Rogue: Genesia

Rogue: Genesia

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Global Weapon Modifier [OutDated]
   
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GamePlay: Weapon
File Size
Posted
209.606 KB
12 Aug, 2024 @ 11:43am
1 Change Note ( view )

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Global Weapon Modifier [OutDated]

Description
Updated version maintained by Etozex :
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3461658283

Weapons modifiers are applied to every weapons without any limitation.
(basically augment the maximum weapon per modified to 1000 and force equip modifier to every weapons)
Similarly to previous version of the game
12 Comments
sinokon 10 Apr @ 2:58am 
It did mention in the patch notes it will break some mods, but yeah it wont load due to:
MissingMethodException: Method not found: void RogueGenesia.Data.Statistic.AddPostUpdateStat(single)
From what I can see it needs to be re-compiled with the new dll's for the change from float to double
Can confirm it works after just re-compiling with the new dll's so it uses double instead of float.
VEXX 9 Apr @ 11:10pm 
After update Update 1.0.3 it looks like it does not work. level/maps will not load for me.
Plexus  [author] 12 Mar @ 1:43pm 
garfu, feel free to reupload it
garfu 11 Mar @ 9:19pm 
I've recompiled the mod with the latest .dlls. I can repost it so people can use (and then take it down when you update) it or provide it to you, let me know.
Plexus  [author] 9 Mar @ 6:28am 
For now I'm priorising stabilizing 1.0 and improve minor thing, mod update will come in a few weeks
Kure[DJS] 9 Mar @ 5:56am 
@Risenzealot, it seems not :/
Risenzealot 8 Mar @ 10:48am 
Does this still work with the 1.0 update?
elias 12 Nov, 2024 @ 2:51pm 
This really should be a setting in-game. That along with a toggle for the whole region locking certain soulcards thing. Currently playing the Summoner, and I needed a soulcard for an evolution, but oops, the game never gave me one.
nrgb 21 Oct, 2024 @ 12:46pm 
how it works???
Xenoric'Corvux Odim'avitocus 19 Oct, 2024 @ 7:18pm 
YES! Thank you!