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Not sure whether the item density can be modified by director script, and I think it's ineffective to change it mid-round.
Besides, the most difficult part is how to evaluate players' performance and how to map it to a corresponding amount of infected.
it really is the engine working at its maximum and will collapse the moment you do something funny (make the director work overtime)
I think that is the game engine limitation. I have encountered it even without any addons, except for the custom map.
i guess I didnt notice the tank running towards the survivors hha lol
Are there any errors in the console?
⁕The setting in the .tbl file should be
{
cm_AggressiveSpecials = true
...
...
}
Not
cm_AggressiveSpecials = true
...
...
They won't conflict.
Btw, if you have already set cm_AggressiveSpecials = true, it's not necessary to sub the tank assault.