RimWorld

RimWorld

439 ratings
Seraphim Xenotype
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Mod, 1.5
File Size
Posted
Updated
6.956 MB
13 Aug, 2024 @ 5:19am
13 Oct, 2024 @ 5:11am
3 Change Notes ( view )

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Seraphim Xenotype

Description

This mod adds a Xenotype that is able to convert other pawns into Nephilims. Similar like the vamps make more of themselves, the Seraphim makes a weaker version of itself. He himself is entirely sterile and cannot reproduce unlike vamps.
The Nephilim also has gotten a similar ability which results in just slightly angel looking pawns with no special abilities.

Their spawn is completely random but will usually not spawn in any faction.

Descending on earth with the psychic broadcast of "Be not afraid", the seraphim are believed by many to be gods' will made flesh. And not without reason, as anything foolish enough to oppose them, be it man or machine, gets vaporised with merely a snap of unnaturally white fingers. Revered out of fear of their terrible power rather than adoration, the Seraphim's featureless visage fills anyone who looks upon them with preternatural feeling of dread. For this reason, they often prefer to live lives of seclusion, using Nephelim uplifted from among the most fervent devotees to shepard their flock.










New abilities !





ESBG Framework additional genes and effects
Athena Framework additional visual effects
Beliar Xenotype They will hate the ever living ♥♥♥♥ out of each other


Elseud wrote the descriptions.
Detvisor took the screenshots and redid the preview.
Visandar made most of the art. Preview/Wings and sketches for the Seraphim Head.
AliteC#
Matsay restructured the xml and also did c#
you find a bug or wanna discuss new features, you can always find me lurking on discord
https://discord.gg/GU6s5eGDEP
244 Comments
Catalono 23 Sep @ 2:26am 
Hi, is there an ETA for when this mod, or a new revamped version, would be updated to 1.6? I know this is you, working in your free time for this, but i would like to use this mod for 1.6 if possible, especially since i also use your Belial, and other genotype mods, it doesn't feel complete without the Seraphim mod.
Mindina 4 Sep @ 3:49pm 
1.6 plss
Sovereign  [author] 25 Aug @ 12:29am 
do not use in 1.6
Iceman 24 Aug @ 9:01pm 
Briefly works in 1.6, xeno-type pawn loses manual draft function. But most of the cosmetics work fine.
Doku 16 Aug @ 9:28pm 
does this work in 1.6
Iceman 15 Aug @ 9:21pm 
Can we get an update of this mod, please!
神说万岁 15 Aug @ 9:03am 
Will it be updated again?
azure_wolf_22 9 Aug @ 9:20pm 
I should almost think these should directly like to the Christian ideoligion frameworks, given its where they LITERALLY get their stated appearances from XD
But I get if thats a bit much. The Ideology DLC HAS sadly become the unloved middle-child of the DLCs here
Sovereign  [author] 7 Aug @ 5:08am 
no clue what u mean
WAffel_TRager 7 Aug @ 2:02am 
Armor?