Starbound

Starbound

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[oSB] All Items are Stackable!
   
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22 Nov, 2024 @ 10:18pm
17 Jun @ 8:01pm
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[oSB] All Items are Stackable!

In 2 collections by Silver Sokolova
Silver 2025
107 items
Silver's Clientside Mods
36 items
Description
This mod requires OpenStarbound![github.com]
This mod patches all items to remove their max stack limit. Supports all mods.

Q & A
Q: Mod doesn't work! I do not have OpenStarbound[github.com] installed.
A: You must have OpenStarbound[github.com] installed for this mod to work.

Q: I can't change clothes/armor with this mod.
A: You need to right-click to take a single unit of the item to swap it, since you can't equip a stack of clothes.

Q: What will happen to my stacked unstackable items (ie flashlights) if I uninstall this mod or drop the stack on a server which does not have this mod?
A: When it leaves your inventory, the stack of items will use whatever the server says the max stack for that item is, so if you drop a stack of 20 flashlights, it will turn into a stack of 1 flashlight and you will lose 19 flashlights.
46 Comments
Silver Sokolova  [author] 20 Sep @ 12:26pm 
@eclypticz OpenStarbound is required to use this mod
eclypticz 20 Sep @ 5:57am 
This one makes my game crash. I found this message in the log file. Hopefully this helps:

[Error] Application: exception thrown, shutting down: (StarException) Asset source 'XRC_maxStackOSB' is missing dependency 'opensb_base'
Uncertain Dimon 26 Jul @ 9:15am 
@Silver Sokolova ah, thank you for the eplanation! Time to do some testing then :chicory_calm:
Silver Sokolova  [author] 26 Jul @ 6:20am 
@Uncertain Dimon not caused by this mod. it's caused by mods that make medicine have a rot timer (even if you can't see it in the UI and it doesn't rot, the "Rots in: 12h" is still saved to the item)
Uncertain Dimon 26 Jul @ 12:36am 
For some reason, the healing items don't seem to be stacking properly. For some reason, instead of adding to a single stack, there is a secondary stack that starts forming after some unclear point. :SeriousFred:
Solzucht 5 May @ 11:22pm 
okay i get that, thanks for the quick answer :D
Silver Sokolova  [author] 5 May @ 2:06pm 
@Solzucht both to make storing large amounts of the same item easier, like if you need extra copies of costumes for other characters or builds, and as a generic fix for mods that have super low stack sizes
Solzucht 5 May @ 7:45am 
not meaning to sound dismissive-whats the relative use of this mod?
i understand its principle, but how its applied i dont, maybe i am in the minority here but i usually only have 1 of each unstackable item i think, atleast armors and weapons.
thank you for continous good work :)
[SUB] WIZ 2 May @ 5:19am 
Could you make a simple mod that would permanently remove items that drop after death, that would be interesting
_-Echo-117-_ 14 Apr @ 1:53pm 
there is a little problem with the mod "Feast of fire and smoke", the dollar currency has a bigger stock of 1000 so you can stack it a lot, with this mod the max stock is fixed at 1000 and can cause a big loss of the material and also awkward storage saturation of lots of dollars stacks, is there a way to fix this?