Age of Wonders 4

Age of Wonders 4

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Additional Affinity Skills
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Tags: Mod, Heroes
File Size
Posted
Updated
1.835 MB
7 Nov, 2024 @ 12:40pm
27 Apr @ 8:21am
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Additional Affinity Skills

Description
This mod adds one more affinity skill to Initiate, Adept and Master dedication, so you can choose overall between 3 signature skills when unlocking a dedication.

It also slightly reworks a few of the existing skills to give each affinity a clearer focus.


The purpose of this mod is to

- bring back several great tome skills like Manifest Tentacle, Wisp Familiar or Gilded Magic

- add leadership skills to each affinity (the base game only includes leadership skills for animals and undead, the mod adds for example Master Summoner (Astral) and Elemental Smith for Constructs and Elementals (Materium))

- grant each affinity path a specific focus (so a Defender choosing the Order path has clearly different strengths than a Defender with high Chaos affinity)


The complete list of skills can be found here:

https://drive.google.com/file/d/1iIDgzPHvYvmfK8xWJrFl40M1k7ry1C5V/view?usp=drive_link


LOCALIZATIONS:

There are three localizations of the mod:

- Chinese: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3367236502

- Korean: https://gtm.steamproxy.vip/sharedfiles/filedetails/?edit=true&id=3464318174

- Japanese: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3486659951


REQUIREMENTS:

The mod requires the DLCs from Season 1:
- Dragon Dawn
- Empires and Ashes
- Primal Fury
- Eldritch Realms


COMPATIBILITY:
Incompatible with mods that change affinity skills
Popular Discussions View All (1)
1
25 Sep @ 2:54pm
remove original lvl 16 signature unlocks?
AI-Man
67 Comments
Der Mentat  [author] 11 Oct @ 2:32pm 
@Bob: Both mods need to change the skill tree file. So I'm pretty sure, compatibility is in this case simply not possible...
Der Mentat  [author] 10 Oct @ 7:32am 
@LazyestSloth: There seems to be an issue with the level 16 unlocks for Giant and Dragon leaders that I wasn't able to fix yet. Otherwise the mod should be fine.
LazyestSloth 9 Oct @ 1:02am 
Is this good to go or needs updating? 1.2 was released in late august :)
Reman 25 Sep @ 11:26am 
Note: This mod is incompatible with the Tome of Exiled Dreadnoughts mod, since that mod changes the affinity skill UI: https://gtm.steamproxy.vip/workshop/filedetails/?id=3356450455
Videogamer40000 8 Sep @ 5:22am 
Understood. Thanks for the response.
Der Mentat  [author] 8 Sep @ 4:49am 
Eldritch Souvereigns still get the vanilla affinity skills because their signature skills are combinations of affinities, so I cant't just replace them in the same way as with Champions and Wizard Kings. (Souvereigns don't have enough signature options to include all the skills.)
Videogamer40000 7 Sep @ 10:52pm 
I have noticed that Eldritch Sovereigns don't seem to use most of your affinity skills. Is this intentional or did something cause them to not use the same affinity skills as other rulers?
Der Mentat  [author] 28 Aug @ 1:21pm 
@Ruby: Thanks, I'll look into this when I do another update.
WeddingBoi 28 Aug @ 11:42am 
Hi, love the mod. Only place I can find golem assistant :) I just wanted to report that "Cruel Weaponry" (lvl 8 shadow dragon for example) has a slight formatting error, the parenthesis around the word "Low" in the description has a wonky position, the parenthesis on the left is on the bottom, and the right one is facing away from the word instead of enclosing it.