Project Zomboid

Project Zomboid

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KatanaStance2
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File Size
Posted
Updated
39.895 MB
14 Aug, 2024 @ 6:27am
6 Aug @ 10:12am
13 Change Notes ( view )

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KatanaStance2

Description
Katana Stance II

Update:
fixed sandbox options bug

COMPATIBLE WITH ANY SWORD
added sandbox option for you to input what sword you want to enable stance


ADDED Animation Only Sandbox option
turn this on to disable the latest update features

added QuickDraw Shove Animation
mod is now less OP
stances are now restricted unless long blade skills meets the required level (sandbox option for all 3 modes)

penalties:
all modes (except default)
endurance lost per strike (customizeable via sandbox option for all 3 modes)

chance based penalties
mode 1: lose twice endurance and adds random pain to right forearm and upper arm
mode 2: adds random panic and force character to shout
mode 3: disarm and get slight injury
percent of chance follows the formula 10 - long bladeskill
so if you have level 10 then thats 0 percent chance
for penalties to occur (except for the endurance loss)


chance based positive effects
mode 1: instantly remove stress
mode 2: can now knock down zeds
mode 3: can instant kill
the percent is based on long blade skill level
if you have max level then thats 10 percent



Replaces katana animation
Press R to Switch Style (Can be changed via settings)



Various Katana Stance / Style

Adds Various Versions:
Aim Animation
Attack
Floor Attack
Idle Animation
Walk Animation
Sneak Animation
Run Animation

Replaces Shove Animation


MP compatible
Can be installed mid save
This mod is a OP
Do not Install this with original Katana Stance Mod (they are not compatible)

Future updates may include limiter to nerf the mod
It doesn't do anything to the stats but its fast as F* for now


----------------------- ---------------------------



Compatibility with various mods

Workshop ID: 2836541309 Mod ID: SlayerArsenal
Workshop ID: 1322043445 Mod ID: megaviblades
Workshop ID: 2879159332 Mod ID: BastardSword
Workshop ID: 2324223029 Mod ID: Tactical Weapons
Workshop ID: 2492565135 Mod ID: Max
Workshop ID: 2884915728 Mod ID: DEV410
Workshop ID: 2893019151 Mod ID: nph_Swords
Workshop ID: 2842424482 Mod ID: MichonnesKatana
Workshop ID: 2736602002 Mod ID: RUNE-SCIM
Workshop ID: 2839025395 Mod ID: TKS
Workshop ID: 2939119136 Mod ID: MedievalArmory


For modders, to use the stance with your weapon.
isSword=true,
just add to your item scripts


----------------------- ---------------------------

Originally posted by author:
Mod by Glytch3r
Originally Commissioned by Sn4ke
Commission Update by Kuma




need custom mods? please do contact Glytch3r
discord: glytch3r
https://ko-fi.com/glytch3r
[ko-fi.com]

Workshop ID: 3308966632
Mod ID: KatanaStance2

Workshop ID: 3308966632
Mod ID: KatanaStance2
104 Comments
blank 26 Aug @ 10:22am 
cool mod, but once I unlocked the last mode at lvl 7 long blade the stab mode caused a crash everytime I tried to use it
Glytch3r  [author] 24 Aug @ 1:54am 
ive not tested this with other mods. but i know its not compatible with fancy and brutal hands
Street Bum 22 Aug @ 12:18pm 
i already put it in sandbox option

;LK.LegendaryKatana;LK.EpicKatana;LK.RareKatana

is it compatible issue with other mods? i have inspect weapon mod that modifies r key
or lethal stealth that modify crawl?
Glytch3r  [author] 22 Aug @ 5:42am 
just add the fulltype o the sandbox option

sample
;Base.Katana


use ; as delimiter
Street Bum 20 Aug @ 10:45pm 
How to make it compatible with legendary katana mod?
Potatoo_Cake 16 Aug @ 9:45am 
@Glytch3r its a ref to elden ring's unsheathe skill
Glytch3r  [author] 10 Aug @ 4:11am 
@skulldives what?
skulldives 9 Aug @ 9:13pm 
-15 FP -15 FP -10 FP -15 FP
Glytch3r  [author] 8 Aug @ 2:59pm 
@qkrdydzl pls contact me via discord: glytch3r
qkrdydzl 8 Aug @ 9:38am 
error message :
java.lang.NullPointerException: Cannot invoke "zombie.core.physics.BallisticsController.isCameraTarget(int)" because "<local7>" is null at CombatManager.processHit(CombatManager.java:3693).