Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Bluu's Add-On To Heroes Of Legends and Unit Pack by DexGattaca
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199.881 MB
7 Jan @ 8:11am
16 Oct @ 5:25am
25 Change Notes ( view )

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Bluu's Add-On To Heroes Of Legends and Unit Pack by DexGattaca

Description
Hey, this mod is an add-on to the Heroes of Legend by Devian
and Unit Pack by dexgattaca

Big thanks to: Brother Severus for letting me use his amazing textures.

Due to limited space in here, full feature list with tips and explanations can be seen in the discussions tab (or click -> here)

Featuring:

Dozer Blades and Pintle-Mounted Gunners for units from unit pack by dexgattaca that were missing them.

Hellfire Dreadnought (part of Unit Pack by dexgattaca) can now be specialized with more weapons such as:
Twin-Linked Autocannons, Assault Cannon, Multi-Melta or Plasma Cannon in the same way as standard Dreadnought in the HOL Astartes unit add-on.

Predator Destructor variant + Predators (Annihilator and Destructor) can now have their sponson heavy bolters upgraded to lascannons.

Land Speeders Tornado -> Land Speeders Tornado (Tier 4).

Tactical Scouts -> Scouts (Tier 1) - Escalation Pack DLC required.

Tempestus Scions can now be specialized with more weapons such as: Hot-Shot Volley Guns, Flamers, Melta Guns, Grenade Launchers and Plasma Guns -> More Weaponry for Tempestus Scions (Tier 6) upgrade/tech or they can also be specialized into Medics after researching Officio Medicae (Tier 3) upgrade/tech - requires Reinforcement Pack DLC.

Track Guard upgrade/tech (Tier 8) - Grants Track Guards which increase armour to various tanks of the Astra Militarum.
(Original mesh and textures are used by Leman Russ Demolisher which is part of Unit Pack by dexgattaca).

Stormraven Gunship can now replace its twin-linked assault cannon for twin-linked lascannon or twin-linked plasma cannon, all variants can also replace their heavy bolters for twin-linked multi-melta.

Dreadnought can now also replace its Multi-Melta for dual Heavy Bolters.

Devastators with Autocannons -> Devastators (Tier 3).

Devil Dog can now be specialized into Hellhound or Bane Wolf.

Catachan Devils and Jungle Fighters can now also be equipped with smoke grenades to create smoke screen -> Smoke Launcher (Tier 7).
Catachan Devils may also deploy Cluster Mines -> Special Gear (Tier 5)

Land Raider Terminus Ultra -> Land Raider Terminus Ultra (Tier 9).

Stormtalon Gunship with Heavy Bolters -> Launch Pads (Tier 7)
Either in a city or an outpost it can exchange/upgrade its heavy bolters into Lascannons or Skyhammer missile launcher.

Chimera can now also be outfitted with Heavy Flamer as its main weapon -> More Weaponry for the Chimera (Tier 3)

Scout Sentinels can now be outfitted with more weapons, such as: Heavy Flamer, Autocannon, Missile Launcher, Lascannon or Plasma Cannon -> More Weaponry for Scout Sentinels (Tier 3)

Armoured Sentinel with Multi-Laser -> Armoured Sentinels (Tier 5)
It can also be outfitted with more weapons, such as: Heavy Flamer, Missile Launcher or Plasma Cannon -> More Weaponry for Armoured Sentinels (Tier 6)

Added Lightning Fighter and Avenger Strike Fighter to Astra Militarum - Adepta Sororitas DLC required
Lightning Fighter (Tier 7)
Avenger Strike Fighter (Tier 9)

Death Korps Engineers and Tempestus Scions can be also equipped with Melta Bombs -> Melta bomb (Tier 6)

Kasrkins can now also be specialized with Hot-Shot Volley Guns and Grenade Launchers -> More weaponry for the Kasrkins (Tier 6)

Death Korps Guardsmen can now also be specialized with Plasma Guns and Sniper Rifles -> More weaponry for the Death Korps (Tier 4)

Death Korps Heavy Bolter squad can now also be specialized with Heavy Flamers -> More weaponry for the Death Korps (Tier 4) - Demolition Pack DLC required

Death Korps Grenadiers can now be specialized with more weapons such as: Flamers, Meltaguns, Plasma Guns, Grenade Launchers, Sniper Rifles and Heavy Stubbers -> More weaponry for Death Korps Grenadiers (Tier 6)

Heavy Weapons Squad (Heavy Bolters) and Anti-Tank Squad (Lascannons) -> Heavy Weapons Squads (Tier 2)
Fire Support Squad (Autocannons) and Anti-Armor Squad (Plasma Cannons) -> More Heavy Weapons Squads (Tier 4).

Mortar Support Squad -> More Heavy Weapons Squads (Tier 4).

2 New variants of Tauros Rapid Assault Vehicles, with Heavy Bolters and with Autocannons -> Tauros Rapid Assault Vehicle (Tier 3).
1 New variant of Tauros Venator, with Twin-Linked Multi-Lasers -> Tauros Venator (Tier 4).

Marauder Destroyer -> Marauder Bomber (Tier 9)
Marauder Colossus -> Marauder Bomber (Tier 9)
Marauder Vigilant -> Marauder Bomber (Tier 9)
Marauder Nuclear Bomber -> Marauder Bomber (Tier 9)

Thunderbolt Fury -> Thunderbolt (Tier 8)

Elysian Drop Troops can now also be equipped with Flamers and Grenade Launchers -> Substructure Extension (Tier 4)

Tempestus Aquilons can now be specialized with Melta Guns, Plasma Guns and Hot-shot Long-Las -> More Weaponry for Tempestus Scions (Tier 6) - requires Reinforcement Pack DLC.

Atlas Recovery Vehicle -> Atlas Recovery Vehicle (Tier 4)

Thunderer Siege Tank -> Thunderer Siege Tank (Tier 5)

Destroyer Tank Hunter -> Destroyer Tank Hunter (Tier 7)

Earthshaker Carriage Battery -> Earthshaker Carriage Battery (Tier 4) - Demolition Pack DLC required

Earthshaker Platform -> Earthshaker Platform (Tier 7)

Sternguard Veteran Squad -> Sternguard Veterans (Tier 6)

Medusa Siege Tank -> Medusa Siege Tank (Tier 6)

Field Medics -> Officio Medicae (Tier 3)

Death Korps Commissar -> Death Korps of Krieg Division (Tier 2)

Basilisks can now shoot their Earthshakers using extra charges, which will deal extra damage and have higher both min and max range but also cause extra wear and tear on the barrel, dealing some damage to itself in the process.
Basilisks can now also use Smoke Shells, which will allow you to cover a tile in Smoke Screen from afar.
Use your Smoke Shells to either aid your frontline units in need from afar or to cause distruption among your oponents by covering their field of view with smoke.

New Buildings for Astra Militarum:

Officio Medicae -> Officio Medicae (Tier 3)

Departmento Munitorum -> Substructure Extension (Tier 4)

Stables -> Attilan Rough Rider (Tier 3)

Auxiliary Barracks -> Auxiliary Barracks (Tier 4)

New Buildings for Space Marines:

Thermo-Plasma Generator -> Thermo-Plasma Generator (Tier 4)

Ore Foundry -> Ore Foundry (Tier 5)

Cult of The Machine -> Advanced Redoubts (Tier 5)

Compatible with Gladius+, patch here -> Gladius+ Patch
Compatible with Too Many Voices, patch here -> TMV Patch

!!! Important Notice !!!

Load order: This mod should be placed above the required mods in order to work properly.
263 Comments
The Toastedbagel 16 Oct @ 5:42am 
thats fixed it. thank you
Bluu  [author] 16 Oct @ 5:28am 
And done, you probably will need to resubscribe to the mod though
Bluu  [author] 16 Oct @ 5:20am 
That's suprising it crashed then, but oh well, i will release a quick fix in a moment , hopefully it will work
The Toastedbagel 16 Oct @ 5:15am 
started the game with your mod enabled and all the other mods needed to run your mod it is at the top of the load order as well, i have not changed the load order at all.
Bluu  [author] 16 Oct @ 5:06am 
Question, when you started this save was it already with my mod or you added it mid game? and if yes then did you change the load order after starting the game?
The Toastedbagel 16 Oct @ 3:51am 
hi in keep getting this crash error when trying to load a save your mod is at the top and the game started fine last night.

datamanager.hpp:100: class gladius::world::action::action&__cdecl proxy::core::datamanager<class gladius:: world::action::Action<::get(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> &,bool) const:"units/astramilltarum/kriegingineer+/throwgrenade/gascanistergrenades" does not exist.

anyway i can fix this as i i like this mod and would like to keep using it. thank you
Bluu  [author] 27 Sep @ 7:03am 
Yeah, you will need the ones that are set as required (so astra militarum and adeptus astartes packs)
The Toastedbagel 27 Sep @ 3:15am 
Hi sorry to bother, if I want to use just astra miltaruim units do I need to have the other factions packs enabled?
Bluu  [author] 22 Sep @ 9:02am 
Will try to do Assault Marines variants
Яндекс.Warhammer 22 Sep @ 4:52am 
Any future plans, if not secret