Soulmask

Soulmask

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SuperStructures
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File Size
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6.979 MB
23 Dec, 2024 @ 12:24pm
22 Jan @ 4:26am
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SuperStructures

Description
SuperStructures
ModID : 3390444410

Known Issues :
- The SS Mine cannot be retrieved, replaced, or destroyed. Once placed, it will remain in its location permanently, so choose its placement wisely.
- Theere is some incompatibilitys issue with the modkit and Linux hosted servers. The game devs are informed of the issue. I hope an update will be out soon to handle this.
- Linux incompatibility items :
- SS Bridge Floor : Issue passing through.
- Tech tree : Unable to learn technology from new mod node.


Description :
- Disabled the Super Structure node in the tech tree due to conflicts with other mods. Other than the RP aspect, there is no real need for the node, as every new item in the Super Structure mod is already unlocked and available to craft in the corresponding bench.
- Added new items :
- Super Fertilizer : Recipe available in the SS Fertilizert Bucket // Use this Super Fertilizer to quickly increase your farm's fertilization and accelerate crop growth!
- Added new structure :
- SS Bridge Floor : Recipe available in the Building Workshop // Can be build without limit of support
- SS Mine: Recipe available in the Building Workshop. This is a placeable version of the mine building you can find on the map. It is fully functional and can mine many more resources.
- Added new Crops :
- Banana: Dried Banana can be crafted using the Drying Rack, allowing you to plant it to grow new banana.
- Pineapple: Dried Pineapple can be crafted using the Drying Rack, allowing you to plant it to grow new pineapple.
- Mushroom: Smashed Mushrooms can be crafted using the Grinder, allowing you to plant them to grow new mushrooms.

Improved versions of base structures of the game.
- Range increase for all SuperStructures : Range = 150m (Range not visible after 100m but it's working)
- Inventory increase for all SuperStructures : Inventory = 100
- Health Adjustments for all SuperStructures : Health depending on the tier of the stucture
- Improved versions of Storage : Chests Inventory Increase by 40,50,100,300 and 500
- Improved version of Tree House Foundation : You can extend it by 2 or 3 foundations around a tree now
- Improved version of Flooring : Passing the limit from 2 to 4 before needing support.
- Increased Repair and Uncraft queue Bench inventory and UI adjustments.
- Increased Bonfire specific building limitation in it's area.
- Improved version of Workbenches :
- Added Mechanical, Archaic and Mysterious equipment in the Ancient Enhanced Table
- Low tier workbench recipes available in High tier workbenches
- Structure Working with this mod :
- Air Heater
- BeeHive
- Blast Furnace
- Brewing Stand
- Cooking Stove
- Distiller
- Breeding Farm
- Bonfire
- Collection Yard
- Excavation Pit
- Granary
- Logging Yard
- Loom
- Powered Cutting Machine
- Powered Mill
- Powered Refining Furnace
- Powered Spinning Wheel
- Powered Workshop
- RepairBench
- Well
- WorkTop
- Ancient Enhanced Table
- Armor Forging Table
- Brewing Tank
- Building Workshop
- Carpenter Table
- Craftsman Bench
- Drying Rack
- Earth Kiln
- Fertilizer Bucket
- Furnace
- Grinder
- Oil Press
- Potting Table
- Tanning Rack
- Weapon Crafting Bench
- Uncrafting Table
- Butcher Table
- Farmland
53 Comments
John Wang 13 Jun @ 8:19am 
tz, the mod still works but breaks a lot of crafting stations. The new weapon/gear rack is completely non-functional, it simply has no interface to assign items, the repair and dismantling stations are also slightly broken. The mod needs an update.
tz 11 Jun @ 11:46pm 
Are there possible issues with this mod in regards to the latest patch?
Milk 5 May @ 7:51pm 
這個mod 是有效的!

這也是我最想要的模組,整合進來許多建築範圍和格子容量,甚至能種植香蕉和鳳梨,改善遊戲體驗相當多。感謝你開發此模組出來並維護。

This mod works!

This is also the mod I've wanted the most. It integrates many building range and inventory capacity improvements, and you can even grow bananas and pineapples. It significantly enhances the game experience. Thank you for developing and maintaining this mod.
JustOverIt1 5 Mar @ 4:16pm 
even when I spawn one in I can't place it
single player not on a server
JustOverIt1 5 Mar @ 4:14pm 
I can't craft the mine it keeps saying craft on an unlocked crafting table but the workshop is completely upgraded
NUKE of DEAD  [author] 22 Jan @ 2:18am 
Hey Ratão, fixed it, update sent to steam.
Ratão 21 Jan @ 2:22pm 
I found another problem when I put the square Nightstone Flooring it changes to thatch, but the triangular one is normal.
Ratão 21 Jan @ 1:01pm 
I'm back from work now and tested the new update, everything works fine now.
Thanks

TAKE MY POINTS
NUKE of DEAD  [author] 21 Jan @ 5:52am 
I understood what you were saying the first time. The screenshots you uploaded are of the Working Menu, and unfortunately this is not directly linked to the buildings themselves. As you mentioned, the Devkit is mainly in Chinese. I’m not sure where the Working Menu settings are located, but I can look for them.
NUKE of DEAD  [author] 21 Jan @ 5:00am 
The Collection Yard, Logging Yard, Excavation Pit, Granary, and Breeding Farm share the same settings. You determine which resources to collect within their range, and that’s it. The option to choose what to collect in the working list isn’t directly set within the building itself. I haven’t yet found where this is located in the devkit, but I might continue searching for it. For now, I may suggest maybe setting up 2 Breeding Farms if you’re dealing with too much excrement everywhere.

Well... that’s a really good question! ^^ You can find some help on the Devkit Discord, and there’s also some guidance available on the Fandom Soulmask Wiki for modding. Otherwise, you’ll need to explore the Devkit and figure things out through Chinese resources. Once you understand how it was made, you can try to piece things together. However, the Modkit is currently quite restrictive and limited, so there are still many things that aren’t possible at the moment.