Keplerth

Keplerth

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Genetics
   
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File Size
Posted
Updated
3.384 MB
10 Sep, 2024 @ 8:28pm
22 Jan @ 1:51am
4 Change Notes ( view )

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Genetics

In 1 collection by Forsakenabyss
Forsaken's Keplerth Mods
23 items
Description
Build Costly Genetic Grow Vats to replicate genes over long period of time

Craft the concole at the Chemistry Workbench
Rates

Basic: Level 1 - 45%, Level 2 - 15%, Level 3 - 10%, Level 4 - 5%
Golden: Level 1 - 100%, Level 2 - 55%, Level 3 - 30%, Level 4 - 10%
Alloy: Level 1 - 100x2, Level 2 - 100x2, Level 3 - 65%, Level 4 - 30%
20 Comments
Forsakenabyss  [author] 24 May @ 8:12am 
I looked at the mod and found the file you mentioned: ConfigItem.
This file is just a copy of the core game files from back in 2022.
You can find it at this location:
\common\KEPLERTH\Keplerth_Data\StreamingAssets\Config

Yes, this is the file I plan to use to make changes to all the armors.
DedRusty 23 May @ 8:55pm 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2431387999
I'm really sorry. it was already 0.34 am and I didn't notice that I sent you the wrong link. here is the correct link.
Forsakenabyss  [author] 23 May @ 3:22pm 
Are you sure this is the right link? I just checked the mod files, and it only has a ConfigPlacement file. That file only includes adjustments for the ores — about 30 lines of code — and the only IDs in it are for the ores. workshop 2813045433 from 2022
DedRusty 23 May @ 2:34pm 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2813045433
this is the link to this mod. I could share a ready-made file with you, but I do not know how it could be done.
Forsakenabyss  [author] 23 May @ 2:31pm 
i have to go if u send that mod page i will look into it later thanks
Forsakenabyss  [author] 23 May @ 2:29pm 
I can take a look at this. Could you please share the link to the mod that includes the configuration file? I want to see what they have. I might be able to make a quick mod tonight.
DedRusty 23 May @ 2:24pm 
perhaps if you could make a mod for "durability" with an open configuration file, it would be very convenient for other players in the future. so that each player can set the value of "strength" at the level that he finds more convenient, well, or cheat xD
DedRusty 23 May @ 2:21pm 
you can call me a "masochist" xD, but using the "ingots x2" mod, where the author attached a configuration file with all the items in the game, I found all the tools/items/armor in 1.5-2 hours and increased their durability
Forsakenabyss  [author] 23 May @ 2:11pm 
To increase item durability, I would need to edit each item one by one.
If I make a script to change all items at once, it could break the game.
Some items have durability that is important for the game’s core systems.
So yes, if you want to change durability for modded items, you must edit each one yourself.
If you use Visual Studio, it is not hard. Just open the JSON file and make the change.
DedRusty 23 May @ 2:05pm 
and thank you for deciding to clarify exactly what I wanted to write to you!

May I also clarify, if you can create such a mod to increase "durability", will the "durability" parameter apply to all items only from the game, or for example to items from other mods? or will I need to edit configuration files in other mods separately?