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More Multiplier State Element/更多属性倍率加成(CN/JP/EN/ZHTW)
   
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Tags: Element
File Size
Posted
Updated
74.732 KB
12 Jan @ 2:58am
14 Jan @ 3:22am
5 Change Notes ( view )

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More Multiplier State Element/更多属性倍率加成(CN/JP/EN/ZHTW)

Description
CN/ZHTW
增加了更多属性倍率词条

EN
Added more attribute multiplier elements

JP
属性倍率要素の追加

13 Comments
InuiDame  [author] 14 Jan @ 3:22am 
@sora347 @Jesus of Borg fixed
とりぴっぴ 14 Jan @ 3:13am 
@InuiDame I was able to solve the mystery in my mind. Thank you!
InuiDame  [author] 14 Jan @ 2:52am 
This effect affects the weapon's hit correction bonus, not the total hit rate bonus
InuiDame  [author] 14 Jan @ 2:51am 
and When the weapon does not have a hit multiplier, the hit rate is 320%. When the weapon has a 20% hit multiplier, the hit rate is 321%
InuiDame  [author] 14 Jan @ 2:39am 
@とりぴっぴ I rewrote the main properties to make the magnification effective
とりぴっぴ 14 Jan @ 2:31am 
Is it just the appearance that internal values ​​such as damage multiplier and hit multiplier do not change at all?

What specifically does this MOD do when it has a multiplier attribute?
Does it change the performance of the item itself?
InuiDame  [author] 14 Jan @ 1:28am 
Delete the main attribute multiplier change for adjustment
Jesus of Borg 13 Jan @ 10:41am 
This mod removed most positive modifiers from corpses, vegetables, fruits, and any foods derived from them.
sora347 13 Jan @ 10:33am 
this mod caused the food modifiers to disappear in my existing save (not just visually). Most food gave no potential / exp. Not sure if it is a conflict with another mod or just a problem with this mod though.
とりぴっぴ 12 Jan @ 5:09am 
日本語訳:活力・命中・メイン能力値(筋力・耐久など)の乗数エンチャントの追加