RimWorld

RimWorld

Not enough ratings
Combined Toxifier Generator B(B型组合排污发电机)
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.5
File Size
Posted
Updated
161.180 KB
24 Feb @ 2:18pm
24 Feb @ 7:40pm
3 Change Notes ( view )

Subscribe to download
Combined Toxifier Generator B(B型组合排污发电机)

Description
This mod adds a Combined Toxifier Generator, which is equivalent to building the Toxifier Generator with the Pollution Pump simultaneously.
It can directly produce pollution in the form of bags of garbage, which avoids the calculation of pollution by Toxifier Generator, and Pollution Pumps, which is CPU friendly.
Its cost and wealth are also equivalent to the sum of Toxifier Generator and Pollution Pumps, so it does not affect the balance.
But I haven't considered the HP, how large it is(2x2 or 2x3 or 1x5 or 2x5(a pair)) and the problem of using one or half of the Pollution Pump(to be reedited).
The Type B version use new code, unlike the Type A version, which gets stuck because there is no space. with the danger of code quality.
You can adjust the parameters of Type B in the configuration, including the percentage of time each bag is generated and how many bags are generated at a time, so that you don't have to move individual bags as often.

modules with the same effect: better toxic power (https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3259401469)
Here are the differences:
1. The better toxic power uses Harmony to patch the Poison power component, changing the effect of the original poison power (should also affect other modules using the component things? I haven't tried Harmony), and this module doesn't make any changes to the original content, but instead writes a new component that adds a new building.
2. The better toxic power does not add the cost of the decontamination pump to the generator, which is enhanced compared with the original one, while the cost of the generator in this module is an original generator and a decontamination pump, which is equivalent to weakening.
3. This module provides configuration options you might want.

The author is not native English speaker.
8 Comments
葱爆洋葱 17 Aug @ 8:22am 
1.6:steamthis:
GUleiduoDaze 5 Apr @ 5:10pm 
正常是2个排污电机配1个泵吧,占格应该是4+4+1=9理论上刚好3x3,当然5x2也好,可以无缝塞到原本的空隙里
松坂眠花糖  [author] 5 Mar @ 2:31am 
@KING 我也想学管道,之后有时间的话会去看看
琉璃鸟 1 Mar @ 1:36pm 
能不能和VE的管道网络里的有毒垃圾管道联动?这样能省下一个搬来搬去的步骤
松坂眠花糖  [author] 1 Mar @ 6:10am 
@Tenty Sorry, I`m not good at english and misunderstand your meaning. And the answer is yes, I have check the code of mech rechargers and I think my current implement is better. Thank you for your kind advice.
Tenty 1 Mar @ 12:13am 
I was not telling you about a bug. I was asking if you had tried coding it a certain way. I'm sorry for miscommunicating.
松坂眠花糖  [author] 28 Feb @ 10:31pm 
@Tenty I have considered this idea, but finally i implement the these ability in another way. I don`t know what you want. If you wan to know how long to generate the next one, I think it is. If not, it`s a bug. Maybe because I didn`t check the english version. If you want to contain some packs inside, you can check the mod option in game. It can generate more packs at once with longer interval.
Tenty 27 Feb @ 12:32pm 
I love your idea! As for the generation of bags, have you considered reusing the "wastepack inventory" of mech gestators and mech rechargers? Mech rechargers would likely work the best for this, as it would allow knowing how close you are to generating packs and dispense the packs in convenient stacks of 5.