Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Topa Focar
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File Size
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2.860 MB
12 Jan @ 12:59pm
2 Apr @ 3:27am
14 Change Notes ( view )

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Topa Focar

Description
ETR Topa Focar
Topa Focar is a large 16 axle locomotive, with a powerful and efficient engine.
Topa can load its own containers and pull massive loads over long distances.

She was designed to be a do-it-all locomotive with many exciting features crammed in.

The ETR train series is a train "company" based in Ireland developing futuristic trains that intend to be easy to use, over-engineered and optimised for Stormworks. They also incorporate the TCP standard which allows it to work together with other train "company's" that have TCP.



If you like the train, please leave a like =)


Specifications
Weight: 20 Tons Cost: € 222k Fuel: 25,200 Litres Water: 5,200 Litres Width: 3.25 - 3.75 metres Height: 5.5 metres Length: 25 metres Top speed: 470 kmh Powertrain: Diesel Electric PowerTrain max power use: 3800 swatts Engine: 16 3x3 cylinders in a flat 8 a side orientation Max Generated Power: 51,000 swatts @ 16.85 L/S

Startup
- Startup has been simplified for ease of use. - Find a cab and request master, using the request master button either on your left in the front cab or directly in front in the rear cab. - On your left locate the start engine button, then press and hold for a sec. - The engine will take a few seconds to start up, you do not need to wait to commence operation. - Finally, using either the seat keys or levers, release the brakes and increase speed as you desire. Off you go and enjoy =)

The screens


Features
- Personal flyer for loading containers onto the railway. - Water for fighting fires, with a hose at each outside corner. - Front and rear passenger doors. - Dual cab allowing for driver control from the front or rear. - 3 screens per cab, with 10 different display options. - Remote control for the train and flyer

Credits
Felix for testing, xml and general pinging ideas off. TCP controllers Zizo's Radar Sharps ECU Monitor system Passenger car in screenshots

Popular Discussions View All (1)
4
2 Apr @ 3:26am
Update Log
Sharp
38 Comments
Sharp  [author] 29 Oct @ 6:21pm 
Thanks for the comment's =)

Looking at the un-released update I have that I admit has been rotting in my files i did add some more to the front of the flier and equipment.
From memory I was giving the flyer a general overhaul and probably some tweaks to some system or other.

As for it going acting the maggot when connected to non tcp rolling stock, it shouldnt ?
Nvm looking into it, I broke / bypassed the "dumb connector" logic when connected to non tcp. Will need to figure out why I did that, Probably will fix it and see what breaks.
Roberestarkk 29 Oct @ 9:37am 
Fantastic as a standalone locomotive, feels like the spiritual successor to the Mad Dog and is in many ways superior. Also love the swiss-army-knife thing it has going on.
Only tweaks I'd suggest are to the flier to give it winches/rope connectors/rope equipment/etc. to better be able to lift things that aren't ISO containers, and a winch or two on the main loco couldn't hurt either for moving stuff around a solid anchor point.

Alas it plays havoc with the braking systems of other non-TCP cars as soon as it connects...

I assume it's an issue with standardisation (or lack thereof) of train-related composite channels, and I should just stick with TCP cars, but figured I'd let you know in case you wanted to implement a 'dumb connector' mode or something for those niche cars that hit some kind of target (eg: hopper car with remote controlled unloading crane) that TCP currently doesn't.
Mr Prescott 21 2 Aug @ 2:32am 
this its good no not good its AUSOME :steamthumbsup::steamhappy: ITS TOO GOOD VERY GOOD OH GOD THERS NO WORDS TO DISCRIBE IT keep it up bro
[HBG] Pauleaudevie 24 Jul @ 8:46am 
Thanks, he is so perfect bro !!!
mtischer1 29 Jun @ 1:36am 
i tried out the engine, and she is really powerfull and fast!! i only 7 coaches bc i cant haul too many bc of lag
Sharp  [author] 26 Apr @ 5:29pm 
Sorry for the late reply, container release should be soon or may be the end of May. No real in-between due to life commitments
Adrenalynx 13 Apr @ 1:51pm 
Hi there! When will the container car release?
Sharp  [author] 2 Apr @ 11:14am 
Theirs a passenger carriage for it under my workshop, I don't think I have it link on this page though currently
Little Redbully 2 Apr @ 11:07am 
You should make a passenger and cargo carrige for this :steamhappy:
programmer137 29 Jan @ 11:50am 
ah nice. I threw it into google translate, no wonder it didn't translate that last word lol