From The Depths

From The Depths

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Sewowal Republic Combat Drone QKD-2 Steinadler
   
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11 Oct, 2024 @ 3:18pm
12 Oct, 2024 @ 5:48am
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Sewowal Republic Combat Drone QKD-2 Steinadler

Description
-AUTHORS NOTE-
Drone to accompany the "Type V Ägir" Submarine. Also released seperately here.
You may use it on you ship, if it still needs a subvehicle.
If you do, please make sure to credit the drone and me in your Vehicles Description,
else i will do so myself in the comments.

-ROLE-
The "QKD-2 Steinadler" is a small Ranged Combat Drone for use on larger Craft.
Detection is only partially installed, and should be supported by an inter-vehicle Transmitter
providing Data from the Mothership.

-NAME-
QKD is short for... something. I dunno, i used it on my first Workshop drone, the "QKD-1 Hammerer", and long forgot what it meant. But i didn't want to start another series of something so random bullsh*t go.
"Steinadler" is the German Name for the Golden Eagle - And you may notice that there is nothing golden about this thing.
The reason i picked that name is because "Stein" means "Stone" in German and its grey, so looks stone-ish, and "Adler" is an eagle, so calling it "Stone Eagle" is quite fitting. Poor Bird got caught in the crossfire.

-STATS-
Cost: 42.303 Materials
Block Count: 680
Weight: 46.343
Firepower: 17.59 (of which 16.5 are focused on Attack)
Maximum Speed: 60 m/s

-RELATED LINKS-
Type V Ägir: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3347062641
Missile Designs: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3347064401

-DETAILS-

1. Engine
--1x9-Cylinder Y-Format Fuel Engine giving 3629 power

2. Main Propulsion
--6x Small Flush Jets for Forwards Movement (Block)
--2x 20.000 Thrust Hover Propellers

3. Control Thrusters
--4x Backwards Small Flush Jets
--4x Pitch Small Flush Jets
--4x Roll Small Flush Jets

4. Detection
DETECTION IS INCOMPLETE AND SHOULD PARTIALLY BE PROVIDED BY MOTHERSHIP
--1x Passive Radar 360
--1x Forwards-Facing Active Radar 90°
--1x Camera Tracker

5. AI
--Closes in until 4000 Meters
--Uses "point at" routine
--Retreats if Target closes in
--Standard Targeting

6. Offensive Weapons
--2x Long Medium Missiles
----Max Speed of 170 m/s
----13600 HE Damage
----6960 Health
----24.1° Turnrate
----Remote Guidance
----About 5000 Meters Range
----Use "Long Medium Missile" Deco as included in the "Missile Design Sharing Platform - Type V Version"
--8x Short Medium Missile (Torpedo Interceptor)
----Max Speed of 300 m/s
----1894 HE Damage
----36.4°/s Turnrate
----Radar/Prediction/APN Guidance
----About 4200 Meters Range
----Use "Torpedo Interceptor" Deco as included in the "Missile Design Sharing Platform - Type V Version"

7. Defensive Weapons
--8x Medium Missile Interceptor
--Max Speed of 111 m/s
--52.4°/s Turnrate
--Use "Torpedo Interceptor" Deco as included in the "Missile Design Sharing Platform - Type V Version"
1 Comments
TacticalSpaghetti421T  [author] 11 Oct, 2024 @ 3:56pm 
If you find any Mistakes, have any improvement suggestions or questions, please tell me.