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However, if the sheo dies first, the problem does not occur as our birdie friend disappears and I can progress. Might have something to do with Glitch's fools compatibility, which I also have installed. Hope this has been helpful!
I thought maybe it was not interacting well with the custom fool mods but I got a softlock with a standard party just before. Would reinstall in a heartbeat if that's fixed.
Whenever an enemy's health reaches zero before the big bird dies, the game gets stuck in a "wait..." mode where I can't do anything.
I have noticed some bugs in the form of inconsistencies between what enemy ability says it will do VS what the shorted / visualizations in the HUD and timeline says they will do.
the spiky dudes 'puncture' says it will hit the left and right spaces. while when you hover over the ability, the visual indicator says it hits the opposing space
And the cryaola-centiped's minions' ability where they deal painful damage to the opposing party member. but the timeline says that they will hit themselves (it should be a purple knife, not a red one)