RimWorld
226 oy
RimThunder - Desert Sabre
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Mod, 1.5
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4.643 MB
27 Ağu 2024 @ 8:45
2 Mar @ 19:20
4 Değişiklik Notu ( görüntüle )

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RimThunder - Desert Sabre

Cannon Mutton tarafından 1 koleksiyonda
RimThunder Productions
32 öğe
Açıklama
A group of trader fleets are arrived the sector of rimworld, selling industry techs and replicas of those old war machines from the Second Earth War. we have no idea why they doing this, but one thing for sure is that we are not the only customer here.

CE compatible!CE compatible!CE compatible!
All of the mods we have released are CE compatible if not noted. Plz dont ask for another time!







[ko-fi.com]

[ifdian.net]

RimThunder official Discord server available now! Click the blue text to join
[discord.gg]

The RimThunder team is dedicated to creating a wide variety of vehicles to improve life and combat in the colonies, and to make life faster and more efficient for the colonists. We won't be satisfied with just realistic vehicles, we will be releasing a series of unique vehicles and other special vehicles in the future, so stay tuned!
Popüler Tartışmalar Tümünü Görüntüle (1)
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11 Ağu @ 8:34
For anyone wondering about 1.6 compatibility
Piano of Pain
75 Yorum
Overlord Flowers 3 saat önce 
There's an issue with the Bradley. The autocannon is fully loaded but selecting a target causes it to aim- and it uses ammo- but no shots come out.
Dragon 25 Ağu @ 11:30 
How do I get the upgrade to work. There's no option to activate the upgrade.
古明地口乙烯 17 Ağu @ 7:31 
1.6
Smock 19th BN 12 Ağu @ 17:32 
having an problem with the bradley. first, it said it didnt have enough people to start the engine, despite filling every slot just for fun. i deconstructed it and rebuilt in and drove for another mission. now that its back on my map edge, it acts like it cant move. sometimes i get the silhouette for a split second. sometimes i get the "go here" extra prompt. but it never moves. ive restarted the engine, changed drivers. its not in need of repairs
FollyFaux 11 Ağu @ 19:39 
The Bradley turret starts glitching after loading into an encounter, and when I return to my colony the UI vanishes and breaks the game.
Will these mods be updated to 1.6 like the core mod is or is there another issue at play?
大罕见东雪莲 26 Tem @ 4:07 
1.6求求了
WJSabey 25 Tem @ 7:45 
I wish there was an option for non-CE ammo. I don't want the entirety of CE, but it would be much better reloading with actual ammo than just with steel and chemfuel.
Cat Kraken 20 Tem @ 13:00 
this mod unfortunately does not work for me it clears the map of all plants and rocks and stuff, hopefully an update comes soon
MayorMcWeed 15 Tem @ 19:07 
is 1.6 even worth it if I can't lug a bradley around in my grav ship!?!?!
oscarmdsh69 11 Tem @ 13:56 
1.6 update coming?