Sid Meier's Civilization V

Sid Meier's Civilization V

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Items (106)
+Resource Buildings+
Created by Gaia
Adds 11 Resource Buildings. Requires Resource Compendium. Fishpond*: + 1 Food from Fish and Lake Fish. Smelter: +1 Production from Tin. Chocolatier: +1 Food and Gold from Cocoa, Sugar and Cinnamon. Jeweler: +1 Culture and Gold from Gems, Pearls, Amber and ...
+Fisherman+
Created by Gaia
Adds a Fisherman unit. Compatible with Resource Compendium. - Can improve resources in lakes or other areas inaccessible by Workboats. - Unlocks with Sailing (or Fishing). Costs the same as a Workboat. Expended on use. IMPORTANT NOTICE The Fisherman unit i...
+Resource Compendium+
Created by Gaia
Adds 30 More Resources - works as a standalone! Compatible with Aquatic Resources and Avian Resources. Companion mods: Pantheon Compendium, Resource Buildings, Fisherman, and Mapscript Compendium. This Feature is an integral part of Core Mod! 12 More Terra...
=Aquatic Resources=
Created by Gaia
Adds 8 Aquatic Luxuries and 8 Bonus Sea Resoures. Standalone! Compatible with Avian Resources, Resource Compendium, and Sapiens. 8 More Aquatic Luxuries: Bluewhale, Grey Whale, Lobster, Marlin, Sturgeon, King Crab, Oysters, Dolphin. Yield: +1 Food and Gold...
40K Imperium of Man
Created by Rampant Geth
Adds the Imperium of Man as a Civilization, led by the God-Emperor. The Emperor of Mankind is the immortal ruling monarch of the Imperium of Man. To humanity's countless trillions across the galaxy-spanning Imperium, He is nothing less than God. Through hi...
+Pantheon Compendium+
Created by Gaia
Adds new Pantheons compatible with the new resources added in the Resource Compendium. This Feature is a part of Core Mod. Only requires Resource Compendium. LANGUAGE SUPPORT Fully localized in: English, French, German, Spanish, Korean, and Russian. CREDIT...
=Avian Resources=
Created by Gaia
Adds 4 Avian Luxuries. Compatible with Resource Compendium. Also compatible with Sapiens and Aquatic Resources. Works as a Standalone! Pheasants Pheasants are colorful, ground-dwelling birds native to Asia but now widely spread across the world due to game...
=Mapscript Compendium=
Created by Gaia
6 improved Mapscripts - Companion to Resource Compendium. Big Continents A continents map with climate dynamics based on geostrophic wind patterns. Rivers are generated along natural drainage paths dictated by elevation. Fractal Continents Creates diverse ...
=Volcanoes=
Created by Gaia
Adds Volcanoes to the map. Works as a standalone! Volcanoes are among the most powerful forces of nature, shaping landscapes and ecosystems over millennia. They create fertile lands, fuel cultural myths, and influence civilizations throughout history. Now,...
Barbarians - Unlimited Exp
Created by BlouBlou
This mod removes the maximum experience that you can get from barbarians. Features: You will now get experience at any level when fighting barbarians. AI players will now get experience at any level when fighting barbarians. Compatibility: Compatible with ...
Barbie Land - Lead by Ken
Created by Hatoony
Ken, as Ryan Gosling, leads a new civilization as the leader of Barbie Land! UA - I'm just Ken When declaring friendship, Barbie Land and their friend gain a +10% boost to Culture. -25% Unhappiness from Citizens when not at war. UU - Surfer The Surfer is t...
Bretonnia Civilisation
Created by RSJ-87
Adds the Bretonnians, led by King Louen Leoncouer, as a playable civilisation. // REQUIREMENTS Requires both Gods and Kings and Brave New World. // DIRECT DOWNLOAD LINK https://www.dropbox.com/sh/vdsdc3ru5oi554d/AACpRGqn7nOyUV7ELAgderLna?dl=0 If you're hav...
Buildings - Upgrade System
Created by BlouBlou
This mod add a new concept to the game: 'Upgrading Buildings'. It allows a city to upgrade existing buildings, improving the base bonuses but increasing the maintenance. Features: Every 'base' building can be upgraded individually, in each city. You start ...
Chaos Civilisation
Created by RSJ-87
Adds Chaos, led by Archaon, as a playable civilisation. // REQUIREMENTS Both Gods and Kings and Brave New World. If you're having trouble running the mod, this is probably why. // DIRECT DOWNLOAD LINK https://www.dropbox.com/sh/rvwe67j11rjp8zx/AABEFsfsTfeJ...
City States Evolved
Created by Charsi
City States have evolved into Nation States! - Nation States will build and use settlers. They have brand new identities and city lists. Nation States are limited to one additional city for each passing era. - Nation States will declare war on one another ...
Chairman Mao Zedong of the People's Republic of China
Created by Heretic
EDIT: 11/23/2016 - There seems to be an issue where you would've had to change the version name/number to load a save. Attempting to fix this now. This mod introduces the People's Republic of China featuring Mao Zedong as a playable civilization. Mao Zedon...
Dwarf Civilisation
Created by RSJ-87
Adds the Dwarfs, led by High King Thorgrim Grudgebearer, as a playable civilisation. // REQUIREMENTS Both Gods and Kings and Brave New World. // DIRECT DOWNLOAD LINK https://www.dropbox.com/sh/4oizd637lz3ij3z/AAAEfYktVwY7K4aFHZKQeT07a?dl=0 If you're having...
Empire Civilisation
Created by RSJ-87
Adds the Empire, led by Emperor Karl Franz, as a playable civilisation. // REQUIREMENTS Requires both Gods and Kings and Brave New World, and the Empires of the Smoky Skies scenario. // DIRECT DOWNLOAD LINK https://www.dropbox.com/sh/fi31ttmqu1c6fxc/AAAOvf...
Emhyr var Emreis - Nilfgaard
Created by S0ul_Tear
This mod lets you play as the emperor who rules over the biggest empire in the known world, Emhyr var Emreis of Nilfgaard. Please don't forget to rate, the steam system is stupid with ratings, i don't get 5 stars till i reach a high number of votes only, s...
Eredin Bréacc Glas - King of the Wild Hunt
Created by S0ul_Tear
Features: http://i.imgur.com/czZK5xp.png 2 fully modeled high poly(mostly the helm and shoulders, the rest is still very low) 3D units, one of them is the Warrior of The Hunt: http://i.imgur.com/9pnKpMr.png -Full civilopedia entry on Eredin and the Wild Hu...
Future Worlds
Created by bouncymischa
This mod extends the Information Era of Civ V by adding near-future technologies, improvements, buildings, and units! What's included: 31 new technologies 1 new strategic resource, Nanomaterials (please read note below) 11 new improvements 31 new units 52 ...
Helicopters Can Fly Over Water
Created by RJ
Removes helicopter embarking in favor of being able to hover over coast and ocean. Transitioning from water to land or vice versa does not cost any extra movement points except in weird cases, but helicopters are still much more maneuverable now. Should wo...
High Elves Civilisation
Created by RSJ-87
Adds the High Elves, led by Finubar the Seafarer, as a playable civilisation. // REQUIREMENTS Requires both Gods and Kings (for the Quinquereme model) and Brave New World (for Trade Routes). // DIRECT DOWNLOAD LINK https://www.dropbox.com/sh/n07rs7z20voafq...
InfoAddict
Created by Rob K
Adds time based graphs showing civilizations' score, gold, military power, etc., visual representation of global relationships and tons of extra info on each civ. To access the Info Addict screen, hit the scroll button underneath the turn indicator and sel...
Middle Earth City States
Created by [SSU]yenyang
The primary goal of this mod is to add City States from the Lord of the Rings into Civ 5 to enhance the Lord of the Rings role playing while using my main mod Middle Earth Civilizations. Since this mod adds city states into the game, you may want to remove...
Meaningful City State Colors
Created by Sylvestrina
All City States get new unique colors, and the colors are grouped by the traits of the city states. This is supposed to make it easier to spot which city states are the most interesting allies. The following color ranges are used: Cultured: Pink ~ Purple M...
More Happiness
Some buildings and social policies give additional happiness to help you expand your empire and conquer. Buildings: Coloseum - 3 happiness Zoo - 3 happiness Stadium - 3 happniess Policies: Military Caste - 2 happiness for a garrison Meritocracy - -15% Unha...
MrBeast's Civilization
Created by Hatoony
MrBeast has extended his vision, expanding far and wide outside the lands of YouTube content creation. He has settled to be a leader of a new civilization. He intends to bring prosperity and impact the world positively. Will he do this with his generosity ...
Ogre Kingdoms Civilisation
Created by RSJ-87
Adds the Ogre Kingdoms, led by Overtyrant Greasus Goldtooth, as a playable civilisation. // REQUIREMENTS Requires Gods and Kings. // DIRECT DOWNLOAD LINK https://www.dropbox.com/sh/oax0axtkykjd9rw/AABxMH9zq7hDK30dpbsTWgB3a?dl=0 If you're having trouble wit...
Promotions - Ancient Ruins Choice
Created by BlouBlou
This mod extend the ability to choose the bonus you receive from 'Ancient ruins' to Scouts from all civilizations. Accordingly, The Shoshone Pathfinder receive New free promotions instead: Scouting I-II Features: Make the ability to choose the bonus you re...
Promotions - Expansion Pack
Created by BlouBlou
This mod add new promotions choices when leveling your units and also change the promotion tree system to improve customization possibilities. It roughly triple your promotion choices for every unit, adding many new promotions, and rearranging dependencies...
Radovid V The Stern - Redania
Created by S0ul_Tear
This mod lets you play as the ruler of the Redanian Kingdom, Radovid V The Stern. Please don't forget to rate, the steam system is stupid with ratings, i don't get 5 stars till i reach a high number of votes only, so please do vote! :D Features http://i.im...
Religion - Beliefs Expansion Pack
Created by BlouBlou
This mod largely expands the pantheon/beliefs choice for more customization when founding your religion. It adds roughly 90 new Beliefs, completly overhauling (but including) vanilla beliefs. Features: Add approx. 90 beliefs, These beliefs are mostly an ex...
Religion - Improved Customization
Created by BlouBlou
This mod allow any civilization to choose a bonus belief to give you more choices when you found a new Religion. (Just like the Byzantine). Accordingly, Byzantine civilization's trait has been changed. Features: Unlock the reserved beliefs slot when foundi...
Religion - Early Piety
Created by BlouBlou
This mod makes the 'Piety' branch in 'Policies' available at start along with 'Tradition', 'Liberty' and 'Honor', enabling you to choose the religious path earlier and make use of that shrines reduced construction cost. Features: Adds the 'Piety' branch to...
Resource - Mint Includes Copper
Created by BlouBlou
This mod adds the luxury ressource : 'Copper' to the Mint's benefits and requirements. Features: Mints can now be built in a city if it has Copper within its city limit. Just like Gold or Silver. Extend the bonus of the Mint building (who already upgrade G...
Religion - No AI Free Pottery
Created by BlouBlou
This mod removes 'Pottery' from the Free Techs List the AI player get on King+ difficulties setting at the start of the game, allowing you to be on an equal footing regarding religion founding and pantheon choice. Features: Tired of getting your wanted bel...
Resource - Granary Includes Bison
Created by BlouBlou
This mod adds the new bonus resource introduced in Civ 5 lastest patch: 'Bison' to the list of resource already improved by the 'Granary'. Features: Extends the bonus of the 'Granary' building (which already upgrades 'Deer') to the 'Bison' resource. Fix th...
Scouts ignore Borders
Created by Ryika
A simple mod that gives Scouts (and Pathfinders) a promotion that allows them to enter the borders of other Civs without having to get open borders first. And... that's it. Simple, huh?...
Skaven Civilisation
Created by RSJ-87
Adds the Skaven Civilisation, led by Seerlord Kritislik, as a playable civilisation. // REQUIREMENTS Requires Gods and Kings and Brave New World. // DIRECT DOWNLOAD LINK https://www.dropbox.com/sh/vc9qmbljufi07yv/AADocSUV4HPu59yM4m3eS0WQa?dl=0 If you're ha...
Skellige - Crach An Craite
Created by S0ul_Tear
This mod lets you play as the temporary ruler of Skellige in The Witcher 3, Crach an Craite. Please don't forget to rate, the steam system is stupid with ratings, i don't get 5 stars till i reach a high number of votes only, so please do vote! :D Features:...
Strange Religions
Created by Ryoga
This mod works with ''Gods and Kings'', or ''Brave New World'', or both. *** NEW: I have recently managed to create a mod that causes Civilizations to pick religions randomly (sort of). Check out my new mod here: Favorite Religion Randomizer. *** At this p...
Submarines Ignore Borders
Created by Ryika
v3: Now works with Submarines added by the Advanced Naval Warfare-Mod! A simple mod that allows Submarines and their nuclear Brothers to enter enemy territory without requesting open borders first. You'll also not get a diplo-penalty if you end your turn i...
Terrain - Brazilwood Camp Extension
Created by BlouBlou
This mod extends the ability to build the improvement : Brazilwood Camp, to every civilization. Accordingly, a unique building has been added to Brazil civilization: the 'Jesuit Church', wich replaces the Garden. Heres some infos: 'Tomé de Sousa, first Gov...
Terrain - Chateau Extension
Created by BlouBlou
This mod extend the ability to build the improvement : Chateau, to every civilization. Accordingly, The Foreign Legion Unique Unit have been returned to the French civilization. Features: Make the 'Chateau' improvement available to workers from any civiliz...
Terrain - Feitoria Extension
Created by BlouBlou
This mod extend the ability to build the improvement : Feitoria, to every civilization. Accordingly, a unique building has been added to Portugal civilization: the 'Reconquista Castle', wich replaces the Castle. Heres some infos: 'During the Portuguese Rec...
Terrain - Kasbah Extension
Created by BlouBlou
This mod extend the ability to build the improvement : Kasbah, to every civilization. Accordingly, a unique building has been added to Morocco civilization: 'The Riad', wich replaces the Garden. Heres some infos: 'A Riad is a traditional Moroccan house wit...
Terrain - Moai Extension
Created by BlouBlou
This mod extend the ability to build the improvement : Moai, to every civilization. Accordingly, a unique building has been added to Polynesia civilization: ' The Marae ', wich replaces the Temple. Heres some infos: 'A marae is a communal or sacred place t...
Terrain - Motte-and-bailey Fort
Created by BlouBlou
This mod add the ability to build the improvement : Motte-and-bailey Fort to workers of every civilization, adding another fortification option to the game. Features: Makes The 'Motte-and-bailey Fort' (From the 1066 Scenario by Fireaxis) available to worke...
Terrain - Polder Extension
Created by BlouBlou
This mod extend the ability to build the improvement : Polder, to every civilization. Accordingly, A Unique building has been added to Netherland civilization: The 'Polder Mill' wich replaces the Windmill. Features: Make the 'Polder' improvement available ...
Terrain - Pontoon Bridge
Created by BlouBlou
This mod adds the ability to build the improvement : Pontoon Bridge to workers of every civilization, adding another Improvement option to the game that was normaly reserved for Firaxis scenarios. Features: Makes The 'Pontoon Bridge' (From the American War...
Terrain - Poor Tiles Tweak
Created by BlouBlou
This mod gives a minor base yields and unlock some worker improvements possibilities for poor or useless terrains like snow and desert. Features: The state of those tiles before the mod: Snow and Desert had 'No Yield' No basic tile improvement could be bui...
Terrain - Terrace Farm Extension
Created by BlouBlou
This mod extend the ability to build the improvement : Terrace Farm, to every civilization. Accordingly, A Unique building has been added to Inca civilization: The Stone Temple, wich replaces the Temple. Features: Make the 'Terrace Farm' improvement availa...
Terrain - Tipi
Created by BlouBlou
This mod adds the ability to build the improvement : Tipi to workers of every civilization, adding another Improvement option to the game that was normaly reserved for Firaxis scenarios. Features: Makes The 'Tipi' (From the Conquest of the New World Deluxe...
The Qunari Civilization [BNW]
Created by spencer
Adds the Qunari of the Dragon Age universe as a playable civilization under the rule of The Arishok. UA: Every city conquered will have all the followers of the majority religion converted to the religion created by the Qunari (if applicable) UU: Dreadnoug...
Units - Airship and Land Ironclad
Created by BlouBlou
This mod brings the 'Airship' and the 'Land Ironclad' units from the Smoky Skies scenario by Fireaxis in normal games, without hurting game balance or changing normal gameplay. Features: Adds 2 new units to the industrial Era, 'Airship' and 'Land Ironclad'...
Units - Scout to Explorer
Created by BlouBlou
This mod introduces a new recon unit in industrial age, the explorer. It also give to scouts an upgrade option to become explorer when obsolete. Features: Adds a new recon unit: the explorer, to the game, which was inspired by the Scramble for Africa scena...
Units - Throwing Axeman
Created by BlouBlou
This mod unlocks and incorporate a new unit in the classical age, The Throwing Axeman. A new range-unit type that was introduced in Brave New World but is currently reserved for barbarians. Features: Adds a new ranged unit: The Throwing Axeman, to the game...
Units - Starting Scout
Created by BlouBlou
This mod replaces the starting 'Warrior' with a 'Scout' instead. Features: Everyone (including AI players) get their starting warrior replaced with a scout. Notes: If you own Brave New World Expansion, i strongly recommend using all the three Scouts mod fo...
War - Less Damaged Captured Cities
Created by BlouBlou
This mod reduce the damage to population and buildings that is instantly applied to a city when you capture it. Features: Population survival has been increased from 50% to 75% (For example, capturing a city of 10 population would leave the city with 7 pop...
Workable Mountains
Created by Keukotis
Also available on CivFanatics Mountains can now be worked by cities once they have a yield. They don't start with one, but a small number of buildings can improve them. Palace now provides +1 Culture for Mountains. Stagnate your capital for an early policy...
Soviet Russia (Vladimir Lenin)
Created by JFD
SOVIET RUSSIA (VLADIMIR LENIN) Unique Trait: Proletarian Revolution Stone Works, Windmills, Forges, and Factories may be constructed in any city regardless of their terrain or resource requirements. These Buildings grant a burst of Culture when completed. ...
True ICBM Mod
Created by Spandex
My True ICBM mod. This simple mod increases the missile range to 80 tiles....
Map of Tamriel
Created by DJRodizzle
This map of Tamriel, the continent featured in the Elder Scrolls series, was created to be as accurate as possible based on in-game and official maps. It is also balanced for gameplay. The map includes fixed resources, ancient ruins, antiquity sites, hidde...
Trade Range Increase For Bigger Maps
Created by engineer gaming
Version 2: New method of extending trade route range on Large and Huge, Tech Tree should no longer be bugged. Requires BNW, of course. Increases land and sea trade route maximum range by approximately 24% on Large Maps and approximately 54% on Huge Maps. F...
More Moves for Units (designed for large Maps)
Created by alpha-r2d2
A small mod that increases the number of moves for all Units. I designed it for large Maps. The game feels far more fluid. All Units have 70% more moves and +1 Sight. For instance, units that initially have 2 moves get 3 moves, units with 3 get 5 moves, an...
Despicable Me - Lead by Gru
Created by Hatoony
Gru from Despicable Me has come to civilization 5 ruling his own civilization! Don't forget to like the mod if you enjoyed it! UA - Villian of the Century Upon conquering a city, all World Wonders in that city are transfered to your Capital. World Wonders ...
[BNW] Agla's United States of America
Created by Orang
Adds the United States of America to the game. Unique Trait: Coalition of the Willing - Military units starting next to those from Civilizations with an active Declaration of Friendship gain +15% Combat Strength against units of a common foe. Researching R...
Afghanistan (Ahmad Shah Durrani)
Created by JFD
AFGHANISTAN (AHMAD SHAH DURRANI) Unique Trait: Graveyard of Empires Enemy Units in your borders take damage when in Hills or next to Mountains. This and combat victories in Friendly Territory produce Great Writer Points. Unique Unit: Jezailchi The Jezailch...
Republic of Iraq
Created by Murphy
Adds the Iraqi Civilization, led by Saddam Hussein. Leader - Saddam Hussein. Trait - Saddam's Expansionism - Gives a small amount of culture from kills and 25% Combat Strength vs. City-States. UU - T-55 Enigma - Modern Armor replacement that starts with Co...
The North Pole
Created by calcul8or
Santa's on his way from The North Pole! Adds The North Pole civilization, led by none other than Santa Claus, jolly ol' St Nick. Everyone is happy at the North Pole! Your people will be happy with the combination of the UA (50% reduction in Unhappiness fro...
Virtucon Dr. Evil Civilization
Created by swatmp5
This mod adds Dr. Evil and the Virtucon Empire Civilization. (v7) =========================================================================== Don't forget to rate and/or favorite as per your opinion! Also consider following as I do occasionally release new...
[G&K] The Earldom of Lemongrab
Created by Song Bird
Adds the Earldom of Lemongrab as a playable civ under Lemongrab. Requires Gods and Kings. There will not be a Vanilla version. Leader: Lemongrab UA: Lemon Ways: +15% Global Production (except when building wonders), however, relationships with City States ...
[GFC] Wood Orcs
Created by xalauch
New civilization "Wood Orcs" for fantasy-themed maps. The Shaman as their leader. This is a war based civ. Special Traits: - WRAAAAAGH!: Gains Culture for the empire from each enemy unit killed. Receive triple Gold from Barbarian encampments and pillaging ...
United States of America: John F. Kennedy
Created by Mayor
http://imgur.com/lbVbNSo.png Add president John F. Kennedy to game as the leader of America. UA: Space Race Spaceship parts are 25% cheaper. Science Building provide 5% more science. Receive a free Great Scientist upon the discovery of Rocketry. UU: Navy S...
Spongebob Squarepants: Mr. Krabs and the Krusty Krab Civilization (BNW Only)
Created by PHXHRC
This mod adds Mr. Krabs, the cheap crab, from Spongebob Squarepants into the game. Note this is my first mod, there might be weird things going on. Note this mod is Brave New World only! UA: Cheapskate: A mix of Morocco's and Ottoman's UAs. Get 4+ gold on ...
Gustavo Fring's Los Pollos Hermanos
Created by SharkyMcSnarkface
"A man provides. And he does it even when he's not appreciated, or respected, or even loved." - Gus Fring Adds Los Pollos Hermanos led by Gustavo Fring from Breaking Bad https://i.imgur.com/257lmFN.png Unique Ability: Always Cooking All specialists produce...
Dynamic Culture Overview
Created by Kyte
A new implementation of the Culture Overview popup that allows buildings added by mods or DLC. Supports up to 13 buildings with 1-3 Great Work slots. Any buildings that don't fit in the space will go below the city name along with National and World Wonder...
California by Sir Ocean
Created by Sir Ocean
Welcome to the Golden State, California! Leader: Ronald Reagan, 33rd Governor of California and 40th President of U.S. UA: "The Golden Gate"; Sources of Gold, Silver, and Copper produce +4 Culture and +1 Science. Cities have +1 slot for Great Works of Musi...
Kingdom of Saudi Arabia
Created by Murphy
Adds Saudi Arabia, led by Faisal al Saud, and removes Arabia. Contains custom leader music. Leader - Faisal. Trait - Sands of Arabia - Units gain +50% Combat Strength when fighting in desert. Oases provide+3 Faith and Oil resources are doubled. UU - Wahhab...
Rosalina - The Comet Observatory (Super Mario Galaxy)
Created by MrBuilt
One of my favorite video games of all time! Now you can play the Comet Observatory Civilization, lead by Rosalina, the mother of Lumas. Note: Requires G&K and BNW extensions. -------------------------------------------------------- UA: Grand Star Power Hal...
Super Mario Bros. - The Koopa Troop
Created by Typhlomence
This mod adds a civilization based on Bowser and the Koopa Troop from Super Mario Bros., with the mighty Koopa King himself as its leader! This civilization is designed for conquest first and foremost, with incentives to keeping foreign cities under its co...
Super Mario Bros: Mario and Mario Land (BNW Only)
Created by PHXHRC
It's-a him! The-a world famous plumber has-a arrived to Civilization V! --- UA: Your Princess is in Another Castle!: Connected cities generate 10% more Gold. Military units are 50% more stronger when attacking against a caputred City-State. UU: Yoshi Rider...
Speedy Starting Settler
Created by Keukotis
All players' starting settler has 10 movement and ignores terrain cost, giving you more options in where to found your capitol. This only applies to the initial settler. Those you build afterward are normal. This is basically just a modified version of Ini...
Super Mario Bros. - WarioWare
Created by Typhlomence
This mod adds a civilization based on WarioWare from the Super Mario Bros. franchise, with the greedy and cunning Wario as its leader. This civilization is designed around accruing large amounts of Gold by liberating art and artifacts belonging to other ci...
Donkey Kong: Donkey Kong and DK Island (BNW Only)
Created by PHXHRC
(Insert Expand Dong joke here) --- UA:Banana-Slamma: During Golden Ages, Bananas may turn into Golden Bananas (Gives out +1 Food, +1 Gold and +1 Production, Give out +2 more Food if worked by a Plantation.) Starts next to a source of Bananas. UU: Rambi Rid...
Luigi - Luigi's Mansion
Created by The GOODMAN
A mod that adds the video game character Luigi as the leader of Luigi's Mansion in Civilization V. The Year of Luigi may have ended back in 2014, but now the most infamous of "Player 2" characters has chance to build an empire where every year is the Year ...
Mushroom Kingdom [G&K]
Created by Nucleotyde
Adds the Mushroom Kingdom from Super Mario Bros. as a playable civilization with Peach as the leader. UA: Devoted Subjects - Peach begins with Peach's Castle instead of a palace. Peach's Castle provides 10 happiness. UU: Plumber - Replaces the swordsman. G...
[BNW] Alamo Wonder
Created by Kramer
Update v2 Changes: Reduced defensive bonus, and wonder now provides only 1 free Armory. This version should work with saves that use v1, but let me know if it doesn't. This will be the last update until I get my hands on that 3D model and get it working, w...
Republic of Texas
Created by Kramer
UPDATED 11/19/17! The long-awaited V3 is finally complete! Redid ALL art, fixed typos, fixed the Ranger upgrade bug, buffed the Ranger, and added support for other mods including Sukritact's Events and Decisions! Note: this mod REQUIRES the Brave New World...
Bosnia (Tvrtko I)
Created by JFD
BOSNIA (TVRTKO I) Unique Trait: Wealth of Pomojre Conquering a coastal city incurs no Resistance if you have more cities than the original owner. Courthouses grant all available Trade Buildings when built. Unique Unit: Krstjani The Krstjani is the unique B...
America (Bill Clinton)
Created by JFD
AMERICA (BILL CLINTON) Unique Trait: Comeback Kid During peacetime, Gold and Production modifiers increase city growth equal to half their value. Cities with at least half the Population size of the Capital provide +1 Delegate to the World Congress. Unique...
Haiti (Papa Doc)
Created by JFD
HAITI (PAPA DOC) Unique Trait: Cult of the Living Ioa During 'We Love the King Days,' Faith Buildings increase the amount of Food stored after growth by 10% each (up to 30%) and Espionage and Military Buildings are automatically constructed using a city's ...
Hanover (Ernest Augustus)
Created by JFD
HANOVER (ERNEST AUGUSTUS) Unique Trait: Royal Crossways 50% of Capital Production yield modifiers are shared between all cities with a City Connection. 100% of this Production modifier is shared when that Connection is via Railroad. Unique Unit: King's Ger...
The Candy Kingdom [BNW]
Created by Song Bird
Adds the Candy Kingdom from Adventure Time under the rule of Princess Bubblegum. Brave New World is required. Gods and Kings version Direct download for Mac and non-Steam users Leader: Bonnibel Bubblegum UA: Immortal Princess of Science: +20% Science in th...
The Fire Kingdom [BNW/GK]
Created by Song Bird
Adds the Fire Kingdom from Adventure Time under the leadership of Flame Princess. Gods and Kings or Brave New World is required. Direct download for Mac and other non-Steam users Leader: Flame Princess UA: Fire's Purpose: Raze cities in a third of the time...
The Grasslands [BNW/GK]
Created by Song Bird
Adds the Grasslands of Ooo under the protection of Finn the Human. This civ is meant to represent the small and vulnerable kingdoms and villages of Ooo under the protection of Finn and Jake. Requires Gods and Kings or Brave New World. There will not be a V...
[BNW] Eden's Gate - Joseph Seed
Created by Kramer
This mod adds Eden's Gate from Far Cry 5, led by Joseph Seed and his heralds, to the game! Keep your rifle by your side as you enter the garden and play as or against the Peggies! This mod also adds a custom religion for Eden's Gate, and if you use my Eden...
[BNW] Eden's Gate Soundtrack Necessities
Created by Kramer
This mod is required for the Eden's Gate Soundtrack to work correctly for my Eden's Gate Civilization. Also requires the second half of this mod in order to fully function with all tracks. All in all, contains 48 unique tracks from Far Cry 5, from artists ...
[BNW] Kyrat - Pagan Min
Created by Kramer
http://i.imgur.com/iImAp18.png This mod adds Far Cry 4's Kyrat to the game under the leadership of King Pagan Min! Shangri-La: Receive a small boost of Gold for exploring Ancient Ruins. +1 Gold in the Capital City for each Artifact in the empire, and +4 Go...
[BNW] Eden's Gate Soundtrack
Created by Kramer
This mod adds a custom soundtrack for the Eden's Gate civilization. This is only part of the soundtrack mod, however, requiring Eden's Gate Soundtrack Necessities in order to fully function with all tracks. All-in-all, includes 48 unique tracks from Far Cr...
[BNW] Rook Island Pirates - Vaas
Created by Kramer
http://i.imgur.com/jIzxBef.png This mod adds the Rook Island Pirates, from Far Cry 3, to the game under the leadership of Vaas! Definition Of Insanity: Receive Gold from capturing and razing cities per Population killed, as well as from capturing civilian ...
[BNW] The Rakyat - Citra
Created by Kramer
This mod adds The Rakyat, under the leadership of Citra Talugmai, from Far Cry 3, to the game! Requires Brave New World + the Polynesia DLC. The Rakyat - Citra Path Of The Warrior: Promoting units provides Culture. Melee and Gun units receive access to 3 u...
[BNW] Sas's Prosperity - Thomas Rush
Created by Kramer
This mod adds Prosperity, from Far Cry: New Dawn, to the game under the stalwart leadership of Thomas Rush! Rebuild America from the ashes of the apocalypse, fight off the Highwaymen, and scavenge for resources! Requires Brave New World. Prosperity - Thoma...
[G&K] The Ice Kingdom
Created by Song Bird
Adds the Ice Kingdom from Adventure Time under the rule of the Ice King. Requires Gods and Kings. There will not be a Vanilla version. Leader: Ice King (Simon Petrikov) UA: Curse of the Ice Crown: Relationships with City States last half as long, but yield...
[G&K] The Nightosphere
Created by Song Bird
Adds the Nightosphere from Adventure Time as a playable civ under the leadership of Marceline the Vampire Queen. Requires Gods and Kings, there will not be a Vanilla version. Leader: Marceline UA: Musica Vobiscum: Free Great Artist upon discovering Poetry....