Hearts of Iron IV

Hearts of Iron IV

218 ratings
Kaiserreich - Germany Simplified
6
5
2
3
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
5.686 MB
17 Feb @ 3:03am
28 Sep @ 8:09pm
28 Change Notes ( view )

Subscribe to download
Kaiserreich - Germany Simplified

Description
"What if Germany had fewer mini games?"

This submod is the culmination of a roughly year-long effort to simplify and rebalance the German Empire rework introduced in Kaiserreich update 1.0. 'The Empire Strikes Back'. Originally designed around making Germany more suitable for multiplayer, this submod cuts out or replaces several cumbersome mechanics, mini games, focuses, and events that felt excessive and unnecessary. Especially for a country which already has so much to deal with outside of its unique mechanics.


Major Changes
  • Simplified and restructured focus tree.
    In addition to removing or combining some of the weakest focuses and restructuring specific branches, now each of the army and political branches unique to the 3 main paths (Koalition Schwarz-Weiß-Rot, Democratic Union, and Schleicher) are visible at game start. Allowing you to plan out your political path much easier.

  • Black Monday Overhaul.
    This replaces the Black Monday Card Game with a number of focuses and decisions that remove effects of Black Monday over time. While there was an option to skip the card game entirely through game rules, this always felt like a unsatisfying solution. Both due to the fact that it penalises you by making the penalties last longer and that it takes away your ability to interact with the crisis. This change solves those issues while still allowing flexibility in how you optimise your economic recovery.

  • Simplified 'Kabinett Schleicher' Mechanics.
    Mechanics involving the Reichstag and Ruhrkampf are no longer dependent on decisions in order to complete. Instead the ability to prevent either the Koalition Schwarz-Weiß-Rot or Democratic Union from gaining a majority in the Reichstag are handled primarily through focuses. Additionally, the Ruhrkampf's intensity no longer needs to be managed to prevent your political path from being changed.

  • Rebalanced National Spirits, Focuses, and Events.
    Just how imbalanced some aspects of Germany are only becomes apparent through min-maxing certain paths. This attempts to remedy that not just lowering strength of certain buffs, but by raising the floor as well by reducing or removing certain penalties and fail-states.


Minor & QoL Changes
  • The Zentrum chairmanship event chain has been condensed into a single event in which you choose who becomes the next Zentrum chairman.
  • Just prior to the passing of the Enabling Act, you are given one last chance to swap to either the Koalition Schwarz-Weiß-Rot or Democratic Union through the intervention of Kaiser Wilhem II.
  • If Kurt von Schleicher is about to be voted out of office through a vote of no confidence, you are given a 30-day warning.
  • The outcome of Kurt von Schleicher's Nullification Crisis is now player-decided rather than RNG based. Additionally, events determining each state's vote have been removed.
  • Removed the 'Aligned Army Faction' mechanics. Allowing you to take all military focuses freely.
  • The Reformisten, Altgardisten, and Die Fronde, army reform paths are no longer locked behind your chosen political path. Instead, you now receive a penalty to war support and political power gain by choosing a faction that isn't aligned to your government.
  • Mitteleuropa Mechanics are now enabled at game start, and the agenda vote now accounts for those who abstain, granting them whatever agenda bonus the leader chooses to enact.
  • The decisions for Germany to sell their holdings in Poland for political power are now automatically re-enabled unless chosen otherwise.
  • The Democratic Union's 'Demand for Action' missions have been removed.
  • The 'Agrarian Crisis' event chain/decisions have been removed.
  • Several flavour events have been removed.
  • Optimised AI Germany's focus and decision priorities.
  • Added the Heat Specialist and Heat Expert unit leader traits.
  • Added new generic decision 'Proliferate Radar Installations'. This is only available during wartime, and allows you to share the initial tier of radar among your technology sharing group. This means radar can be built in allied countries without them needing to have first built an air warfare facility and finish the radar special project.
  • All members of Mitteleuropa can now vote for the 'Create the Directive System' and 'Create the Regulation System' agendas, rather than it being limited to Germany. All members are heavily weighted towards voting for these, as they improve all subsequent generic agendas.
  • Germany is given the option to commandeer the navy of Germany East Asia if they are outnumbered by the Union of Britain fleet by a factor of two-to-one.
  • More than a dozen focuses have been given new icons. Many of which come directly from the new German focus tree introduced in Götterdämmerung.
  • The S-W-R's Ambassador Crisis event chain has been streamlined with much of its RNG removed. Now you are given clear tooltips for most event options and can no longer fail randomly despite doing everything correctly.


Thank you for trying out my mod! If you experienced any bugs or have any feedback or suggestions, please feel free to comment them below. Here [drive.google.com] is an alternative download link for the latest version (1.2.6).
142 Comments
Buffalo 10 Oct @ 6:17am 
You know what, i appreciate the work really, but for me this is again a hell to manage germany : i hate have to deal with decision mechanic like politics fight when i'm playing to hoi4.
I suppose mostly people playing with vanilla ai that is terrible and offer zero challenge, and that let them keep busy.
But when you play against good ai, when you face humans players and when you play seriously (send volunteers in as much possible fight in the world) this is a terrible lost of time that make you lost a lot of efficiency.
I would dream about a kr simplified (germany/ukraine/all the hell country with timed decision to take during 2/3 years in place to concentrate on war aroung the world) with all these shitty decisions fights (politic/black friday/land reform BLA BLA BLA...) disapear.
I mean we have focus three and event for choose wich branch of uchrony we want to go its enough, these mini game are boring and exhausting to manage, i prefer to concentrate on fight/production.
Thanks for your work, now this is my must have submod for KR. Feels like playing old Germany but so much better.
LEE99DY 29 Sep @ 8:34pm 
Thank you for update the mod ~ !
Tom H.A.N.X  [author] 29 Sep @ 2:59pm 
@Xen Yang If you are able to fire an event called germany.8 and it does anything, then you need to redownload this submod. The most recent Kaiserreich update overhauled the naming convention for nearly every event in the mod, leading to all these issues. However, germany.8 is still using the old naming convention which has already been thoroughly purged.
Xen Yang 29 Sep @ 12:34pm 
Nope. Event chains are broken.
Xen Yang 29 Sep @ 12:20pm 
Quick update. I might provide some insight into the problem. It appears the Roeden event is the one not firing (germany.8) I fired it manually and that led to the fall of the March Coalition. Things seem to run smoothly from here but I hope to have some feedback to know if its still worth persuing this run or other bugs are inevitable.
Xen Yang 29 Sep @ 12:11pm 
Hello Dev, amazing mod. The 1936 election is broken as some have said below, the Metz and Prittwitz focuses work but the day comes and the scripted election dosent fire. I cannot even tell if any election fires... Should I roll back to the previus version of kaiserreich?
Tom H.A.N.X  [author] 28 Sep @ 6:58pm 
@None Chucks I cannot tell you whether its an issue with the mod or not if you dont tell me if you are still seeing broken localisation for the Demand Renewal of the Treaty of Metz focus. Add me if your still having issues so I can trouble shoot them for you.
None Chucks 28 Sep @ 6:34pm 
@Tom H.A.N.X I just tried unsubscribing and resubscribing. It's still busted. How do I fix this on my end, if that's even possible?
Tom H.A.N.X  [author] 28 Sep @ 6:18pm 
@None Chucks Are you sure you updated the mod correctly? If you still see missing localisation for the Demand Renewal of the Treaty of Metz then your still playing with the older version.