Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Arknights Thorns & Profound Silence
   
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222.079 MB
24 dec. 2024 la 12:53
26 dec. 2024 la 2:39
5 jurnale de actualizare ( vizionare )
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Arknights Thorns & Profound Silence

În 1 colecție creată de Ophidy
Ophidy's ACG Mods
14 obiecte
Descriere
↑If you like this mod, please throw a 'like' which is important to me
Need DLC:
Gathering Storm, Rise and Fall

This mod add two leaders, Isidor Thorns and Isidor Thorns (the Lodestar). And a special Event Profound Silence was added. The images and music materials are taken from Arknights Wiki-PRTS and Arknights Wiki | Fandom. This mod depends on Arknights Iberia。 It's recommended to use Sukritact's Civ Selection Screen Mod Balancing Patch Adapted.


Leader: Isidor Thorns
Ability: La Verdadera Destreza Provide +1 Movement and +50% Combat Experience towards Melee units. For each promotion granted, Melee units receive +2 Combat Strength and provide nearest city +2 yields of all kinds. According to Promotions granted, Melee units receive extra abilities: 1.Ignore ZOC; 2.Heal 20 Health after defeating an enemy; 3.+1 Movement; 4.+5 Combat Strength; 5.+1 Attack Chance; 6.Refresh action after defeating an enemy.
Leader: Isidor Thorns (the Lodestar)
Ability: My Seacoast All improvements in water trigger a culture bomb. Allowed to build Fishery in cities with a Lighthouse. Provide +2 Sight Range towards Traders. Trade Route receive +1 Food, Production, Science, Culture for every water tile in origin city. When any Trader passing by a tile owned by you, that tile receive +1 yields of all kinds.


Game Event: Profound Silence
If following requirements are met, Profound Silence may occur to Iberia.
  1. Player owns at least 7 Harbors.
  2. Player era reached Renaissance
  3. If the above requirements are met, there is a 5% probability of triggering at the beginning of the round, and the probability will increase by 1% for each round.
Profound Silence Each game will only trigger once and does not support multiplayer mode or AI players. You need to choose your path from two choices, each with significant benefits and gains. Penal Battalion Iberian melee unit unlocked by "Profound Silence". Can only be purchased with Faith, and player can only own 3 Penal Battalion at the same time. Have Combat Strength equal to Combat Strength of your strongest unit you've ever trained. Receive +20 Combat Strength against Barbarians. Can cleanse cities that haunted by "Profound Silence".
You can disable this event on advanced setting.


Credits
  • Thanks JiDong for making unit model.
Updates
  • 12/26/2024 Left some api for lua scripts.
  • 12/25/2024 Release.
18 comentarii
暮色坠湖 cu 27 minute în urmă 
打了几把艾丽妮发现基本上刚进文艺复兴就差不多可以飞天了,大静谧的存在感有点低,而且似乎没有后续事件,如果可能的话希望能增加一点后续来丰富整个大静谧。当然即使是目前的版本也很惊艳,安排中期事件这个想法真的很棒,还是要夸一夸
Ophidy  [autor] 17 ian. la 5:31 
@ranma_hf
It shouldn't be like this. Maybe you got Iberia's civilization ability by some actions?
ranma_hf 17 ian. la 4:27 
SO i had this MOD DOWN loaded, wasn't even playing as one of these civs and it kicks off LOL profound silence i legit thought i was going insane.
MOR 10 ian. la 15:51 
作者的模组高机制高技术力真的很赞好吧!!
MOR 10 ian. la 15:49 
感觉把大静谧调整向更为持续,并逐渐增加负面debuff和正面debuff的持续性发展的机制会更有趣,这两天打了三把伊比利亚,马拉松+棘刺引星刚好出生群岛刚进中世纪就飞天了,到不了文艺复兴。标准速度同样棘刺到了文艺复兴开始的时候科技树基本也到未来科技了,大静谧起不到很明显的作用。相比于同系列其他模组较为丰富的机制性,大静谧存在感有点低了
FreeRider 1 ian. la 2:08 
这mod真的好:steamthumbsup:
Ophidy  [autor] 28 dec. 2024 la 17:43 
@PhantomJ_M
如果是梨神的话:8bitheart:...
PhantomJ_M 28 dec. 2024 la 5:03 
尽快加一下:chisaki_love:
Ophidy  [autor] 27 dec. 2024 la 16:45 
@空申
提议很好 工作量很大,可能会在之后的时间框架里添加
空申 27 dec. 2024 la 12:45 
3.文艺复兴(大静谧——审判官净化减少城市人口,净化后单位消失)
冥痕持续扩张审判官多次净化才能恢复城市功能
摧毁海上蛮族营地(大虚)?
4.(海潮之后——失去黄金时代文明特质?(模拟大静谧后的盐碱地和无法捕鱼,同时政府重组)
深海教会--海上时不时刷野蛮人
感觉可以大静谧事件开始持续刷新,拆掉刷怪笼触发事件。今天马拉松玩等到大静谧,已经跑步前进到工业时代了爆出来的海嗣3回合全突突了,压迫感有些低
最后感谢大大制作的mod!玩的特别开心!