Garry's Mod

Garry's Mod

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Items (84)
Armored Elite Soldier NPC/Playermodel
Created by FOXY
Elite Combine soldiers also got armor. Differences: increased health. The NPC is located in the "Armored NPC" section, which will be replenished with time. If you find bugs, please write in comments. ----------------------upd 10/25/17--------------------- ...
Armored Combine Soldier || NPC & PM
Created by Lebert130
Armored combine soldier from the Half life 2: Episode 3 leak, now on garry's mod as npc and playermodel. Armor texture and model by Magic Nipples...
Advanced Duplicator 2
Created by WireTeam
Ground up rewrite meant to make up for some of the shortcomings of the first iteration of AdvDupe. NOTICE: AdvDupe1 (the first advanced duplicator, has been REMOVED from the workshop by the Wire Team. Please use this addon, AdvDupe2, for all your duplicato...
AutoJump (sv_autojump)
Created by 女儿
This is the update version of AutoBhop Notice: No longer update since i quit Gmod. The lines in the 'tutorial about disable speed limit' might be diffrent in the future garry's mod update. What does it do Make console command 'sv_autojump' working! (Not an...
Combine Sniper SNPCs
Created by rycch
Remember to leave a like/rating if you enjoy the npcs. Have fun trading shots with an enemy from afar or hiding and evading them before closing in to finish them off. These combine and metropolice snipers play a "zeroing in" sound effect while marking thei...
Combine pistol animations
Created by Human Grunt
This replaces the "combine_soldier_anims.mdl" with one that has pistol animations, that means combine soldiers will be able to hold them properly, it also means that any NPCs with combine animations (all tacticool, crouching and stuff) will hold pistols pr...
Black Ops 2 Tactical Insertion (Sandbox) (2025 Update)
Created by Hoff
This is the Tactical Insertion ported from Black Ops II. Before asking questions in the comments, check if it's answered in the FAQ! What it does It allows you to set your spawn point using a device. When you die, you will respawn at the tactical insertion...
Drop Weapon Modified
Created by menti nam ne kenti
THE MOD USES ENGINE HOLSTER ANIMATIONS AND WAS NOT TESTED ON OTHER GUNS EXCEPT FOR HL2. THROW ANIMATION IN FIRST PERSON MAY BUG OR NOT WORK ON GUN MODS ORIGINAL MOD: Drop Weapon this is a modified version of the mod stated above, if it wasnt obvious enough...
Garry's Bombs 5 Base [FULLY FIXED 2022]
Created by spalumn
(Credits to Harry Dalton/Rogue Cheney for creating GBombs 5) Original (Not Fixed) Base Addon: CLICK Garry's Bombs Detonator SWEP Addon: CLICK I've been recently experiencing errors in GBombs 5. These errors couldn't let me detonate some of the bombs. And h...
Garry's Bombs 5 Materials
This addon was not created by me! It was created by Rogue Cheney I had Garry's Bombs 5 on my pc so i decided to reupload it. This is the latest version! Enjoy! You WILL need Garry's Bombs 5 Base for this to work! Rogue Cheney allowed all of his work to be ...
Garry's Bombs 5: Material Pack
Created by Mr_Claush
A set of textures for Garry's Bombs 5. Need Garry's Bombs 5: Russian Base Edition....
Expression2 Turret Exstension (E2:shootTo()) [Wiremod needed]
Created by Moonlight.PWG
Turrets shall no longer be needed!!! This exstention will allow you to shoot bullets from any entity using only Expression2 code! No more need to attach turrets to your contraption, just use E2! Using this couldn't be simpler just do it all from one line: ...
Friendly Combine and Hostile Resistance NPCs
Created by Zach88889
Let's get this straight before the comments come. Yes I know that there are Friendly Combine and Friendly Metrcop mods on the Workshop but they are an npc_citizen with a combine and metrocop model slapped on. These NPCs will be modified npc_combine_s, npc_...
Garry's Bombs Detonator SWEP
Created by spalumn
Garry's Bombs 5 Fixed Base Finally, a simple and lightweight detonator addon. Detonate things with no limits at all! How to use: 1. Aim at a bomb and right click. 2. Specify the explosion delay time. (In seconds) 3. Click the green mark. 4. Left click to d...
gm_excess_construct
Created by demazure!
A large construct map that started off as an expanded version of the old gm_construct. The map is divided into five major areas, four of which are connected by a road network. The original idea was to create a construct map with an appealing and varied env...
Gordon's Globally Shared
Created by Gordon Beeman
RESTART YOUR GODDAMN GAME Shared content supposed to be used by many of my addons. Includes Gredwitch's Base bombs and rockets and missiles and torpedoes and pofj pan d foiejoqijd and fqipojqzoijfsqoij and shared materials for planes and vehicles and stuff...
Gredwitch's Base
Created by | HT.S | Gredwitch
ATTENTION: I DID NOT MAKE THE MODELS, THE SOUNDS, OR THE TEXTURES. READ ME - Q&A Q: What is this addon? A: This addon is an important requirement for my other addons. It contains a lot of code, textures, particles and models. Q: Do I have to disable WAC or...
Improved Default Cubemap
Created by Rush_Freak
The fallback cubemap that has plagued incomplete and broken maps since 2004 finally gets a makeover! I made one that doesn't stick out like a sore thumb in most lighting conditions. Now you can use broken maps without burning your eyes out before they're f...
PAC3
Created by CapsAdm¡n
ABOUT: Gives you the ability to personalize your player model's look by placing objects and effects on yourself. You can go from putting just a hat on your head to creating an entire new player model. PAC can also work on vehicles or props. You can wear yo...
NPC Mannable Emplacement
Created by StrawWagen
Emplacement that nearby npcs will seek out and use to their advantage. Should support any npc with the sequence "Man_Gun" Npcs will only use an emplacement when they're idle, or the emplacement is able to shoot their enemy. (no running into a swarm of zomb...
RagMod Reworked
Created by n-gon
RagMod Completely rewritten and a more stable version of RagMod! Request for features in the discussion thread! RagMod allows you to become a controllable ragdoll on command or with various triggers such as crashing a vehicle, falling from a height and tak...
Rebel Sniper SNPC
Created by LemonCola3424
These well-trained rebel snipers are specially used to eliminate the opposing combine snipers. They can effectively support other rebels in the distant, but weak in close combat. Content Three types of Rebel Snipers( Located in "Humans + Resistance" NPC ta...
RoyCombat - Shared Assets
Created by Royster
https://imgur.com/Hg15kJD.png Contains generic materials, weapons and such that are shared across multiple aircraft, compiled into one addon to reduce redundancy. Contains some renamed assets (to prevent conflicts) from - Star Wars to not require it as a d...
Smod Kick Fixed
Created by Sosa
How to Kick for Dummies: Open option goto keyboard then go to advanced and make sure you have enable console ticked. Then. get in-game and press (~) It is right under the escape key. Finally, enter "bind (Whatever button you wan't) KickingComm" (No ""). No...
TFA Base
Created by YuRaNnNzZZ
Frequently Asked Questions Documentation for Developers Community Translations (and how to make one yourself) (all links dubbed in changelog tab above) For users: -A rich, thoroughly tested feature set including: Holographic HUD, reminiscent of FA:S2 Viewb...
TFA Insurgency: Shared Parts
Created by YuRaNnNzZZ
Sight Replacement Template Includes: 9 Sights 1 Laser w/ 10 model variants 1 Suppressor w/ 6 model variants 4 Extended Magazine variants 2 Underbarrel grenade launchers Laser and Flashlight attachments Automatic viewmodel hands applicator (for viewmodels t...
VManip (Base)
Created by datæ
A small clientside library for left hand animations, with slight support for legs animation as a bonus. For first person view only. This only includes the base code and some models! This only supports c_hand weapons! Features: Straightforward way to play l...
Wiremod
Created by WireTeam
A collection of entities connectable by data wires, which allows for the creation of advanced contraptions. This is the STABLE edition of wiremod, where updates progress much slower. If you need bleeding edge, use Wiremod Canary. Wiremod Landing Page: http...
VJ Base
Created by DrVrej
VJ Base, short for Vrej Base, was established in 2012 with the aim of assisting in the development of various addons. It is popularly used to create scripted NPCs, thanks to its highly customizable and sophisticated artificial intelligence systems. For an ...
[ArcCW] Arctic's Customizable Weapons (Base)
Created by Arctic
"A weapon isn't good or bad, depends on the person who uses it.” -- Jet Li You asked for it, you're getting it - the ultimate customizable GMod weapon base, featuring procedural recoil, PiP scopes that finally don't suck or eat your framerate, full NPC sup...
[ArcCW] Counter-Strike +
Created by Arctic
"I have a very strict gun control policy: if there's a gun around, I want to be in control of it.” -- Clint Eastwood Please stop using this addon. Get Gunsmith Offensive instead. Join the OFFICIAL Discord server here: https://discord.gg/gaHXusZ Inspired by...
[ArcCW] Gunsmith Offensive
Created by Arctic
"It's a hell of a thing; killin' a man. You take away everything he ever had and ever would have." -- Clint Eastwood 42 weapons. 247 attachments. The customization you crave. The quality you demand. Join the OFFICIAL Discord server here: https://discord.gg...
[ArcCW] Gunsmith Offensive Extras
Created by 8Z
Make GSO feel more customizable and more gamer. Adds new attachments, guns, and features to make the pack feel much more fun to use. Read the full list of changes here. Features CS:GO or all-in-one categories for tidier spawnmenus Per-player custom laser c...
[ArcCW] Half-Life Weapons
Created by GoodFishMan
A addon used for my friends RP server, these weapons are just converted to ARCCW and they are buffed slightly, also heads up their is a lot more to be worked on so expect that in the future, like black mesa. we hang out at the discord: https://discord.gg/m...
[ArcCW] KF1 Weapons
Created by Red Fruit
-Features- The Killing Floor weapon pack is now here and back with a vengeance - 30+ Weapons - c_hands -Credits- Arctic - Base Valve - Models/Materials Tripwire Interactive - Models/Materials Asriel - Original Weapon ports...
[ArcCW] M9K/CSS Extras Pack
Created by 8Z
The Extras pack is the first addition to the Arctic's Customizable Weapons base, developed alongside the CS+ pack to take advantage of all the features of ArcCW. Most of these models are sourced from CSS or M9K, and hacked and animated by yours truly. Join...
[ArcCW] Modern Warfare 2
Created by Fesiug
Modern Warfare 2 weapons on ArcCW with all their features Trello because you GOTTA know https://trello.com/b/qBOd3ZHd/arccw-mw2 GitHub because you GOTTA try https://www.github.com/Fesiug/ArcCW-MW2 Or maybe you'd like to join the COD WCR discord or maybe......
[ArcCW] Modern Warfare 3 Pack.
Created by Palindrone
"There's a simplicity to war. Attacking is the only secret. Dare—and the world yields. How quickly they forget that all it takes to change the course of history...is the will of a single man." - CPT. John Price. Featuring weapons from Modern Warfare 3 and ...
[E2] AntCore
Created by Antonym
Useful E2 stuff Documentation (too long for workshop): https://github.com/Antagonise/E2-AntCore Some of the most useful functions: E = shootBolt(pos, vel, damage) Allows you to create a moving crossbow bolt that will hit targets identically as if you fired...
[E2] Beam Core
Created by Thomasims
THIS IS AN EXTENSION FOR WIREMOD, NOT CONSOLE COMMANDS Temporary Description: Allows you to draw beams "lasers" with an e2 these can either be relative to the world or to an arbitrary position and rotation set by you. Usage logic: You define points for the...
[E2] Better Bones Attachments
Created by Thomasims
THIS IS AN EXTENSION FOR WIREMOD, NOT CONSOLE COMMANDS Summary: This lets you get the position, angles and parent entities to player bones, These are the bones your player model uses, all I can say is that you'll be able to put holograms on any part of you...
[E2] DamageCore
Created by Sir Papate
For more information, go to the GitHub Page DamageCore DamageCore is an extension module for the Wire Expression 2 Chip. It enables players to detect and/or deal damage to other entities. Workshop Installation The DamageCore is available on the Steam Works...
[E2] Doragon's AdminCore & other functions
Created by Doragon
Hello! Today I show you my extension for the expression 2 gate. This extension add powerfull functions for admins, and some non-admin functions. List of NON-admin only functions: - E:plyColor() return: vector description: return the player model color of t...
[E2] EntextraCore
Created by Sir Papate
For more information, go to the GitHub Page EntextaCore In this core, you can now detect a entity when it spawns or when it gets removed. It adds some useful functions too. And best of all, it adds a system of tag. So basically It allows you to set tags on...
[E2] Mesh Core
Created by Thomasims
THIS IS AN EXTENSION FOR WIREMOD, NOT CONSOLE COMMANDS Summary: This extension allows you to create 'models' in game using the OBJ format. Example use: All you do is create the mesh with meshCreate(id, url) meshCreate(1, "http://my.coolwebsite.com/supercub...
[E2] Particle Core
Created by Xyvoracle
Adds in particle functionality to Expression 2. Reupload to workshop. Thanks to 343N (Malcolm Turnbull) for updating and fixing parts of the code to reduce the footprint of the extension and to minimize crashes. Function list: (NOTE: I honestly can't be bo...
[E2] Player Bone Poser
Created by Thomasims
THIS IS AN EXTENSION FOR WIREMOD, NOT CONSOLE COMMANDS This addon will let you use the expression 2 to pose you and your friend's bones! That means you get to modify the position, the angle and the scale of your body parts to your liking! It also adds an i...
[E2] PlyCore
Created by Sir Papate
For more information, go to the GitHub Page PlayerCore It's the PlyCore, an extension for the Expression 2 that add functions to manipulate players. All functions can be called on yourself or on other players if you have their prop protection rights. Works...
[E2] SentCore
Created by Ben66
Spawn scripted entity with E2. BUG REPORTS : http://gtm.steamproxy.vip/workshop/filedetails/discussion/726355111/359543951702114665/ Array = getSpawnableSents() ( Return all scripted entities we can spawn ) Entity = sentSpawn(string class, vector pos, angl...
[E2] SpriteCore
Created by N!kO
SpriteCore allows the creation and manipulation of multiple sprites at the same time. It's a custom extension for Wiremod's Expression2. Check the avaliable functions here. Source Code: https://github.com/NickMBR/SpriteCore To enable the E2 Extension, type...
[E2] Stencil Core
Created by cryotheum
This addon was rewritten to improve performance and capability! Get it here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2944110226 Please note, this version is incompatible with the rewritten version above. An extension for WireMod Expression 2...
[E2] VGUI Core
Created by Thomasims
THIS IS AN EXTENSION FOR WIREMOD, NOT CONSOLE COMMANDS Summary: As of the modular update, you can now create almost any type of derma. This extension allows you to select, manipulate and send to other players a vgui type from a template list. Usage Logic: ...
[E2] WeaponCore
Created by Sir Papate
For more information, go to the GitHub Page WeaponCore WeaponCore is an extension for the Expression 2 chip that allows you to manipulate weapons and ammo. It also allows you to run code when a player switches weapons or equips a weapon. Workshop Installat...
[E2] WireSpawn Core
Created by Doragon
Hello! Today I show you the WireSpawn Core for expression2. This core allow you to spawn some entity from the wiremod to spawn and use with your expression2 without the need to spawn them before. Here is a list of availlable functions/entities availlable (...
[LVS] КА-52
Created by Ryuunosuke
HELICOPTERS: Name Ka-52 Health 1000 units Capacity 1 pilot and 1 weapon operator Loadout Weapons Internal 1x "2A42" 30mm cannon, 8x "9M39" air-to-air missiles 1st var 80x "S-8" rockets 2nd var 20x "S-13" rockets 3rd var 40x "S-8" rockets, 12x "9M114" ATGM ...
[LVS] Корд
Created by Ryuunosuke
EMPLACEMENTS: Name Kord Amount of barrels 1 Caliber 12.7mm Penetration 35mm Ammo 150 rounds Health 250 units RPM 600 Bullet velocity 820 m/s Towed No Discord for commissions: SW Military Industries Map from screenshots: gm_desertdriving_2017 ...
[LVS] МИ-26
Created by Ryuunosuke
HELICOPTERS: MI-26: Capacity: 2 pilots, 1 navigator, 1 engineer, 32 passengers Weapons: None Health: 5000 units ========================================== Map from screenshots: gm_desertdriving_2017 ...
[LVS] Пак БМП
Created by Ryuunosuke
VEHICLES: Name BMP-1 Capacity 1 driver, 1 commander, 1 gunner and 6 passengers Weapons 1x "2A28" 73mm cannon, 1x "PKT" 7mm mg, 1x "9P111" ATGM Armored Yes Health 1500 units Name BMP-1P Capacity 1 driver, 1 commander, 1 gunner and 6 passengers Weapons 1x "2...
[LVS] Пак БТР
Created by Ryuunosuke
VEHICLES: 2S14 Capacity: 1 driver, 1 navigator and 1 gunner Weapons: 1x "2A62" 85mm cannon Armored: Yes Health: 1000 units BTR-60 Capacity: 1 driver, 1 navigator, 1 gunner and 6 passengers Weapons: 1x "KPVT" 14.5mm mg, 1x "PKT" 7mm mg Armored: Yes Health: ...
[LVS] - Black Mesa Pack
Created by Riggs
YOU NEED - Framework FOR THIS ADDON TO WORK YOU NEED - Helicopters FOR THIS ADDON TO WORK YOU NEED - Planes FOR THIS ADDON TO WORK https://i.imgur.com/mCX7lVK.png What is - Black Mesa Pack? Isn't it self explanatory? This Pack will become the definitive pa...
[LVS] - Cars
Created by Jinxit
YOU NEED - Framework FOR THIS ADDON TO WORK https://i.imgur.com/rTv7Qel.png Get more Tanks here Get more Cars here Get more Wheels here https://i.imgur.com/rTv7Qel.png Main purpose of this Car Base is to be a solid can-do-it-all kind of base for wheeled gr...
[LVS] - Cars - Pack
Created by Jinxit
YOU NEED - Framework FOR THIS ADDON TO WORK YOU NEED - Cars FOR THIS ADDON TO WORK Civilian vehicle pack for - Cars You can get more wheels for the wheel tool here https://i.imgur.com/rTv7Qel.png Main purpose of this Car Base is to be a solid can-do-it-all...
[LVS] - Crash Cutscene
Created by Hari
"Mayday! Mayday! We're going down!" ⬣ Introduction ⬣ This addon moves ” – Helicopters” one step towards realism by implementic cinematic-like helicopter crashes. All LVS Helicopters instead exploding mid-air after their destruction, will now fall towards t...
[LVS] - Flares
Created by DolUnity
- Flares IMPORTANT If you get any error, make sure you have downloaded all required content. Information LVS Flares acts as a base to support flares as countermeasures for missiles. It adds a missile lock sound to the first person and flares as a counterme...
[LVS] - Framework
Created by Jinxit
This is Luna's Vehicle System. It's purpose is to get all the different vehicle systems running on one and the same base so you don't have to code all the basic things over and over again such as seat switcher, damage system, exit scripts, weapon systems, ...
[LVS] - Half-Life 2
Created by Riggs
YOU NEED - Framework FOR THIS ADDON TO WORK YOU NEED - Cars FOR THIS ADDON TO WORK YOU NEED - Helicopters FOR THIS ADDON TO WORK https://i.imgur.com/mCX7lVK.png What is - Half-Life 2? It is an addon pack with Half-Life 2 Vehicles using the - Cars as a base...
[LVS] - Misc Pack
Created by Digger
pack of wierd leftovers some ammount of things...
[LVS] - Helicopters
Created by Jinxit
YOU NEED - Framework FOR THIS ADDON TO WORK https://i.imgur.com/rTv7Qel.png Controls (Default) For Base-Controls see - Framework INSIDE VEHICLE: W or S = Increase / Decrease Throttle A or D = Yaw Left / Right or Roll Left / Right if Mouse-Aim Steering Meth...
[LVS] - Planes
Created by Jinxit
YOU NEED - Framework FOR THIS ADDON TO WORK https://i.imgur.com/rTv7Qel.png Controls (Default) For Base-Controls see - Framework INSIDE VEHICLE: W or S = Increase / Decrease Throttle A or D = Yaw Left / Right or Roll Left / Right if Mouse-Aim Steering Meth...
[LVS] - Tanks
Created by Jinxit
YOU NEED - Framework FOR THIS ADDON TO WORK YOU NEED - Cars FOR THIS ADDON TO WORK A small WW2 Tank pack to expand on the - Cars Tank selection. All features are implemented, like armor system, ammo racks that can explode, fuel tanks that can be lit on fir...
[LVS] AH-6/MH-6 Littlebird
Created by inv
“Just a little choppa on LVS base” My first helicopter on the brand new LVS base. So it’s not gonna be perfect and there may be some issues. anyway- this a basically an attempt to remake(ish)/port Merydian’s LFS version. choppa can be found in - Helicopter...
[LVS] AH-64
Created by Ryuunosuke
HELICOPTERS: Name AH-64 Health 1000 units Capacity 1 pilot and 1 gunner Loadout Weapons Internal 1x "M230" 30mm cannon, 4x "AIM-92" air-to-air missiles 1st var 72x "Hydra-70" rockets 2nd var 36x "Hydra-70" rockets, 8x "AGM-114" air-to-ground missiles 3rd v...
[LVS] AH-64
Created by bloodycop
I did not make the model and I do not take any credit for it....
[LVS] Avril Mead's Lockheed F-104C
Created by Royster
https://imgur.com/Hg15kJD.png The unarmed F-104C 'Starfighter' owned and restored by Avril Mead, referred to as her "Drag Racer". Features: - Opening/closing jet nozzle - Animated landing gear - All functioning control surfaces - 3 alternate skins for vari...
[LVS] Foxhole | Armored Cars
Created by Kalamari
Foxhole Vehicles, now in LVS! (Almost) all of Foxhole's armored cars, now yours to play with in Garry's Mod. You can find these in the Vehicles tab of your spawn menu, under -> Foxhole. Here are the vehicles featured in this pack: Colonial: Name Image Desc...
[LVS] Lockheed Martin F-22A 'Raptor'
Created by Royster
https://imgur.com/Hg15kJD.png The infamous destroyer of balloons, but also the iconic cover plane for Ace Combat 04 and Ace Combat 7. Currently equipped only with the basic Ace Combat 7 loadout of 136 missiles, 18 alternate missiles, and 2400 gun rounds. I...
[LVS] Lockheed Martin F-35C 'Lightning II'
Created by Royster
https://imgur.com/Hg15kJD.png The F-35C, the naval version of the F-35 Lightning II. No VTOL. The plane can carry 124 Missiles, 2400 gun rounds, and 36 alternate missiles. Based on the base loadouts given by Ace Combat 7. Features: - Fully animated jet noz...
[LVS] Plane Pack #1
Created by Gordon Beeman
This pack includes the following vehicles: American Chance Vought F4U-1a "Corsair" American North-American P-51D-5 "Mustang" American Douglas A-26C-45 "Invader" German Junkers Ju 87B-2 "Stuka" German Heinkel He 111 H-16 This pack was commissioned by Darth....
[LVS] T-72 Pack
Created by DarkLord20172002
T-72A T-72B T-72B 1989 T-72B3 2011 T-72B3 2017 T-72M2 Controls (Default) For Base-Controls see - Framework INSIDE VEHICLE: W = 50% Throttle W + Shift = 100 % Throttle S = Brake Space = Handbrake A or D = Turn Left / Turn Right R = Toggle Engine (Hold) = Tu...
[Retail-Like] API
Created by filz0
PLEASE READ: This is nothing more but the API/Base for my animation replacements. I can't stand uploading each with its own version of the necessary LUA code so here it is. DEV STUFF: If you wish to use animations made by me with your models, and since thi...
[TFA]Baseball Bat
Created by YongLi
Baseball Bat you can charge attack by holding left mouse a simple baseball bat require TFA Base Feature: 2 Bat models 2 light swing 2 charge swing combo system bash jump animation commands: tfabattlebat_blureffect 1 (enable screen blur effect) tfabattlebat...
[VManip] Manual Pickup
Created by datæ
Adds picking stuff up manually, including base entities and any weapon Side note: The yellow halo effect is off by default. See below if you want to enable it Requires VManip sv_vmanip_pickups - 0 to disable the addon, 1 to enable it cl_vmanip_pickups_halo...
[VManip] Arctic's Night Vision
Created by Arctic
"...we will never tolerate our security being threatened, nor stand idly by when our people have been killed. We will be relentless in defense of our citizens and our friends and allies. We will be true to the values that make us who we are. And on nights ...