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BaR cannot change the texture of a block so if it rusted before, that block will rust again eventually, becoming a slow drain on resources as BaR keeps going back to repairing it repeatedly.
The player will have to manually "repaint" the block's texture to a rust-proof one or edit the list of rust-proof textures in the setting file for that session.
@DamiWRC Maybe you could trick it somehow by using a merge block (which can be toggled on/off when you connect)? I'm not sure how this mod handles sub-grids though, which is the only way I know to merge small grid to large grid. It's maybe something to look into though.