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Nathans Necromancer 2
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28 de set. às 12:04
10 de out. às 3:30
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Nathans Necromancer 2

Descrição
A mod which adds a new (powerful) skill tree with Necromancer styled spells and summons.

Including summons from basic Skeleton Archers and Spear skellebros to Kettle-helmed guards, Crossbow skeletons and Knights.

Includes support spells such as turning health to bones, or healing nearby allies.
23 comentário(s)
Nathan the Dwarven Shark  [autor(a)] 21 de nov. às 16:32 
Yeah, that is a thing I need to fix at some point
Nisshioki 21 de nov. às 9:43 
For some reason this mod disables spell animations, or maybe incompatibility with a different mod, but I stop having the issue when I disable this one.
Nathan the Dwarven Shark  [autor(a)] 16 de nov. às 8:19 
At some point I will be creating new creatures and summons and such. That is when T4 and T5 bones will get a usage.

Though I am not working on this at the moment. So it may be some time ;D
GNZ 16 de nov. às 2:11 
i got question, since highest level death knight is using t3 bone ? what are the use of t4 & t5 ?
Kamron 25 de out. às 14:43 
okay i think i've figured out some of the targeting issues i'm not very code savvy so bare with me in my description here, whenever the player shoots an enemy with a ranged attack the enemy with aggro to the player but won't get a red border to their circle icon until they get within mellee range of the player for some reason meaning the undead i have right next to me will not attack the enemy at all the enemy will literally walk through the horde straight towards the player if you are able to add a simple command ability for telling undead to attack an enemy it would help alot of headache (i also understand if you don't wanna touch this mod until the soon/tm undead stuff comes out in base game)
Kamron 19 de out. às 11:42 
fun mod just died to a single enemy that refused to fight my 30 undead hitting him it decided to chase me instead
Nathan the Dwarven Shark  [autor(a)] 10 de out. às 3:29 
No new game required.
XavioR 9 de out. às 18:44 
GREAT ! is it generate new world first or no for activated this update ?
Nathan the Dwarven Shark  [autor(a)] 9 de out. às 14:06 
New small update :D

See changelog
XavioR 7 de out. às 21:09 
GREAT ! i will waiting for that !