Project Zomboid

Project Zomboid

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Project Fallout: The Armory
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6 Mar @ 11:39pm
31 Mar @ 7:33pm
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Project Fallout: The Armory

In 1 collection by EtherealShigure
Ash's Flag~Ship Series Mods
20 items
Description
Project Fallout 2025: The Armory [B42] [V0.1]

Welcome Home.

'Truth is, the Armor was rigged from the start.'
This Module Brings The New Beginnings, Of the World Of Fallout. It's Armor. To Kentucky




Overall Theme & Information
You've Become The Most Recent (unfortunate) Survivor To Enter The PZ Wastes,
But Things Have Changed.

Now Kentucky Feels a bit different. New types of Z's Roam the streets Cities and Towns.
Civilians. Military Police. Settlers & All Kinds of Traveling People can be found around kentucky.




Project Fallout: The Armory, Will Bring the Following Changes to your World.


Zed Based Armor Spawns
Some armor Types spawn only on z's So be careful slicing away. You might just ruin that Favourite outfit..
it may even be ruined already Giving you ample reason for tailoring Lvl 10?

All Armor Spawns Wherever applicable Scale with origating item rarity. But remember this is all RNG. You might Just get lucky.


Container Item Spawns
Some Armor only spawns in and around the container's of kentucky With varied rarity
The Nicer The Gear The More Staggered The Value to Rarity was set

Segmented Outfits ~ !
Many Outfits come in multiple Individual Parts. Allowing for Mix n Match style Survival
This Is Not how the games originally did these armors. However PZ is specific in a few ways for armor.

All Armors Needed Boots Cut off. So when worn you can wear the shoes/boots etc and Not Get injured for instance

Expect the Mod to Grow massively over time. As this Will house ALL. Future Armor i make associated
At current i foresee well over 1k outfits being done over time Co - existing in PZ



By Default, All Armory based assets are 256x256 / 512x512 / 768x768
The best possible Aesthetic to Performance Ratio For B42 & B41 as well.
This Is Where applicable to avoid the Discovered Masking Flaw Lag of Zomboid.

The Pixel Perfection Series Armor Sets Are Listed Below

Current Armor Sets & Part List Types:
  • T45 D Power Armor
  • Outcast T45 D Power Armor
  • Leather Armor
  • T51-B Power Armor
  • Wasteland Merchant Outfit
  • Piper's Outfit
  • Combat Armor
  • MK1 Combat Armor
  • F4 Raider Harness
  • NCR First Recon Outfit
  • Aural Stealth Suit Mk1
  • Minutemen General Outfit
  • Cassidy Rose's Outfit
  • Raider Badlands Outfit
  • Legate's Outfit
  • Smexy Sleepwear Outfit
  • Joshua Grahams Outfit
  • Enclave MK1 Shocktrooper Power Armor
  • NCR Civilian Outfit X 3
  • Benny's Outfit W Matching Female Custom
  • Geonox Anti Riot Patrol Gear
All Sets are Multiple parts / Hats / Shoes / Misc
Compatibility between all parts When Mix N Matched is not 100%
But for the most part it adds alot to the Experience


















What About Mod Ports To B41?
The Armory "MAY" Eventually Port Seperately to B41. No TBD on that.
Why no Tbd?
Well as i expect by the time ive Finalised Tons of outfits from 3 Chosen game series.

B42 will be stable & multiplayer Capable. making a b41 port worthless.




Current WIP Or Known To Be Damaged Assets In Waiting List:
  • NCR First Recon Team Outfit: Needs Alt Model




Dodgy Fitment Section: Armor Here Might have clipping issues With Males Specifically
Likely Due to No Alt Being Plausible. But i try anyway.
  • Pre War Female Park Dress: No Alt Male Model. Moulded to Help but may clip still




Pre-Amble & Extra Armor Information
The Armor Module has existed Previously Despite being unpublished, i was unhappy with conflicting designs / Aesthetics / Fps Issues With B41
This has all Changed With B42. However Several Months before B42 came out i deleted most of that Armor &
Many other things Due to the conflicting Aesthetics & other Issues above.


This Journey has led me to Remake Every single Asset From the beginning. for about the last 2 weeks.
A vast majority of What was Deleted has been remade better than Ever before.





Mod Requirements?
Technically? None. None Being Mandatory anyway. Read Below.


What's Project Ava?
I decided long ago. the Only way i wanted to continue such a massive Armor project Alone. Was to give myself a reason to do it
That Goal is Fullfilled by Project AVA. My Body Mod. To which All Armor is Made on by me Including Project Fallout And All Other Armor i make

If you experience crazy issues that seem appropriate to fix in vanilla Male / Female. i will repair them. Within reason When i can get to it.
These might include Overly High clipping. Mask Failure Etc


However, For the best experience i Highly recommend my Body Mod Platform for which this Entire Mod exists for
Project AVA is Female, And is a Full Player Body Replacer With thousands of hours of Iterative Development Time For what became this Very Purpose

It is well known Female related stuff has more support in modding. and dominates outfit related stuff.
i intend to massively expand that ~ ! regardless





Project AVA V18

You Can grab the mod here if you wish








The Project Fallout: Development Discord
[discord.gg]
A Ton of images of in Development armor etc are Found here




Project Fallout: The Armory Created By Ash
All Work, Assets / Texture editing / Model fixes / Edits / Rigging / Etc
Done by me, for Project Fallout

PERMISSIONS.
ASK FOR ALL MOD INQUIRIES RELATED TO PERMISSIONS: IE: do not re-upload this Mod under ANY circumstances.
Not On the Workshop, or Anywhere. Support the Official Release.


Workshop ID: 3439815824
Mod ID: PFO_Armory
44 Comments
mlinn 14 Aug @ 2:37pm 
even if b42 becomes stable itd be nice having this on b41 to use with mods that arent going to be ported to b42
itsRed 9 Aug @ 6:29pm 
Love the mod, seems as though every power armour helmet as well as the Legate helm clip a lot though. Keep up the awesome work.
EtherealShigure  [author] 16 Jul @ 5:43am 
@Sauce

PFO uses custom bodylocations, meaning bandits last i remember cannot detect it
Naff 4 Jun @ 1:09pm 
The power armor seems to clip a lot. Around the waist and head. Male body mesh. Does it only work for Ava body mesh? Or is there a fix coming soon?
axel_megax 22 May @ 9:34pm 
where can i find the armor?
Layk1z 11 May @ 2:25am 
41 build pls
SauceDon Bacon 6 May @ 12:19am 
hey random question idk if its just im blind or they are stored weird but im using bandit creator and was gonna make piper an npc i could run into but i cant find her jacket in any of the listings to equip it to her.
SJZ-BB-LONG 3 May @ 7:52pm 
可以翻译简体中文吗 感谢大佬 辛苦大佬
У-упс, пора мне надеть шляпу ведущего новостей.
По предварительным данным, Легион Цезаря установил контроль над дамбой, а позиции НКР в Неваде сильно подорваны.
Цены на говядину на Стрипе Нью-Вегаса значительно упали в результате соглашения между «Ультра-Люксом» и скотопромышленником Хеком Гундерсоном.
Это все, что у меня для вас есть. В эфире мистер Нью-Вегас, и я желаю вам сегодня удачи.
Unknown.png 16 Apr @ 8:51am 
Does the power armour in this mod require https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3278143832

Also - Weather it does or does not require it, does it work the same way as the power armour in this mod? Otherwise theres a huge inconsistency between the T51, T60 and X01 and the X02 and T45.