RimWorld

RimWorld

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The GiantRace 1.5
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Mod, 1.5, 1.6
Content Descriptors: General Mature Content, Some Nudity or Sexual Content, Frequent Nudity or Sexual Content
File Size
Posted
Updated
37.031 MB
29 Dec, 2024 @ 4:00am
13 Jul @ 4:35am
13 Change Notes ( view )

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The GiantRace 1.5

Description
==The Giant==
The Giant Race Versions 1.5 and 1.6
Original mods: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2270904535

Support for biotech content.
Support for anomaly content. (further review required)
Support for odyssey content. (further review required)

For detailed explanation, please refer to the link in the original mod.


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The Giant Race.

This species is a very large human race with an average height of 5 meters (Body Size 3.5). They are primitive, low in intelligence, and even violent, making it impossible to have an equal relationship with them. However, a giant left alone might learn how to make smaller companions.


▶ Giants require a lot of food. A mature giant considers even rocks and trees as ingredients.

▶ Their large and robust bodies reduce the damage they receive. What might be a life-threatening injury for smaller races is considered a manageable wound for them.

▶ Most giants are not interested in socializing or trading and lack the skills for these activities.

▶ Giants have never engaged in complex research. If your body is strong, there's no need to think.

▶ Their overwhelming strength allows them to push through simple tasks quickly, though not necessarily efficiently.


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Biotech.


▶ The body size of a giant baby is 0.7. For player convenience, hunger reduction has been slowed down, but nonetheless, giant babies eat a lot, a great deal indeed. Be sure to prepare enough baby food.

▶ Giant babies become children at the age of 4. They grow every four years and reach adulthood at 16.

▶ Traits of giants such as damage resistance, antibody production, mental resonance, socializing, medical, and research abilities are replaced by genetic traits. Essentially, there is no significant difference from previous giants, but deactivating bad genes can improve abilities in these areas.

※ Be aware of the characteristics of giants. Even with genetic improvements, giants are still excessively large and not delicate. Even the most skilled giants will struggle with precise and dangerous tasks, and even the most talented giant socializers will find it hard to be as adept as smaller races.


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There have been reports of a compatibility issue where giants are unable to use beds when this mod is combined with the Big and Small mod. Please be aware of this when using both mods together.
Popular Discussions View All (1)
2
16 Mar @ 6:00pm
If you find any issues or have inquiries, please post them here.
ahsh
97 Comments
Echo the Nomad 13 Oct @ 4:28pm 
Would it be possible to make the apparel dye able, or take on the color of the material used. Im not sure how to properly word it. If not would it be alright if I made a mod for that.
RedMattis 4 Oct @ 6:26am 
@ahsh
Most likely because B&S Furniture patches vanilla beds to have a max size of 1.99, and I’m guessing you inherit from one of those it patches.

You can either set it higher in the xml.

….or if you feel like it have them optionally inherit from a base B&S Furniture bed when that mod is loaded. That way you can also make them be proper 2x6, 3x6 beds instead of clipping walls.

Feel free to @ me in the RW discord or my own if you want some assistance with either. :)
ahsh  [author] 6 Sep @ 10:39pm 
@Realm Imp
This is probably because the textures of the giant male and female pawns are depicted relatively realistically, unlike the typical RimWorld pawns. I didn't set this myself; it was automatically applied at some point.
ahsh  [author] 6 Sep @ 10:37pm 
@V252
Sorry for the late reply.
While the potential for compatibility with other mods is appealing, my current personal circumstances make it difficult to do anything more than maintain the mod.
girk 4 Sep @ 11:50pm 
why this have the sexual warning?
darkzero 25 Aug @ 1:59pm 
Wow I had given up all hope of this ever being updated. Thank you!
V252 19 Aug @ 12:11pm 
have you thought about creating compatibility with:

-''Vanilla Weapons Expanded - Heavy Weapons''
-''Big and Small - Weapons''
-''Vanilla Factions Expanded - Pirates'' (for warcasket Weapons)
-and maybe ''Big and Small Furniture'' (for the beds compatibility issue).

P.S.: These are just some suggestions that I think would go well with this incredible mod.
喜来登 31 Jul @ 3:18am 
Thank you!
Demonic 30 Jul @ 1:35am 
thank you so much for not just maintaining this mod but also building onto it to fit new content
ahsh  [author] 23 Jul @ 6:04pm 
@Soft Head
It’s been about… six months since I first received a report about giants being unable to use beds when combined with the Big and Small mod.
Until now, I honestly had no clear idea where the issue originated and didn’t feel confident enough to start fixing it, so it was more or less left unattended.
But if it’s being reported as a common issue like this, then yes—you’re absolutely right. It makes sense to include a note about this in the description of the mod.
I’ll update the description shortly with a compatibility note.