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There's currently a UI bug caused by this mod (I checked it with this mod only, so I'm sure it's a culprit) - the skills' boxes are displayed with extra text before their level, for example: "{0} Requires Level {1} {2}: 13 - Strong Expert".
Steps to reproduce it:
1) Start a new game (my list of mods at the time of testing was, in that order: Core, Ideology, Biotech, Rimatomics).
2) Generate the world, pick a place for your colony, get to the part where you select your starting colonists
3) Hover over any skill, f.ex. Mining
Screenshot link: https://i.imgur.com/cqzZU4N.png
Sorry, the computer was not with me a few days ago and I didn't see it; It has been fixed now (I am working normally here)