Stellaris

Stellaris

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Dying of the Light: Destroyed Galaxy Origin
   
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29 Dec, 2024 @ 1:01pm
3 Jan @ 8:51am
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Dying of the Light: Destroyed Galaxy Origin

Description
Inspired by the April Fools Dev Diary and the After the Rapture mods, "Dying of the Light" unlocks an origin that spawns you in the ruins of a destroyed Galaxy after the cataclysmic activation of the Aetherophasic Engine. Almost all systems are destroyed and useless. A few exceptions:
- Hauer (never forget)
- The Sealed System (dark psi-magic, no doubt)
- Void Clouds... so many void clouds...
- The L-Cluster (no nanites, but not a bad place to park some habitats)
- A black hole system with a Science Nexus
- A black hole system with a Matter Decompressor (you'll need it)

The Galaxy is almost completely devoid of life, and the Contingency and Cetana will no longer spawn (if you even make it to the endgame crisis...) because their secret lairs were obliterated. The Sentinels will not be around to help against the Prethoryn, either. However, there are still lots of Void Clouds lurking about.

There are still a few events to be had, namely an event chain in which you investigate what the Void Clouds' deal is and a recurring event when you find a formerly habitable world. There are also events for the Hauer and sealed systems, and more events are on the way. But for the most part, it is a very boring Galaxy indeed. Runs like a charm though!

The black holes added by this mod are NOT suitable for the construction of matter decompressors (or any other megastructure usually built around black holes, e.g. those added by Gigastructural Engineering and More) because they are a different planet class: pc_dyinglight_black_hole. That planet class is used in many other places in the mod, so I would recommend editing the placement rules of the relevant megastructure(s) rather than the files in this mod.

The mod edits the following vanilla files:
- In common/solar_system_initializers: ancient_relics, apocalypse, astral_planes, central_crystal, cosmic_storm, crisis, federations, hostile_system, leviathans_system, machine_age, megacorp, overlord, paragon, pre_ftl, special_system, unique_system, utopia
- In events: crisis_events_1 and crisis_trigger_events
- If you have another mod that messes with or uses those files, there will likely be issues ¯\_(ツ)_/¯
1 Comments
Andromeda 4 hours ago 
So, who's already working on a compat patch to fix the planet class thing lmao