Barotrauma

Barotrauma

35 ratings
EK Forked
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File Size
Posted
Updated
107.723 MB
25 Feb @ 6:57pm
8 Oct @ 4:26pm
38 Change Notes ( view )

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EK Forked

In 1 collection by Onyx
OASIS Server Mods
13 items
Description
A forked version of all four EK Mods. It introduces modernization to many aspects of these mods, including optimizations, COL-style reloads to weapons, balance passes to bring things more in line with other mods like EHA, and so on. You can also append suppressors and laser sights directly to guns instead of needing to craft a billion different variants.

Physical Marks are there for compatibility with OASIS Mod or Into the Abyss. They cannot be acquired in this mod.
66 Comments
Onyx  [author] 7 Oct @ 6:33pm 
what the fuck bots
BrotherVarga 7 Oct @ 5:36pm 
hey just to let you know my bots are putting reinforced welding tanks from this mod in the reactor
it's kinda funny but not helpful
Onyx  [author] 17 Sep @ 6:55pm 
they seem to output materials with the same condition as the tank
achachala 17 Sep @ 6:54pm 
Looks like metallic foam canisters deconstruct into their full recipe, no matter how full or empty they are. Maybe it's just my game though?
Gaduka 13 Sep @ 1:04pm 
Idk how to realise it by myself but i would be very grateful if you make patch
Onyx  [author] 13 Sep @ 1:01pm 
It's a thought, although I'm not sure if I want to turn the mod into "craft everything" just yet. A patch would be welcome though :p
Gaduka 13 Sep @ 12:52pm 
Maybe it's better to make E.K Industries Facricator able to craft some things from E.K Dockyard, like kinetic capacitor, commutator, stationary thruster, nuclear/thermonuclear reactor, energy distributor, fire-control system, some types of batteries and pums, some of hydroacoustic stuff, diesel generator and etc
Onyx  [author] 4 Sep @ 9:49am 
Haven't gotten this error myself, maybe try reinstalling the mod or verifying your file integrity through steam?
Locked15 4 Sep @ 8:03am 
With this mod enabled I can't enter the sub editor.
The following exception is thrown short after editor opens:
"Exception: Too many tasks in the TaskPool:".

Seems like this trouble is caused by textures loading.
Can it somehow be fixed?
Onyx  [author] 3 Sep @ 8:13pm 
no but they can all be summarized with common sense