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Ye collision with boxes is questionable :D
In my process of working on map there was a bug, where you can push boxes through solid fence, I think it was fixed later. I hope other problems with them will be fixed too.
Not sure if that has been dealt with in demo) patch, but could be an exploit to get jammer out maybe.
There not only one solution ;) There exist at least another one, thanks for HugoBDesigner for recording:
https://youtu.be/Hnx78fulWxA?t=3475
And it doesn't require that jump
Added hint in one QR; Fixed QR in Heartbeat, added some decorations~
Hm, I'm not sure how did you progress then, entrance for "Pause the pause" with keys to Egypt should be closed if you skipped "Pause Pause Pause", but whatever; If you curious enough - you can Usub/Sub back (to download updates) + reset progress, but it require to replay whole map again to avoid that bug (perhaps pause pause pause will be fixed? :D )
Anyway, tower star possible to collect after "To the end and back" because you can take one connector out with fan , there also at least 6+ different ways to connect tower with that ;)
So I did some testing, tried to collect star first (then all sigils), both stars first (and then all sigils), and second star first(+all sigils), everything looks fine to me.
I think only reset progress helps here, especially if you downloaded map earlier, before the Sigil update and collected some stars? (there was no Sigils in editor when map was created, so all Sigils were Stars and changed later)
Might be it is that? Or corrupted savefile via some demo bug? Anyway, will add some text about it in description.
~SoundingBites
You welcome~
I do understand that. Anyway, if you collected all 12 Sigils - it is the end, it's single level map, there is just small terminal after that^^