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I just love the idea of more fantasy or just extra weapons/utility in this game, i think it's very promising.
I think things were made harder by making it a magical "gauntlet" instead of a magical bow (there are no real bows in mod) which was cool enough but i understand that you just needed ranged mechanics.
Still appreciate all the effort!
I don't think anyone's heard a peep from the author since right around the holidays, so hopefully the crash bug didn't hit them too.
-Might be server settings but damage of the infinity weapons and the "spells" seem on the low side. Especially the infinity weapons (cost a lot ot unlock). They seem to deal less damage than bone weapons.
-Necro shot; these often do nothing, they are best used when shooting at the feet of enemies. AI has issues so they often don't do a thing before death (but do get some agro)
-Golem same as necro
-The speed spell did not seem to increase spreed; jump height however, WAS increased but it was rather laggy
-my game crashed several times after swapping to gauntlet with poison shot, will investigate further and give more feedback but i think i'll have to unequip it (if i can)
I would avoid Infinity weapons for now as it is bugged and will wind up costing 20 points overall to actually get.