ENDLESS™ Legend

ENDLESS™ Legend

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Items (13)
Crixler's Palette Expansion
Created by Crixler
This mod adds additional faction colors to the game. Specifically, it adds yellow, brown, teal, Tyrian purple, and "shadow blue". It also moves blue from the top, to between light blue and purple. Additionally, it changes quest armies from using yellow to ...
Heroes of Auriga
Created by Vacuity
This mod makes 85 new heroes available to the marketplace pool. These heroes are classified as: erals: leaders of armies, and sometimes formidable combatants. ernors: skilled at leading, growing, and developing cities. satile leaders: capable of helping a ...
Mightier and Magicker
Created by Hokath
This mod aims to make the hero skill trees more exciting. It does this in the following ways: - Merges or adds extra function to niche skills - A pass on skill positions and pre-reqs with the aim of avoiding having to spec into governor skills while trying...
Expanded Hero Market - ELCP Edition
Created by Vacuity
Increases the hero market to 25 slots: 18 shared and 7 exclusive. Also increases the rate of turnover for exclusive heroes. This version is for the Endless Legend Community Patch v2.6.0....
Improved AI
Created by ninakoru
2.1.1: - Minor changes in AI personalities. - Minor changes in AI evaluation of certain accessories. - Difficulty handicap for holy resource (Vaulters/Mezari) didn't apply to Fortresses. - Fix of unit design for all guardians. - Added missing Scyther unit ...
Empire Technologies
Created by Vacuity
This is intended as a companion mod for the mods Twelve, Fifteen, and Eighteen Techs per Era, but can be used separately. There are two significant problems with extending the game purely through requiring extra techs per era: the first is that, particular...
PearlsPillage
Created by WayneNore
Can gain pearls as rewards from pillage. Story: I feel bored and exhausted after constantly collecting pearls... I try to Mod it to make it can generate as a resource from building made of pearls, but I failed. (Maybe someone can make it ?) Then , when I p...
Twelve Techs per Era
Created by Vacuity
Increases the tech count required to ascend to a new era to twelve....
UPDATED Build Over Ruins And Villages
Created by MelodyFunction
Simple Mod to allow building District over Ruins and Minor Faction Villages. This is an updated version of the original "Build over Ruins and Villages": https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=945048590 This version fixes bugs regarding Magt...
Tradable Cities
Created by GreyFerret
Small mod that restores diplomatic ability to trade cities without treaty restrictions. Feel free to use my work with link or mentioning this mod. Have fun!...
Settler mobility on first turn
Created by Xumuk
Adds global event, that doubles vision and movement of settlers during first turn. Doesn't affect embarked settlers (Morgawr). If you want to add flavour text for any localization (English can be done better too), feel free to post a comment or start a dis...
Vanilla Hero Labels
Created by Vacuity
Adds tags to the heroes' names to indicate their intended purpose (as defined by the internal game files). This is principally useful for sorting through heroes in the market, and telling at a glance which heroes are good for what. Tags include: ernors, er...
Vanilla Hero Rebalance
Created by Vacuity
Warning: This mod does make the game slightly harder for human players (reasons described below) This mod rebalances the vanilla heroes to match their designated functions better. Many of the vanilla heroes are of extremely limited use, while others are ex...