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I cant say what causes the stutter. Even the original mod authors of TROM + TUP are aware of this and I believe they are stumped too.
If you find anything, i mean anything at all in RPFM that could help the stability of TROM + TUP, feel free to let me know or the original mod authors.
I have tried to figure out a few of the bugs but no luck. Thankfully this overhaul is playable, with mostly no campaign breaking components.
An established hero with a gold weapon should (imo) be able to knock off a few hundred militia. I was kind of hoping the most powerful heroes could knock off 200 militia before wavering or death; on the flip side, an established hero could still hold his/her own against an elite unit, knocking off around 100.
A common character with a common weapon would be able to take our 70-100 militia, and maybe 30-40 elite.
I did 1 battle to test out heroes being nerfed and had mixed results. I might attempt to add a little health pool back to all heroes. It was only one battle plus im trying to account for a few things.
Weapon Rareness
Hero quality
Unit quality
Hero specialization
The one battle i completed had all powerful heroes with gold unique weapons, against mostly militia units.
Xiahou Dun had 200 defeats but was destroying all archers.
Zhao Yun had 120 defeats facing mid tier units. He ended up dying right before the end.
Yu Jin had 90 defeats and was low health. He was roaming mostly around militia units and mid tier.
Cao Cao had 50 defeats and faced militia units and Guan Xing
Guan Xing, i cant recall his defeats. He was taken out early on by Cao Cao and Xiahou Yuan.
I have a vision for how i want this to play.
After today's updates, everything should be stable. Please report any bugs, crashes, etc. This mod will never be perfect due to the scale, but my attempt is to get it as close to perfect as possible.
Still working on heroes. I believe most heroes had a 24k health pool and i dropped it to 12k. I might up health to around 15k but for now it sits at 12.
If your crash happens once, it could just be something less serious. If you get the same crash twice ever, that is my main concern.
I am releasing more updates on 08/03. So if your game does not work as intended, im in the middle of making more tweaks. Right now, heroes might be super weak. Im looking into keeping them tough but not overpowered.
Sry mate