The Talos Principle: Reawakened Demo

The Talos Principle: Reawakened Demo

28 ratings
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1.981 MB
24 Feb @ 6:02am
27 Feb @ 10:59pm
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17 Comments
Dreckstoele 20 Apr @ 10:28am 
lots of exploration and easy puzzling - over all nice adventure
krikritof 31 Mar @ 5:06am 
Loved :steamthumbsup:
essenceofveles 17 Mar @ 8:44pm 
Hey, Slaw. I loved this map. This showed your creativity and world building! I think people don't understand this map is about exploration and hunting. Anyone playing this map must realize that it may take several passes in order to understand everything. I finished with 12 stars! Is that all of them? Questions – There is a stationary connector on the ground floor near the water. What is that for? There are three jammers on the ground floor. With those you can open the light gates. You don't need the connector and the replay switching the lasers back and forth. I loved the trap afterwards, but you can also cheese with the three jammers from the previous area. Maybe take the jammers out? Maybe make multiple gates so you can go through them with just the jammers? But yes, this is the most unique map I've seen so far! I loved it. Great job on the time you put into this. I loved figuring out every star.
dogdu 9 Mar @ 1:41pm 
Nope.
Swissorion 1 Mar @ 2:04pm 
just incredible map. I like walking on castles and discover hidden gangways. Was on the outside tower where it ends, solving only one star.
Proof 1 Mar @ 8:02am 
Insane map. Confusing, but still great.

@Alby You can, but then you still need the 10 stars to open the door.
Alby 1 Mar @ 4:52am 
you can jam the force field that requires 10 stars from the mine section where you get a ton of jammers
Ansiando 28 Feb @ 8:50pm 
Too much "unintended" jank required across a big messy stage. A couple interesting ideas, but needs improvement.
(:3) 28 Feb @ 1:28pm 
chipped away at it over the course of several days. cool theme. stunningly designed. great track to wrap it all up too :)
darkgreenblue 27 Feb @ 5:47pm 
Ahhhhh I figured out what I missed :) Somehow lost my 3rd jammer though, it disappeared when I exited the mine corridors, so have to quit and go back in.