Total War: ATTILA

Total War: ATTILA

54 ratings
Earl's 2x unit size for 1212 (Earl's submod)
   
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Tags: mod, Units
File Size
Posted
Updated
2.671 MB
29 Aug, 2024 @ 6:33am
21 Oct @ 7:42pm
13 Change Notes ( view )

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Earl's 2x unit size for 1212 (Earl's submod)

In 1 collection by EARL
Cheating Easy Entertainment Collection
6 items
Description
Describe:
A very simple MOD, Double the size of my MOD units, (population consumption unchanged).

It is strongly recommended to set the unit size to the second highest level in the graphics settings, which can match the number of soldiers in the existing army in your new game!!!

Originally posted by Earl:

Too many guys ask me for this. I promised before when I decide not to update my MOD for a long time, I will put this unit size MOD out, yes, I should not update new content in the future for a while, because of the real life, there is no more time. Of course, I will open the community from time to time to see the feedback of you guys, if there are some bugs I will try to fix, And if 1212 vanilla updated, I will also take time to do adaptation.

Attention:
Double unit size may cause your computer to not run smoothly, please use according to the actual situation

Order:↓
Earl's 2x unit size for 1212 - (This mod)
Realistic Infantry Overhaul 1212 - (Required)
Realistic Missile/Range for 1212 - (Required)
Realistic Cavalry Overhaul For 1212 - (Required)
All 1212 modules
31 Comments
暴走⑧号机 21 Oct @ 8:52pm 
There seems to be an issue with the mod. The game fails to launch when you try to open it. Please check.
Numb 9 Oct @ 12:29am 
does this cap units
WhoWantSmoke 7 Oct @ 2:32am 
Thanks Earl you're literally the best bro!
Mingles 4 Oct @ 8:04am 
thanks earl
1002592605 4 Oct @ 7:24am 
Hi Earl, Thank you so much for your kindly fix.
EARL  [author] 4 Oct @ 1:09am 
@Mingles @WhoWantSmoke 2x patch has been fixed
Mingles 3 Oct @ 9:52am 
It is also because***
Mingles 3 Oct @ 9:52am 
@Orphana its actually because he uses alot of @@@ in his mod save files so certain mods were taking priority, I also had to go through his realistic missle/cavalry/unit etc mods and I just made direct changes to manpower in those and it worked, I made this just for personal use but I did fix it technically.
Mingles 3 Oct @ 9:39am 
it doesn't work and he isn't gonna fix it until he comes back, I fixed it for my personal use its because the unit sizes in his realistic infantry aren't changed and how he has things load in load order certain ones takes priority over others (im not good at explaining) but basically it took all of yesterday to figure this out.
WhoWantSmoke 3 Oct @ 4:08am 
Mod not working only Cav units affected by 2x. This is from recent update cannot recruit 2x infantry and archers anymore.