KeeperRL

KeeperRL

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TPK's - Infernal Contracts
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Type: Mod
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655.812 KB
16 Oct, 2024 @ 7:07pm
7 Nov, 2024 @ 5:06pm
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TPK's - Infernal Contracts

Description
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~ Adds the devilish warlock faction. ~

A torn parchment with a few lines written in blood and a dark promise was all it took to start this journey.
All it will take is a few small sacrifices and power undreamed of will be yours!

Gather the your acolytes, bind lesser and greater demons, write up a few fiendish contracts, and build a mighty temple of evil!

Bring the demonic hordes of hell to earth, draw circles with blood, and bind demons to do your bidding!

Break out the bbq it's demon time!

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each tier of altar after the first increases the power of the created unit by 1.5 and 3.0 respectively

(has access to many custom items and creatures, with a custom spellschool for the warlock)

Uses corpses like the necromancer, and starts with a 20 corpse credit so you can make your first blood runecircle.
If you're not sure how to build your altar, just make a small O out of the blood runecircle, then build your sacrificial altar in the center.

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Made using custom sprites made by me (thepaleking) in keeping with the flavor of the game.
You may -not- use my custom sprites for ANY commercial or non-profit project without my express written permission.


Enjoy! ~TPK~
26 Comments
Johnny John Johnson 21 Jan @ 11:04pm 
Fair enough, I did just get dwarves to do it until I got demonic smiths
ThePaleKing  [author] 20 Jan @ 12:27pm 
Through the prison system, there are many dwarves and humans that you can enslave to craft iron gear.
Johnny John Johnson 19 Jan @ 10:52pm 
The only demon that can craft things is the demon blacksmith, which you need master demonology to summon. How are we supposed to get metal equipment before we get master demonology?
ThePaleKing  [author] 18 Jan @ 5:24pm 
Correct, currently they are stand alone. (individually they are compatible with bonus mod if bonus mod is enabled first) at some point I'll merge my mods as a separate 'all in one' mod.
Mirathrim 18 Jan @ 4:37am 
This mod doesn't work together with "TPK's - Rise of the Dark Elves" in any order of "activation".
Turbo-Laser Ninjadragon 14 Jan @ 4:48am 
Sorry I see that you already answered my question about expansion of the circle magic.
Friend me and shoot me a message if you'd like to collaborate. it's entirely possible I could carry enough of the weight to make it more fun and less fuel for further burnout.
Turbo-Laser Ninjadragon 14 Jan @ 4:45am 
@ThePaleKing

Would you ever consider expanding this mod into a full fledged circle magic system?
I have thought this through extensively and could contribute the art if needed.
Probably couldn't make it on my own.
ThePaleKing  [author] 21 Dec, 2024 @ 4:55pm 
About the different storage types? Not sure, I didn't play the tutorial so I'm not sure if it covered different storage options. As for more things to do with the magic circles, we'll see. I'm a bit burned out on modding keeperrl at the moment. But perhaps in future I'll expand it.
Turbo-Laser Ninjadragon 20 Dec, 2024 @ 9:47pm 
no...I did not and now that I have I see that it works just fine. Thank you.

Did I miss something?
How was I intended to know this? is there an instruction page I missed someplace?
I'm sorry for asking.

it's a wonderful mod BTW and I would love to see an expansion to the magic circles.
ThePaleKing  [author] 20 Dec, 2024 @ 3:18pm 
did you build the Grave storage building?