Sid Meier's Civilization VI

Sid Meier's Civilization VI

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Arknights Thorns & Profound Silence
   
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222.079 MB
24 Dec, 2024 @ 12:53pm
26 Dec, 2024 @ 2:39am
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Arknights Thorns & Profound Silence

In 1 collection by Ophidy
Ophidy's ACG Mods
14 items
Description
↑If you like this mod, please throw a 'like' which is important to me
Need DLC:
Gathering Storm, Rise and Fall

This mod add two leaders, Isidor Thorns and Isidor Thorns (the Lodestar). And a special Event Profound Silence was added. The images and music materials are taken from Arknights Wiki-PRTS and Arknights Wiki | Fandom. This mod depends on Arknights Iberia。 It's recommended to use Sukritact's Civ Selection Screen Mod Balancing Patch Adapted.


Leader: Isidor Thorns
Ability: La Verdadera Destreza Provide +1 Movement and +50% Combat Experience towards Melee units. For each promotion granted, Melee units receive +2 Combat Strength and provide nearest city +2 yields of all kinds. According to Promotions granted, Melee units receive extra abilities: 1.Ignore ZOC; 2.Heal 20 Health after defeating an enemy; 3.+1 Movement; 4.+5 Combat Strength; 5.+1 Attack Chance; 6.Refresh action after defeating an enemy.
Leader: Isidor Thorns (the Lodestar)
Ability: My Seacoast All improvements in water trigger a culture bomb. Allowed to build Fishery in cities with a Lighthouse. Provide +2 Sight Range towards Traders. Trade Route receive +1 Food, Production, Science, Culture for every water tile in origin city. When any Trader passing by a tile owned by you, that tile receive +1 yields of all kinds.


Game Event: Profound Silence
If following requirements are met, Profound Silence may occur to Iberia.
  1. Player owns at least 7 Harbors.
  2. Player era reached Renaissance
  3. If the above requirements are met, there is a 5% probability of triggering at the beginning of the round, and the probability will increase by 1% for each round.
Profound Silence Each game will only trigger once and does not support multiplayer mode or AI players. You need to choose your path from two choices, each with significant benefits and gains. Penal Battalion Iberian melee unit unlocked by "Profound Silence". Can only be purchased with Faith, and player can only own 3 Penal Battalion at the same time. Have Combat Strength equal to Combat Strength of your strongest unit you've ever trained. Receive +20 Combat Strength against Barbarians. Can cleanse cities that haunted by "Profound Silence".
You can disable this event on advanced setting.


Credits
  • Thanks JiDong for making unit model.
Updates
  • 12/26/2024 Left some api for lua scripts.
  • 12/25/2024 Release.
13 Comments
FreeRider 23 hours ago 
这mod真的好:steamthumbsup:
Ophidy  [author] 28 Dec, 2024 @ 5:43pm 
@PhantomJ_M
如果是梨神的话:8bitheart:...
PhantomJ_M 28 Dec, 2024 @ 5:03am 
尽快加一下:chisaki_love:
Ophidy  [author] 27 Dec, 2024 @ 4:45pm 
@空申
提议很好 工作量很大,可能会在之后的时间框架里添加
空申 27 Dec, 2024 @ 12:45pm 
3.文艺复兴(大静谧——审判官净化减少城市人口,净化后单位消失)
冥痕持续扩张审判官多次净化才能恢复城市功能
摧毁海上蛮族营地(大虚)?
4.(海潮之后——失去黄金时代文明特质?(模拟大静谧后的盐碱地和无法捕鱼,同时政府重组)
深海教会--海上时不时刷野蛮人
感觉可以大静谧事件开始持续刷新,拆掉刷怪笼触发事件。今天马拉松玩等到大静谧,已经跑步前进到工业时代了爆出来的海嗣3回合全突突了,压迫感有些低
最后感谢大大制作的mod!玩的特别开心!
空申 27 Dec, 2024 @ 12:45pm 
感谢大大制作这么有代入感的mod!!!!
可以把海嗣攻击力改成当前科研最高兵种,
可以设计多个事件循序渐进刷海嗣,
1.中世纪(布雷奥甘上岸——获得“黄金舰队”单位加成buff)
制造海军单位返还科文(水脉仪)
2.中世纪(海鲜人奸——创建数个圣地后遭遇)
提升信仰收入减少科文
海岸忠诚度降低,提升科文
Ophidy  [author] 27 Dec, 2024 @ 7:40am 
@无睿之人
这条能力限制了领袖一定要为棘刺,不能偷。
无睿之人 27 Dec, 2024 @ 7:31am 
用遗物系统获得至高之术特性后,晋升单位好像不能正确获得战斗力加成
Kenarius 25 Dec, 2024 @ 3:40pm 
клас мне понравилось
Ophidy  [author] 24 Dec, 2024 @ 10:34pm 
@Shallow
去重新订阅一下伊比利亚mod