Terra Invicta

Terra Invicta

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Red Dawn (1983 Scenario)
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5.002 MB
28 Nov, 2024 @ 5:04pm
5 May @ 9:36am
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Red Dawn (1983 Scenario)

Description
COMPATIBLE WITH BETA RELEASE 0.4.90

The aliens arrive during one of the heights of the Cold War, with Earth divided between the Western and Eastern blocs, both heavily armed and ready for WW3.

Work in progress - the game is still on development, so expect bugs, crashes, broken saves, etc. And please report any bugs to the specific Steam or Discord threads.

The mod is currently being developed using the beta release of Terra Invicta (currently 0.4.49).

Includes:
* Seven new player factions to replace the vanilla ones: Strategic Defense Initiative, Operation RYaN, UN Secretariat, New World Order, United Front, Gladio and Enterprise;
* The nations and the bilateral relationships have been reset to the year of 1983, with the corresponding flags and names;
* Starting armies increased and renamed, nuclear and space programs also reset to the 1980s;
* 200+ historical organizations: KGB, FEMA, NASA, Stasi, Spetsnaz, Pravda, TASS, MiG, Sukhoi, Tupolev and others;
* New KGB Officer trait, exclusive to RYaN faction's starting council member, allows to purchase/use the KGB orgs;
* New Communist trait for councillors with three levels, required to purchase/use Eastern orgs, gives several bonuses but it also causes loyalty drops;
* Western orgs can't be purchased/used by councillors with the Communist trait;
* Environmental conditions (CO2, methane, etc.) and space programs reduced to reflect 1983;
* Miltech reduced by 0.3-0.5 points depending on the country;
* The Soviet Union starts with 6 control points, India and China with only 4;
* Several new unification projects: European Union, Pan-Europa (Germany unifies Europe instead of France), Western Alliance (Belgium unifies all the Western powers), Red Dawn (Soviet Union claims the USA), Communist International, Pan-Europa, Fall Of The Berlin Wall
Popular Discussions View All (1)
0
20 Jan @ 6:29am
List of new orgs
Hobbes___
87 Comments
Microsoft Word 6 Sep @ 8:00pm 
Super cool ! keep up the good work !
Hobbes___  [author] 1 Sep @ 7:52am 
No, I'm not planning on doing other timelines. There's still a lot of work missing to make this a proper alternative scenario and I'd rather focus on that.
Panda 31 Aug @ 6:34pm 
Hey man, this is pretty cool. I imagine this is what the developers are working towards. I'm glad to see someone already putting their own ideas to this. Do you plan on doing any different alt history timelines?
Hobbes___  [author] 28 Aug @ 5:56am 
Then I stand corrected... something must have changed in 0.4.90

I don't have TI currently installed so it might take a while to upgrade it to 0.4.90, you'll need to use 0.4.78 to keep using it meanwhile.
Captshades 27 Aug @ 1:28pm 
Hmm, crashing after starting campaign for me on 0.4.90, no other mods enabled
Hobbes___  [author] 27 Aug @ 6:04am 
@Captshades

The mod should be working with any 0.4.XX version of TI.
Captshades 26 Aug @ 8:19pm 
Is this still for 0.4.78?
Comrade Penguin 19 Aug @ 1:22am 
@Hobbes
I do, thank you, now that I know it can be done I'll make a pass at it.
Hobbes___  [author] 18 Aug @ 3:30pm 
@British-Imperialist

All the existing federation projects are still present.

@Comrade Penguin

Yes, if you know which files to edit.
British-Imperialist 18 Aug @ 5:40am 
Is the commonwealth still a formable in this?