends_natural
LOG : General f:0, t:1749385749370> ERROR: removed tree at 10783,9283,1 because floor is not blends_natural
LOG : General f:0, t:1749385749370> ERROR: removed tree at 10783,9284,1 because floor is not blends_natural
LOG : General f:0, t:1749385750109> WorldStreamer.isBusy() loop end
LOG : General f:0, t:1749385750228> ERROR: ItemContainer.AddItem: can't find

This error is output when you turn on the corresponding mode.
Neo 8 Jun @ 5:36am 
LOG : General f:0, t:1749385749369> ERROR: removed tree at 10780,9283,1 because floor is not blends_natural
LOG : General f:0, t:1749385749370> ERROR: removed tree at 10781,9282,1 because floor is not blends_natural
LOG : General f:0, t:1749385749370> ERROR: removed tree at 10781,9283,1 because floor is not blends_natural
LOG : General f:0, t:1749385749370> ERROR: removed tree at 10781,9283,1 because floor is not blends_natural
LOG : General f:0, t:1749385749370> ERROR: removed tree at 10781,9285,1 because floor is not blends_natural
Neo 8 Jun @ 5:36am 
LOG : General f:0, t:1749385749278> ERROR: removed tree at 10796,9288,1 because floor is not blends_natural
LOG : General f:0, t:1749385749279> ERROR: removed tree at 10797,9288,1 because floor is not blends_natural
LOG : General f:0, t:1749385749279> ERROR: removed tree at 10797,9290,1 because floor is not blends_natural
LOG : General f:0, t:1749385749281> ERROR: removed tree at 10793,9287,1 because floor is not blends_natural
LOG : General f:0, t:1749385749320> ERROR: removed tree at 10790,9288,1 because floor is not blends_natural
LOG : General f:0, t:1749385749320> ERROR: removed tree at 10790,9289,1 because floor is not blends_natural
LOG : General f:0, t:1749385749324> ERROR: removed tree at 10791,9287,1 because floor is not blends_natural
LOG : General f:0, t:1749385749369> ERROR: removed tree at 10780,9283,1 because floor is not blends_natural
CN-XA-FENG.LING  [author] 29 May @ 5:55pm 
@Tank5168我觉得不是地图问题
CN-XA-FENG.LING  [author] 29 May @ 5:54pm 
@1044814721单独加载两个地图试试,我试了这个问题
1044814721 23 May @ 11:38pm 
我发现一个很严重的问题,用了这个模组以后,模组地图都不刷车辆了,只有原版地图刷。而且旁边浣熊市的农场也不刷动物了,全刷成僵尸了。其他模组地图因为基本没有农场,所以不知道是不是都不刷。作者能修复一下吗。
Tank5168 17 May @ 3:24am 
模組是不是有問題,在走到一樓軍械房間內,都會當機登出遊戲耶。
CN-XA-FENG.LING  [author] 6 Apr @ 3:00am 
@怕上火抱王伟帆不会搞地下室啊!
云染墨色 30 Mar @ 10:25pm 
报错了,可能是因为上一次的更新导致的,报错内容如下:
`function: handleWaterZone -- file: metazoneHandler.lua line # 56 | Vanilla
function: doMapZones -- file: metazoneHandler.lua line # 107 | Vanilla
java.lang.RuntimeException: __concat not defined for operands: null and ,0
剩下的太长了不让发,有必要我分段发
怕上火抱王伟帆 30 Mar @ 8:09pm 
大佬能更新一个地下室吗用来搞地下射击场之类