Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
























I'm planning to simplify and streamline methods within EcoTech. Probably will keep the Terravat, the evolving trees, and the upcoming lithic system, them remove the others (such as the Biosynth vat) in favor of something more vanilla friendly.
The Periheart content should be working again now too.
I'm also working on making things more understandable and simpler.
The Primas line seem simple enough but post getting that up and running I'm just left going "How does this work/what does this do?".
I dunno if it needs to be more 'vanillia friendly' or not but I'm looking at the pieces and just can't figure out how they fit together is my own take away with it. I'll still probably use this for tribal runs or the like. Hmmm, take this into Medeival Overhaul could be funny.
The goal was to make the mod more engaging, but its starting to sound like the total opposite