Sid Meier's Civilization VI

Sid Meier's Civilization VI

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AL-Iris Orthodoxy
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203.427 MB
26 okt, 2024 @ 12:22
31 okt, 2024 @ 17:42
8 ändringsnotiser ( visa )
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AL-Iris Orthodoxy

Beskrivning
This MOD adds four characters from the game "Azur Lane"
This is my first large MOD with a UI. Since my free time is limited after school starts, testing has been minimal. If there are any issues, please be understanding (faints)
If you enjoy playing, please leave your valuable likes and comments! Thank you!

Civilization: Iris Orthodoxy (corresponding to Free Iris and Vichy Regime in the game)

Civilization Ability:
  • The capital city generates +8 Faith by default
  • Coastal and ocean plots yield +1 Food and +1 Gold
  • Fishing Boats improvement can be built directly on coastal and ocean plots
  • Tundra yields +1 Food, Snow and Desert yield +2 Food
  • Allows Farms to be built on the above terrains
  • Holy Site adjacency bonuses provide Production
  • No war weariness
  • Units ignore river penalties
  • +2 Food and +2 Gold for trade routes
  • All cities receive maximum freshwater housing bonuses by default

Leader: Alsace
  • Unlocks special projects, allowing a higher ratio conversion of Production into Science/Culture/Food/Gold/Faith, and gain a large number of Great Person points
  • Each level of a Holy Site building provides +10% Culture to the current city
  • Shrines provide +3 general Great Work slots
  • Any three Great Works can trigger Theming bonuses
  • Tourism performance across the nation increases by 100%
  • Great Artist points earned increase by 100%
  • Faith purchase costs are reduced by 25%
  • Gain a Settler upon establishing the capital
Special Projects:
Papal Bull
Conversion Target
Conversion Ratio
Great Person Points
Commerce and Trade
Gold
150%
Great General/Admiral
Pious Asceticism
Faith
180%
Great Prophet
Cultivation and Expansion
Food
90%
Great Engineer/Great Merchant
Education and Knowledge
Science
50%
Great Scientist/Great Writer
Renaissance of the Arts
Culture
50%
Great Artist

Leader: Flandre
  • Gain a small amount of Science and Culture from each battle (increases with the era)
  • Offensive battles provide healing to itself and nearby units, while defensive battles only heal itself
  • Ranged units suffer no penalties when attacking cities
  • Units ignore walls
  • Killing enemy units can spread religion
  • Gain a War Bishop after selecting any reform (only once)

Leader: Flandre (Maid)
  • Unlock the Alcázar improvement
  • +1 Appeal to all plots
  • Marsh, Floodplains, and Jungle have their Appeal changed from -1 to 1
  • All units gain an additional charge
  • +3 Amenities to all cities
  • Gain a Builder upon establishing the capital

Leader: Strasbourg
  • Unit attacks have a splash damage effect, dealing damage to enemies behind the target, with splash damage divided among multiple enemies (units killed by splash damage count toward asceticism progress)
  • Killing units (in combat or through splash damage) heals the attacking unit
  • +1 Movement for all units
  • Combat units ignore zones of control
  • Units can heal after moving
  • Gain a War Bishop after selecting any reform (only once)

Unique District: Notre-Dame Cathedral
  • Costs half the production of a regular district
  • Each adjacent district provides +2 Faith and +1 Production
  • Each adjacent wonder provides +4 Faith and +2 Production
  • Citizens working here produce +3 Food and +2 Production
  • Domestic trade routes to this district provide +2 Food and +2 Production
  • Grants +3 Great Artist points and +3 Great Prophet points per turn

Unique District: Temple Preserve (Flandre (Maid) only)
  • Costs half the production of a regular district
  • Requires no population
  • Releases a cultural bomb on adjacent plots and increases Appeal by 3
  • Allows improvements on adjacent bonus plots
  • Provides a fixed maximum housing bonus

Unique Unit: French Armored Knights
  • Replaces Cuirassiers
  • Unlock after completing the civic "Reformed Church"
  • +6 Combat Strength
  • +2 Movement
  • +1 Vision range
  • Can move after attacking
  • Pillaging costs minimal Movement

Unique Unit: Alsace-class Battleship
  • Replaces Battleships
  • Unlock after completing the technology "Refining"
  • Costs 25% more
  • +5 Combat Strength
  • +1 Movement
  • +3 Attack range
  • Vision range matches attack range
  • Ignores zones of control

Special Mechanic: Asceticism and Reform
  • Each French leader has this mechanic
  • Gain Fanatic Points by completing specific asceticism tasks (or purchase them with Faith)
  • There are two reform trees, each containing 4 types of asceticism and 12 reforms
  • Fanatic Points can be used to purchase reforms from either tree, each providing special abilities
  • Unlock the final effect of a reform tree when all reforms are unlocked
(Due to Steam's character limit, specific details about Asceticism and Reform are not listed here. Please refer to the in-game Asceticism and Reform interface for more information)

MOD Credits
  • Creator: Me
  • Art: Obviously, none
  • Coding: Me
  • Testing: Me
  • Writing: Obviously, none
  • Music: Obviously, none
  • Other: Obviously, none

If you find any bugs or have any suggestions, please leave a comment
133 kommentarer
Dirheim 16 jan @ 22:51 
What languages do you support?
猫耳小龙 16 jan @ 17:54 
这个mod的机制非常有趣!修行与改革的设定很独特,信仰传送的技能也很实用,对我这种喜欢扩张城市建设发展不喜欢追求胜利条件的玩家来说真是玩得太舒服了:steamthumbsup:
南客尔康 12 jan @ 20:31 
虽然是碧蓝航线海军文明,但是这个搭配漠湖地图mod巨强无比,神ai赤石的时候你已经用核动力半价修道院搭配沙漠万神殿螺旋升天了
南客尔康 12 jan @ 20:27 
太强了,给神ai和马格努斯一点小小的黄金四十三城震撼
XiyueYM  [skapare] 12 jan @ 10:28 
各位亲爱的用户,我将发布《我的忏悔》
由于沉迷环世界,整个圣诞节假期都在泰南星和机器族斗智斗勇,并坚持每天在b站怪猎视频下吃瓜,整个假期一事无成,连新建文件夹都没有,北联UI搓了一半后毫无进展,恶毒写了PPT后完全没有进度,骗赞标题连改三次试图逃避。

不要催了不要催了不要催了不要催了,半个月后闲下来立刻开始爆肝)
XiyueYM  [skapare] 12 jan @ 10:20 
@1727742988 有些奇怪,我这个mod应该没有涉及到任何对玩家金币的操作,有可能是和某个mod冲突?可以单开这个mod测试一下
XiyueYM  [skapare] 12 jan @ 10:19 
@南客尔康 是了,我也爱你
XiyueYM  [skapare] 12 jan @ 10:19 
@sjiuweiyaohus 解锁圣地就可以了
XiyueYM  [skapare] 12 jan @ 10:18 
@XIE4g3q4 我给mod标题加中文翻译用的方法有点问题,在没启用的时候可能会显示英文,应该是ALXY开头
XiyueYM  [skapare] 12 jan @ 10:18 
@a321697b 我准备学一下怎么加音乐