Space Engineers

Space Engineers

32 ratings
Vanilla Systems (Real Solar Systems World)
   
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Type: World
Mod category: Exploration, Experimental
Tags: survival
File Size
Posted
Updated
4.808 MB
10 Dec, 2024 @ 1:37am
11 Sep @ 5:44pm
2 Change Notes ( view )

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Vanilla Systems (Real Solar Systems World)

Description
A trio of RSS star systems that use only vanilla planets!

Hierarchy
4 stars, 6 planets, 3 moons.

->Polemos-A (red star) / Polemos-B (red star)
--->Ravoc (Alien)
----->Utope (Titan)
--->Yzantu (Triton)
->Slothe (blue star)
--->Charn (Moon)
--->Kinradd (Pertam)
----->Skadi (Europa)
->Gniikko (yellow star)
--->Queres (EarthLike)
----->Soula (Moon)
--->Elipys (Mars)

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14 Comments
LeeTheFlea 13 Sep @ 8:06pm 
No, it seems to be good now! Thank you! I apparently was an update behind :selike:
Echthros  [author] 13 Sep @ 12:04pm 
I updated it a couple days ago to fix an issue caused by a previous RSS update. A new world seems to be working fine for me now. Are you still seeing issues on a completely new world?
LeeTheFlea 13 Sep @ 11:51am 
Premade world, Vanilla planets triple system file is corrupted due to the update. Will have to wait till owner updates it for everyones FYI
BloodyMad 31 Jul @ 10:31am 
Can you use scarce resources?
Echthros  [author] 24 May @ 11:26am 
@Nirrtix There should be asteroids near the planets. You can also turn the asteroids on in proxy space (between planets) with the RSS Editor.

@ThatPolishKid Type "/SetupRealOrbits" in the chat (then save, exit, reload) to force all bodies to have gravity falloff 2 to support Real Orbits.
Nirrtix 24 May @ 8:51am 
Are there systems that work well with asteroids as people say this has none, real solar systems, and the water mod?
Nels0 25 Jan @ 5:12pm 
Also getting the invalid character issue :/
miku567 19 Jan @ 8:31am 
Just a heads up - the game wont accept quotation marks in save name.
Just a Floating Eye 12 Jan @ 8:41am 
Thanks, it even lets me change the mods luckily.
Echthros  [author] 12 Jan @ 8:39am 
Create the world, then exit and make your edits to the new save. It won't allow modifying the settings before the world is created from the scenario.