Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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Description
Diddys Mods
Items (34)
Enhanced Promotions
Created by Bosparan
This mod overhauls the Beyond Earth Promotion System, increasing experience gain, removing Exp limits against aliens and vastly increasing the number of available promotions. Features - 14 New Promotions for each basic unit type, except submarines which ge...
Men Of War
Created by Matopicus
Portrays your units in a company style fashion. Each unit is given a unique unit name, platoon number and assigned to a company. (Rising Tide Support) NOTICE This mod does not work with Quick Combat enabled. Current features * Randomly generates unique uni...
By Land and Sea - Ocean Colonies
Created by lilgamefreek
"By Land and Sea" implements fully functional Ocean Colonies into the game. Players can embark with colonists onto the ocean to exploit bountiful resources, build new improvements, and wage savage naval war in an altered theater. How to Set Sail Currently,...
Larger Maps
Created by preffect
This mod adds "Larger" copies of the existing maps. Old map sizes: Duel: 40x24 Tiny: 56x36 Small: 66x42 Standard: 80x52 Large: 104x64 New map sizes: Small:124x84 Standard: 136x104 Large: 154x124 I currently only have the Terran, Atlantean and archipelago m...
The Holy See
Created by JFD
======================== OVERVIEW ======================== The Holy See by JFD and Janboruta. The Holy See represents the Roman Catholic Church, which became increasingly centred on South America in the wake of the EU's collapse and a schism which saw the ...
Units - Exp Cap Remover
Created by BlouBlou
This mod removes the exp/level cap from units, allowing them to progress beyond the maximum level. Features: Your units will now be able to level up after level 4. Numerous veterancies extensions have been added to let you continue picking beetween 'Instan...
Aggressive Wildlife - A Hostile Planet
Created by Ryika
Aliens are always hostile towards all players and will attack on sight. This mod does currently not work with Rising Tide. ______________________________________________ So, you're bored with friendly, passive aliens? Want them to really defend their terri...
USAF Stargate Command
Created by kingchris20
Rising Tide Version is now available!! Click here for USAF Stargate Command Rising Tide Version 5. Still much to do. Adds USAF Stargate Command! Backstory added in Version 5! Check the discussions section (or inside the game in the civilopedia) to find out...
Non-human Sponsor: Civilized Aliens(Stabilized ver 4)
Created by Alterd-Rushnano
But Planetfall have changed everything. Some of landers had crashes in Progenitors ruins, spore finally found a suitable catalyst- human's nerve cells. Soon the nerve cells of the dead colonist became assimilated by spores, and missing link of the infectio...
Awesome Affinities
Created by Ryika
Overhauls Affinity Bonuses to make them feel more interesting and unique. This mod only works with the Rising Tide DLC. If you don't own Rising Tide, use this Version instead. NOTE: Pictures above are from the Pre-Rising Tide Version. _____________________...
More Buildings Mod
Created by Paweu
What is More Buildings Mod? More Buildings Mod is mod about new buildings added to game. When game is boring and you haven't any ideas, use this mod! New buildings will move you to other world with nice and helpful things. IMPORTANT THINGS: IMPORTANT NEWS:...
Awesome Wonders
Created by Ryika
Overhauls the Wonders that can be unlocked in the tech tree. This mod only works with the Rising Tide DLC. If you don't own Rising Tide, use the Classic Version instead. ______________________________________________________________ IMPORTANT: The Devs hav...
Colorful Tech Web (Vanilla)
Created by Quagma Blast
A mod which colors the icons in the tech web so you can easily tell whether they represent units, wonders, or regular buildings. Wonders are purple, regular buildings are green (orange in old versions), satellites are yellow, and other units are red. Versi...
Artifact Helper
Created by kztm
For Rising Tide. up to date as at 2016/03/15. 1. Each artifact card will show its reward preference and yields. 2. Can right-click on a card to send it to the first empty research slot. That's all. There's no change to the underlying artifact system. This ...
(RT) SMAX Factions The Nautilus Pirates
Created by lilgamefreek
Play as Captain Ulrik Svensgaard, leader of the Nautilus Pirates, from Sid Meier's Alpha Centauri: Alien Crossfire. This mod is for BE: Rising Tide. A version for Vanilla can be found HERE Trait Spirit of Adventure: - Trains Adventurers rather than Explore...
Player Colour for Units
Created by SaintDaveUK
It annoyed me that every unit in the game has the same red colouring, so I made this mod which applies a sponsor's national color onto its units, so it is easier to tell which civilization owns which unit. Sorry to say that I have abandoned this mod and wo...
Aliens - Unlimited Exp
Created by BlouBlou
This mod removes the maximum experience that you can get from aliens. Features: You will now get experience at any level when fighting alien. AI players will now get experience at any level when fighting aliens. Compatibility: Compatible with Vanilla Civil...
SMAX Factions The Cult of Planet
Created by lilgamefreek
Play as Prophet Cha Dawn, leader of the Cult of Planet, from Sid Meier's Alpha Centauri: Alien Crossfire. Trait Clearing Alien Nests domesticates them rather than destroys them. Domesticated nests produce production, culture, and health, along with improvi...
SMAX Factions The Nautilus Pirates
Created by lilgamefreek
Play as Captain Ulrik Svensgaard, leader of the Nautilus Pirates, from Sid Meier's Alpha Centauri: Alien Crossfire. Trait Trains Adventurers rather than Explorers. Adventurers are better than Explorers in nearly every way and can be upgraded by going on da...
SMAX Factions The Cybernetic Consciousness
Created by lilgamefreek
Play as Aki Zeta-Five, leader of the Cybernetic Consciousness, from Sid Meier's Alpha Centauri: Alien Crossfire. Trait Razing cities assimilates them into your empire, relocating population and acquiring research progress. +5% science, production, health, ...
SMAX Factions The Free Drones
Created by lilgamefreek
Play as Foreman Domai, leader of the Free Drones, from Sid Meier's Alpha Centauri: Alien Crossfire. Trait No unhealth penalty from manufactories There is a small chance to incite riots in foreign cities based on the difference in health Cannot build pure s...
SMAX Factions The Data Angels
Created by lilgamefreek
Play as Datajack Sinder Roze, leader of the Data Angels, from Sid Meier's Alpha Centauri: Alien Crossfire. Trait Earns two free operatives on researching Computing. Operatives cannot be killed during a covert op. Operatives are always detected or identifie...
The Unity Project
Created by lilgamefreek
This is a mod collection for vanilla Beyond Earth and is not compatible with Rising Tide. Sid Meier's Alpha Centauri returns with its characters reimagined for Beyond Earth. Play out the tale of the ill-fated UN Colony Mission: Unity as one of twelve uniqu...
SMAC Factions The Peacekeeping Forces
Created by lilgamefreek
Play as Comissioner Pravin Lal, leader of The Peacekeeping Forces, from Sid Meier's Alpha Centauri. This mod is for BE: Vanilla. A version for Rising Tide can be found HERE Trait Specialists Yield +1 of their respective yields Cooperation Agreements and Al...
SMAC Factions Morgan Industries
Created by lilgamefreek
Play as CEO Nwabudike Morgan, leader of Morgan Industries, from Sid Meier's Alpha Centauri. Trait Purchase stimulus packages in your cities for bonus yields. Must research Fabrication before cities grow past 10 population. Morgan's shrewd business sense gi...
SMAC Factions The Spartan Federation
Created by lilgamefreek
Play as Colonel Corazón Santaigo, leader of the Spartan Federation, from Sid Meier's Alpha Centauri. Trait +10 city defense. +20XP for units. Receive a free prototype upon researching a unit. -5% production when producing units. Else -15%. The Faction focu...
SMAC Factions The Lords Believers
Created by lilgamefreek
Play as Sister Miriam Godwinson, leader of the Lord's Believers, from Sid Meier's Alpha Centauri. Trait Starts the game with a free affinity level. Automatically earn 25% progress to affinity levels. For the first 15 turns of the game, the sponsor generate...
SMAC Factions The Human Hive
Created by lilgamefreek
Play as Chairman Sheng-Ji Yang, leader of The Human Hive, from Sid Meier's Alpha Centauri. Trait -33% unhealthiness from cities and populations. Overall empire health caps at 5. The Human Hive suppresses individualism for the greater good, meaning better s...
SMAC Factions Gaias Stepdaughters
Created by lilgamefreek
Play as Lady Deirdre Skye, leader of Gaia's Stepdaughters, from Sid Meier's Alpha Centauri. Trait Cities generate +1 health, +1 science, and +1 culture for each adjacent Miasma tile. Units defend 20% better in Miasma. Units attack -25% worse in all cases. ...
SMAC Factions The University of Planet
Created by lilgamefreek
Play as Academician Prokhor Zakharov, leader of The University of Planet, from Sid Meier's Alpha Centauri. Trait Cities generate +20% research. Starts with a free tech. Enemy spies espionage rate +50% in your cities. The Faction focuses on an intense devot...
Immersive Armies
Created by Ryika
A Mod that updates and rescales most units in the game. This mod has been updated for Rising Tide. It works with Rising Tide and Rising Tide Only. If you don't own Rising Tide use this version instead. ______________________________________________________...
Visually Distinctive Terrains - Arid Biome
Created by Cousken
I had a problem of seeing what terrain type a tile is without looking on the tooltip, so I decided to create this mod. It retextures the games terrain so that all the terrain types are more distinctive and easier to distinguish between. This particular ins...
Visually Distinctive Terrains - Lush Biome
Created by Cousken
I had a problem seeing what terrain type a tile is without looking at the tooltip, so I decided to create this mod. It retextures the games terrain so that all the terrain types are more distinctive and easier to distinguish between. This particular instan...
Visually Distinctive Terrains - Fungal Biome
Created by Cousken
I had a problem of seeing what terrain type a tile is without looking on the tooltip, so I decided to create this mod. It retextures the games terrain so that all the terrain types are more distinctive and easier to distinguish between. This particular ins...