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Type Celes_Gizmo_MutiFunctionalShieldStatus probably needs a StaticConstructorOnStartup attribute, because it has a field FullShieldBarTex of type Texture2D. All assets must be loaded in the main thread.
调用链:
情绪系统尝试获取角色当前状态 (ThoughtWorker.CurrentState)
情境情绪处理器创建情绪 (SituationalThoughtHandler.TryCreateThought)
外星种族模组 (Alien Race) 的前缀补丁拦截了这个过程
AI的解析是这样,不过没看明白这个要怎么修,请问大佬可以帮忙看看吗。这种红字玩的时候会循环报
[Ref 9198288]
at RimWorld.ThoughtWorker.CurrentState (Verse.Pawn p) [0x00010] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at RimWorld.SituationalThoughtHandler.TryCreateThought (RimWorld.ThoughtDef def) [0x00051] in <630e2863bc9a4a3493f2eff01e3a9556>:0
- PREFIX rimworld.erdelf.alien_race.main: Boolean AlienRace.HarmonyPatches:TryCreateThoughtPrefix(ThoughtDef& def, SituationalThoughtHandler __instance, List`1& ___cachedThoughts)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
It's in folder 1.6 > Languages > English > DefInjected > Thing Def > AFE_Appparel.xml
At the bottom <Axolotl_TaotieWarplate.description> has a space at the end of it.