Garry's Mod

Garry's Mod

Not enough ratings
Perks System: Gameplay Customization
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Server content
Addon Tags: Cartoon, Fun, Roleplay
File Size
Posted
30.095 MB
19 Aug, 2024 @ 9:40pm
1 Change Note ( view )

Subscribe to download
Perks System: Gameplay Customization

In 1 collection by Weirdoari
Priv
8 items
Description
This addon introduces a customizable perk system mainly for Gmod servers (Works on singleplayer as well). While it works best with DarkRP, it’s compatible with any gamemode. Players can equip a variety of perks, each providing different benefits, to enhance their gameplay experience.

IMPORTANT:

In the absence of DarkRP, obtaining perks is going to be free through the same menu as most gamemodes doesn't have a currency system.

There is an added in-game superadmin menu for changing prices of perk categories (epic, legendary, etc.), altough it is highly encourged that you change these through the config file instead located at lua>perk_config.lua, you can acess it by extracting the files to your server-side.

Once the prices of perk categories gets changed through in-game menu, it will override the config for ONLY price configurations. If you wish to keep using prices set on config, please delete `perkler` file from servers data folder and restart.

I will most likely be adding further configuration options such as disabling the intro (Which is skippable as is.).

If you require help adding your custom perks, feel free to contact.

Uploaded with gmpublisher[github.com]
10 Comments
Rykyuby 22 Oct, 2024 @ 6:19pm 
this addon conflicts with other perk addons
deimos gaming 30 Aug, 2024 @ 2:35pm 
Least fucking dead comment section in all steam
deimos gaming 30 Aug, 2024 @ 2:35pm 
Nah I don't need more help, thanks man
Weirdoari  [author] 28 Aug, 2024 @ 10:59am 
Hey! I assume you're trying out in singleplayer, after subscribing to the addon and the required workshop item (particles), you can just spawn a Perk Merchant from entities tab in Q menu, after obtainin perks through the merchant, pressing P or typing /perk will open perk inventory where you can equip the perks you own. :) Feel free to contact if you require further help.
deimos gaming 27 Aug, 2024 @ 4:23pm 
yo, how do i get the perks bro? i mean its a great concept and i wanna try it but idk how
Lombaxtard 26 Aug, 2024 @ 3:39am 
Oh gotcha, awesome
When I wrote my reply, somehow there was only one comment from you, and I still tried re-explaining of what I meant
Emixie 25 Aug, 2024 @ 10:36am 
<3
Weirdoari  [author] 24 Aug, 2024 @ 12:21pm 
Now I read the question again, yes it adds the boost relative to your speed.

Eg; ply:SetRunSpeed(ply:GetRunSpeed() + 500)
Weirdoari  [author] 24 Aug, 2024 @ 11:42am 
Currently, speed-altering perks change your speed using SetRunSpeed/SetWalkSpeed while storing your old speed to revert the change when the conditions of the boost are no longer met. :)
Lombaxtard 24 Aug, 2024 @ 5:44am 
One question: are speed boosts handled in a compatible way? Like "SetRunSpeed(GetMaxSpeed*your_multiplier)" or just straight up "SetMaxSpeed(your_value)" and assume default player speeds are that of GMod?