Total War: ATTILA

Total War: ATTILA

Not enough ratings
Attila
   
Award
Favorite
Favorited
Unfavorite
Items (26)
All Occupation & Diplomatic Options for All Factions (Except Huns Settling)
Created by Dresden
This mod gives all Occupation and Diplomatic Options to All Factions. Huns do not have the ability to Settle. Diplomatic Options: Confederations, Client States, Satrapies Occupation Options: Colonize, Liberate, Loot, Occupy, Raze, Resettle, Sack, Vassal Co...
Rationalizing (In Game) Religion
Created by PiterDeVries
Citizens of the Internet, allow me to introduce to you the culmination of years of occasional effort and Attila based irritation, my personal overhaul of Total War Attila’s system of religions. More specifically in this mod I have rebalanced the different ...
AoC Diplomacy for Grand Campaign
Created by Working Joe
This mod retrofits the Age of Charlemagne diplomacy improvements to the Grand Campaign, and as a result the AI will be much more open to non-aggression pacts and peace. As with all of my mods, compatability is priorty, so it should work with everything tha...
War Weariness: Attila Campaign
Created by Magnar
This mod adds the Age of Charlemagne war weariness mechanic to the Attila main campaign....
Double Garrisons
Created by Will
Thumbs up if you like it. This mod simply doubles all garrison units in Total War: Attila Every settlement now has twice the defenders it did before. This makes it harder to steamroll across the map, and means you will have to fight more manual battles and...
Natural Water Mod
Created by dotvhs
UPDATED! Works with latest DLC. Enjoy! Natural Water Mod enhances the water in campaign map of Total War: Attila. It changes each type of water - from seas to lakes and rivers. No more jelly/milky thingy! Just pure, natural water. Color of water is differe...
WRE & ERE Emblems (Chi-Rho)
Created by SilentResident
This is a mod I made mostly for my personal tastes. Because I particularly liked Noif's beautiful Chi Rho emblem, for the Eastern Roman Empire, I wanted to extend its use by the other Roman factions in the Attila's Grand Campaign, such as the Western Roman...
Realistic Charge Impacts (UPDATE FEB 2025)
Created by Hiysta
I've awoken from my slumber, 5 years sleeping in a coffin get's boring. So here's an update :) UPDATE - 08/02/25 - Added compatibility for MK1212 mod, including all new added units. What does this mod do? Upon impact units will no longer hit a brick wall a...
Renovated Roman Cities
Created by AnyaLiovanda
Are you tired to death seeing how dull Western & Eastern Roman cities are compared to their predecessor from Rome 2? Then this is the mod to make those cities vibrant again while still maintain some 'decline' vibe for immersion. This is a simple mod that r...
Sebidee's Unlimited Governors
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
True Roman Cities
Created by Rundr🐉
The year is 395 AD, looking at the campaign map you would have thought its the 6-7th century. Sources describe cities like Rome still as great with some of the great public buildings still in good or decent shape as late as the early 6th century. The true ...
Regional Settlements for Attila
Created by TheOneWhoKnocks
For the version featuring colonization of Barbarian settlements click here. For the EXPERIMENTAL Rome II version click here. Welcome to Regional Settlements for Attila! Have you ever wondered why the city of Carthage looked like a small fishing village wit...
StartPos AddOn for the Unofficial Attila Community Patch
Created by TheOneWhoKnocks
Welcome to the StartPos AddOn for the Unofficial Attila Community Patch! This mod fixes a variety of issues found in the Vanilla startpos.esf file, mostly related to family trees. Because there can only be one startpos.esf file present in any game all indi...
Script AddOn for the Unofficial Attila Community Patch
Created by TheOneWhoKnocks
Welcome to the Script AddOn for the Unofficial Attila Community Patch! This mod fixes a variety of issues with traits and ancillaries in the game. While it is designed to be used with the Unofficial Attila Community Patch it is not required and can be used...
Unofficial Attila Community Patch
Created by TheOneWhoKnocks
Welcome to the Unofficial Attila Community Patch! This mod is a community effort to fix all the little bugs that are left in Attila's code. It is a compilation of multiple smaller mods that can be found on the workshop. This mod aims to keep the balance as...
The Voices of Rome - English Edition
Created by TheOneWhoKnocks
This is the English version of The Voices of Rome. For the German version click here. For the French version click here. Welcome to the Voices of Rome! This mod adds all removed Roman voice lines back into the game. Your Roman generals and units will once ...
[MAGA] Region Trading (Reloaded)
Created by Aurelinus
Updated version of the original mod available here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1082974790 I did absolutely nothing but just reloaded file with newest schemas with RPFM which should prevent file from causing random CTDs (in my ca...
All Occupation & Diplomatic Options for All - confederations excluded
Created by Aurelinus
This is basically the same mod as original: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=438580612 The only difference is that all confederations are excluded definitely which i observed can destabilize gameplay (some confederations are pretty we...
Bonus homeland movement points (RSG) - 10%
Created by Aurelinus
With permission of the author of the original mod this is modified version that gives only 10% bonus (vs. 25% in original) for local armies at homeland areas. Adressed mostly to cooperate with my main module: https://gtm.steamproxy.vip/sharedfiles/filedeta...
Fertility-Increasing Sanitation Buildings
Created by The_Yogi
Do you hate how later in the game every region become infertile wasteland? Climate Change and repeated razing make farming unable to make enough food and income. Why aren't there any way to counteract this? Can't land be irrigated and fertilized to make th...
Onager Better First Person View - Masema
Created by Niklas
This mod moves the camera so that you get a better view when you fire artillery. Made this because I think it is wierd that AI is better at shotting over things then the player, this mod tries to address this. Patch 0.2 - Added accuracy when player control...
No Cheats for the AI !
Created by MINOS
This is a Mod for eliminating the Cheats for the AI and giving it the same (dis)advantages as the Player. ------------------------------------------------------------------------------------------------------------------------- Only Technology Research Cos...
Combined Community Bug Fixes for Attila!
Created by Sheph
Attila (and CHA BEL to some extent) Campaign Bug Fixes version 2022 CA Attila is loaded with bugs: Most don't break the game but ruin the immersion. Primary Source Athanasios Ultimate Fixes. This is up to date with his latest release. This mod includes abo...
Attila Ultimate Animations
Created by WhiteSushiEater
Update: As of June 14, 2025, I have rewritten the code of the mod to allow it to work with Medieval Kingdoms, Ancient Empires, Vanilla Attila, and most other small scale overhaul mods without the need for separate versions. This means that going forward, y...
Ammunition Refill
Created by Magnar
This mod allows your to replenish your ammunition during combat This mod adds an ability that missile units have that when used will replenish the units ammo after 2 minutes of not beign able to move. This is meant to simulate the soldiers waiting for supp...
No Legacy Tech Loss
Created by Silentiarius
This mod removes the loss of legacy techs from the Roman Civil Tech Tree. This mod replaces the vanilla technology effects table entirely, and is therefore incompatible with mods that alter the effects of technologies until I can figure out another way to ...