Crusader Kings III

Crusader Kings III

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[RIT]Simple Manager - Realm(简单领地管理)
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28 Dec, 2024 @ 5:39am
14 Sep @ 6:18am
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[RIT]Simple Manager - Realm(简单领地管理)

In 1 collection by Ritual Article
[RIT]Simple Manager(简单管理)
13 items
Description
Title Management

First, designate a target title, then select a current title.

De Jure Adjustments

- Allows transferring the de jure status of countytier or higher titles.
If two duketier (or higher) titles of the same rank are selected, enables batch transfer of their de jure dependencies.

Title Laws

- Allows removing title succession laws.

- New title law: "Exclusive Inheritance"
The title is always granted to your player heir upon succession.

- New title law: "Bureaucratic Elective"
The title is granted to the closest relative or direct vassal with the highest stewardship skill.

- Four new title laws: "Close Kin/Dynasty/House/Clan Elective"
The heir will always be selected from the specified scope (close kin, dynasty, etc.).

- Title laws now support adding gender laws.
However, prerequisites must still be met; otherwise, the addition will fail.

Other Features

- Allows spending gold to create new custom duchy/kingdom/empire titles.

- Allows spending piety or prestige to instantly convert or assimilate provinces.

- Added a separate setting to disable clan governments using dynasty names and nomadic governments using cultural names to override title names.

- Allows creating unlanded (ownerless) titles.

- Allows destroying or usurping titles.

- New "Grant Title" interaction:
Nearly unrestricted but provides no benefits to the player.

- Allows copying title history.

- Allows gaining claims on titles.

- Allow random title insignia.

- Allow copying of title coat of arms.

- Allow copying map colors of title.

Holding Management

- Added support for converting holding types to: Castle / Temple / City / Tribal / Nomadic Settlement / Pastoral Settlement

- Added the ability to destroy holdings that are not the county capital.

- Allows relocating the realm capital.

- Allows relocating a title’s de jure capital:
If the title is a duchy, its building slots will also move.

- Allows adding extra building slots.

- Allows adding special building slots
Special building types: Universities and Legendary Buildings.

- Allows applying plague resistance modifiers.

- Manually trigger legendary animal sightings:
Option to select the animal type.

- Visit settlements as an adventurer:
Note: Purchasing supplies and discovering contracts are nonfunctional for nonadventurers. Avoid selecting these options.

Government Conversion
- Allows landed rulers to convert to various vanilla government types

Vassal Management
- New Revoke Vassal interaction

Heir Management

- Designate any dynasty member as your primary heir
The character must still meet vanilla inheritance requirements.

- Appoint a regent.

- End the current regency.

- Designate a Crusade beneficiary:
Note: If eligibility is lost after unpausing, the selection will void. Pause the game upon crusade victory to use this feature.

- Abdicate or disappear voluntarily
Rightclicking a nonplayer/nonheir recipient grants them:
Half of your treasury and all artifacts.
If not your favored child, they will become favored, allowing them to be chosen for a new "Destiny" upon succession.

Compatibility

This MOD adds buttons to the vanilla title coat of arms interface for quick access to its features.
If another MOD modifies the same interface:
To display this MOD's interface content, load it after the other MOD.
To prioritize the other MOD's changes instead, load this MOD before it.

Too many building slots to display completely?
Since many MODs modify the holding interface, this MOD does not change this aspect. If you need a better holding interface, consider subscribing to other MODs, such as:
County Building UI Mini
Architect of Holdings
[Kei] Enhanced County View
More Building Slots

Special thanks
This MOD was inspired by Xman7373 mod:Title Manager

Extra Supported Languages
• Russian - Thanks Капучино
• English and Others - by Deepseek AI

Additional Links
If you like my mod,maybe you can buy me a coffee![ko-fi.com]打赏作者[ifdian.net]
271 Comments
Ritual Article  [author] 26 Sep @ 4:31am 
@LeV1uS
有这个更新计划,等我有空
LeV1uS 25 Sep @ 7:06am 
求作者加一个批量转换政体的功能,就像批量转换某个王国或者公国下辖的所有伯爵领的文化和信仰一样,非常感谢
Ritual Article  [author] 16 Sep @ 4:09am 
@Lavie
可以是可以,但这样无法获得正常授予头衔的奖励
暂时没有制作相关功能的打算
Lavie 15 Sep @ 4:20am 
请问一下能不能实现一键点击批量生成火星人作为封臣的功能?比如王国/帝国级入侵战争之后,一堆头衔要册封,一个个去点太麻烦了
Ritual Article  [author] 15 Sep @ 4:07am 
:steamhappy:
Zoeldawn 15 Sep @ 2:43am 
Whaaat, you really have insight! Thank you. You are a true wizard of gaming usability
Ritual Article  [author] 14 Sep @ 4:23am 
@Zoeldawn
I already have a mod with similar functionality
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3345773740
Zoeldawn 13 Sep @ 12:52pm 
Thank you so much for this truly wonderful mod!
Could you possibly add this feature to your mod?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2653885896&searchtext=ADDRESS

If the two modes were combined, it would be absolutely amazing.
Ritual Article  [author] 13 Sep @ 7:32am 
@半夏微暖半夏凉
很遗憾,没有这种代码
半夏微暖半夏凉 13 Sep @ 6:02am 
请问能不能加一个移动特殊建筑的功能?我喜欢直辖2个公国,但是不想放弃特殊建筑,谢谢大佬!!!!!!!!!!