Space Engineers

Space Engineers

40 ratings
Squishy Creatures - Reduced Creature Health for AiEnabled [Previously known as "No More Super Creatures"]
   
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Type: Mod
Mod category: NPC, Other
Tags: NoScripts
File Size
Posted
Updated
169.437 KB
23 Aug, 2024 @ 7:10pm
10 Nov, 2024 @ 5:27am
4 Change Notes ( view )

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Squishy Creatures - Reduced Creature Health for AiEnabled [Previously known as "No More Super Creatures"]

Description
What does this mod do?
This mod originally was to fix a bug in AiEnabled. It lowers the health of all creatures by 60%-80%. The bug was fixed for hand weapons but not hand tools. This mod provides all creatures with much lower health for casual gameplay.

You must load this mod above any listed in required mods and supported mods

Supported Mods

This mod also changes health for:
Sandworms
Small Spiders
Alien Animals
Earthlike Animals

If there are more creature mods you'd like to see supported, leave a comment and I'll add it in

Join the new Discord [discord.gg] for updates and more
16 Comments
anzellott 16 Dec, 2024 @ 3:12pm 
cute doggo
Chipstix213 10 Nov, 2024 @ 6:32am 
False advertising. Got scratched, definitely not squishy despite looking squishy....
Space Ace  [author] 10 Nov, 2024 @ 5:36am 
I've changed up this mod a bit. I thought to take it down/unlist it but I figured it can be used for casual players too.
Chipstix213 9 Nov, 2024 @ 1:48pm 
Oh no my wolves keep dying after tripping 😜
Space Ace  [author] 9 Nov, 2024 @ 7:04am 
@Kristina Belova yea thats the point of the title. You know the part that says "no longer needed"?
💕💗Kristina💗💕 9 Nov, 2024 @ 5:14am 
Useless mod
Space Ace  [author] 29 Sep, 2024 @ 3:35am 
Updated today
- Added support for EarthLike Animals
- Increased small worm health by 25%
Chipstix213 27 Aug, 2024 @ 10:57pm 
To be clear the issue will be patched in the next update to AiEnabled
Space Ace  [author] 27 Aug, 2024 @ 4:48pm 
@Stubkan the AiEnabled NPCs' health is tuned to have the damage modifier on. If you were to disable it all of the NPCs would have very low health. The only way to balance it is to bring all the health stats in-line with each other
Stubkan 27 Aug, 2024 @ 3:29pm 
FYI you could get the same effect by modifying the AiEnabled cfg file, ie increasing the values in the following lines;

<PlayerWeaponDamageModifier> <BotWeaponDamageModifier>

Configuring weapon damage to be higher solved the 'tanky' enemies issue for me. But others may not have success, so this mod may be required in any case.