Starbound

Starbound

182 ratings
Real Ferozium (Enemy Mechs)
3
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
234.647 KB
23 Dec, 2024 @ 7:46pm
28 Dec, 2024 @ 9:17am
4 Change Notes ( view )

Subscribe to download
Real Ferozium (Enemy Mechs)

In 1 collection by FelmastProMcLane
Mech Core - Main Mods
12 items
Description
Originally posted by "Sergeant Johnson":
One of these days, you're gonna land on something as stubborn as you are!
I've wondered why is our character the ONLY mech in the entire game, others are for display, NPC Mechs came in and allowed our crew to wield such a magnificent tool of destruction, but, do we have ALL the mechs in the galaxy?

Not anymore, Dr.Akaggy bussines has been boomin'!
More and more mech seller have shown up and now they can even be afforded (or stolen) by most people.

The Enemies
  • Allows NPCs (other than your crew) to spawn in a mech.
  • There is a global 1% chance of any hostile NPC to spawn in a mech.
  • Some guards may have them too!.
  • Supports custom configurations via patches.
  • Mechs are leveled to the current world (so they match available resources).
  • Mechs drop extra space loot.
  • NPCs will exit the mech and may die from the explosion. (This is on purpose)

Compatibility

Modders:
  • Added 3 functions/messages for npc mechs:
  • Messages:
    • "setNPCMech" (forcedItemSet, primaryColorIndex, secondaryColorIndex), sets the NPCs mech data.
    • "spawnNPCMech" (forcedItemSet, primaryColorIndex, secondaryColorIndex), sets and/or spawns the mech.
    • "despawnNPCMech" (), demechs the NPC.

Uninstalling
Should be freely uninstallable.
41 Comments
Booty Executioner 18 Sep @ 6:46am 
This mod results in invincible mechs in the Grand Pagoda Library mission. Taking tens of thousands of damage doesn't even result in a blip on their health bar.
Haven't met any in other missions so far.
can you spawn the enemy mechs
Time_pug 28 Jul @ 3:46am 
Was doing a quest on an ocean planet and the npc I had to kill was in a mech but the mech had infinite hp, I even tried using my own mech to damage it and still nothing. Seems like quest npc's are not compatible with mechs :/
Acheron Panda 12 Jul @ 1:52pm 
Having another issue! This time with Mech Overhaul. With no errors in log, it seems hostile NPC mechs are constantly stuck in a cycle of refuelling once they need to refuel. In addition, I can't see their fuel bars.
Velocity 5 Jul @ 8:06pm 
is there a way to get your crew to get out of their mechs without needing to do stuff with despawnNPCMech?
Humm-Bird 21 Jun @ 6:55pm 
I'm a little confused about the mechs are made of ARMOR compatibility thing. Will having that mod installed make NPC mechs as tough as the player one, or not?
And if not, I entirely understand why, but I do think a patch to allow that would be neato.
Degostorm 18 Jun @ 11:16am 
any way to spawn them via commands?
[SUB] WIZ 27 May @ 7:56am 
you could create a mod to remove items after death, its working principle is quite simple, but it would give a completely different approach to the game, if all items from the inventory were completely removed after death, it would create a positive circulation of weapons and armor, which would equalize the balance of resources and items in large modpacks
myt0 18 May @ 2:18pm 
Hey Acheron Panda, I fixed the problem with RPG Growth but not without a huge drawback (because of my laziness).

If you unpack the mod (Real Ferozium) and open the mech_enemy_spawner.lua script, you can simply erase the line that compares a string with a number.

After doing that, just pack the mod again, put it inside starbound/mods and unsubscribe from the workshop item (You're using your own version now)

To find the mod, go to steam/steamapps/workshop/content/211820/3390666416

Here's the problem though: Erasing that line will remove one of the filters that prevents NPCs from getting OP mech parts that will destroy you in one shot. Not only that, a tier 3 npc will be able to get a tier 8 part because of it I believe. Fun!

In case you want to make things even better, you can change the percentage of NPCs that will be spawned with a mech and also the minimum tier they can be.
majorinconvenience 16 May @ 11:41am 
is there a way to disable enemy mechs in missions? one keeps spawning in the grand pagoda library, and it's pretty much impossible to get past it with level 3 and 4 gear