Left 4 Dead 2

Left 4 Dead 2

44 ratings
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Infected: Common Infected
Game Content: Scripts
File Size
Posted
Updated
19.412 KB
20 Jan @ 6:14am
4 Feb @ 3:33am
10 Change Notes ( view )

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Description
注意!使用这个模组之前请确保你没有使用小丧尸模型mod或者使用的小丧尸模型mod能正常造成伤口!因为如果你使用了小丧尸模型或者其他小丧尸mod,并且该模组在scripts文件夹下存在damagecutout、damagecutout_ceda、damagecutout_female、damagecutout_female_l4d1、damagecutout_l4d1这些伤口文件,订阅这个模组会使游戏崩溃!

模组功能:
1、当常见感染者血量高于一半时无法造成伤口,低于或等于一半时,可以造成第一个伤口,造成伤口的时候可以对目标造成一次击退(类似霰弹枪)。 这会显著提升步枪和狙击枪在写实模式下的对抗小丧尸的强度,改善冲锋枪比步枪和狙击枪强的问题

2、为钝器类近战武器、小手枪和冲锋枪增加四肢(手脚)的断肢效果和头部的爆头效果。

3、取消4个会使第二个伤口不能触发的伤口,保证每个小丧尸都能造成两个伤口。

4、当子弹击中正在死亡动画中的小丧尸时会立即结束死亡动画,防止尸体继续挡子弹。

Translated by translation software:

Warning! Please make sure you are not using the Common Infected Models mod or that the Common Infected Models mod you are using can inflict wounds normally before using this mod. Because if you use the Common Infected Models mod or any other similar mod, and this mod contains wound files such as damagecutout, damagecutout_ceda, damagecutout_female, damagecutout_female_l4d1, and damagecutout_l4d1 in the scripts folder, subscribing to this mod will cause the game to crash!

1. When the health value of a common infected is higher than half, it cannot cause a wound. When it is lower than or equal to half, it can cause the first wound. When causing a wound, it can cause a "shove" to the target (similar to a shotgun). This will significantly enhance the strength of rifles and sniper rifles against zombies in realism mode, solving the problem that SMGs are much stronger than rifles and sniper rifles.

2. Add limb (hand and foot) wound and head wound to blunt melee weapons, pistol, and SMGs.

3. Remove 4 wounds that prevent the second wound from being triggered, ensuring that each zombie can cause two wounds.

4. When a bullet hits a common infected in a death animation, the death animation will immediately end to prevent the corpse from blocking bullets.
20 Comments
Holy shit, it works with the custom CI I mod I have installed. IT WORKS, HAHAHHA

God it's so precious, good job lad
botian  [author] 28 Jan @ 2:03am 
No, I can't do it
SonicVoidParticle 27 Jan @ 11:08pm 
这个非常不错,但是有可能让伤口喷涌出血更多吗?并且因伤口出现而流在地上或者周边的血渍也更明显更多吗?
botian  [author] 27 Jan @ 8:09pm 
It's easy to test, just enter the game and kill common infected. If your game doesn't crash, there's no problem
botian  [author] 27 Jan @ 8:07pm 
As described, if the wound can be caused normally and there are no damagecutout files, there will be no conflict
and what about those CI models that do have gibbing?
botian  [author] 27 Jan @ 5:58pm 
Yes, it conflicts with the vast majority of custom CI models because many of them cannot cause wounds
so this mod conflicts with custom CI models?
botian  [author] 27 Jan @ 1:20am 
This cannot be done because the game settings can only have a maximum of two wounds, and resetting the wounds will result in a bug where the old wounds do not disappear but the model is restored. Just like when you install model mods and the Bloody level is still set to high.
wolvbcn 26 Jan @ 12:07pm 
Love this mod, could you make a mod that makes the zombies able to stand more than 2 wounds?

喜欢这个模组,你能制作一个让僵尸能够承受超过 2 次伤害的模组吗?