Space Engineers

Space Engineers

139 ratings
VTS Voxel Teleport System
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Type: Mod
Mod category: Block, Other
File Size
Posted
Updated
2.006 MB
7 Aug, 2024 @ 6:46pm
26 Aug, 2024 @ 11:57am
9 Change Notes ( view )

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VTS Voxel Teleport System

Description
This mod allows you to teleport ore back to base to mine it.

To use:

Place a VDC on your rover or ship.
Select an Ore Detector for the VDC to use.
Collect Data when in range of Ore.

Take Datapad back to base and put (only 1) in a VTM.
Load 20 power cells into VTM.
(Voxel spawns 2 Blocks in front of Point of VTM, make sure it's clear)
Click Teleport.

Details:

Tested Locally and in multiplayer.
It should work with any custom Ores. It will find anything marked as IsRare.
The VTM must be placed on a static grid.
Be careful when teleporting ore in, it will break things if the area is not clear.
The VDC will use the Ore Detector's range up to 1800 max but lower ranges will be more precise
(50 best, 300 very reliable, 1800 spotty AF).
Come to a complete stop before scanning with VDC, otherwise the datapad can have issues.
A large amount of ore is removed from source when teleported.
Your Trash Removal settings determine how often you can teleport the same ore (see images).
There is no limit on range of ore teleport from planets even asteroids or boulders!

Mod Conflicts:
Drill and Fill works great with it as long as you turn off the drill before Teleporting or Destroying voxels with the VTM.
Nanite Control Facility Issues should be resolved now, but there is a chance there are lingering issues.

Let me know how it works out for you and is you have any questions or issues.

If you want to teleport Players and Grids checkout my TeleportGateway mod here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3289703136

Reviews (Thank you!):
Luca The Guide
https://www.youtube.com/watch?v=EyCTPR1duyc
Ranos
https://www.youtube.com/watch?v=FNpf6FnU8jo

-------------- Contact ------------
YouTube:
https://www.youtube.com/@SEWithKev

If you want to connect or talk about future videos, blueprints or mods join the discord:
https://discord.gg/mxZdmvbpkb
84 Comments
black_dragon1230 16 Aug @ 9:28pm 
@KevMeUp Ah ok got it thank you.
Tobias 16 Aug @ 1:37am 
500m are still working on my server so i think 500m is also possibile
KevMeUp  [author] 15 Aug @ 6:15pm 
@black_dragon1230 the VDC just connects to your ore detector. Ore detectors don't have a direction, only a circular range. Be sure to set your ore detector range less than 300 if you want to scan reliably. The VTM teleports in front of it, its a pretty directional piece.
Tobias 13 Aug @ 8:04am 
you mean frome the VTS or the VDC ? @black_dragon1230
black_dragon1230 12 Aug @ 7:59am 
Ive had alot of problems getting the direction right for the scanner. Any way you can add indicators like the revised projector has?
Tobias 13 Dec, 2024 @ 4:39am 
yea it is the same way liek any other ore
Dude4Fockman 12 Dec, 2024 @ 11:21am 
Hello, I wanted to ask if there is a way to teleport ice.
nukeguard 30 Nov, 2024 @ 6:32am 
Well now, this is cool, just happened to discover this looking for something to 'paint' voxel materials on voxels without changing them
KevMeUp  [author] 13 Nov, 2024 @ 2:49pm 
@ExavierMacbeth Glad you like it. I'll take a look next time I'm in there. I was having trouble getting the details screen to update reliably before. For now I suspect you might be able to check for voxel with a sensor?
ExavierMacbeth 9 Nov, 2024 @ 2:21pm 
Love this mod. I do have a suggestion though. The status messages that show up on the hud when your close to it for teleport success or no ore found... could those be recorded in the "Details" screen of the block in the control panel? That way we could use something like an LCD mod to display it somewhere else in the base.

That way if we use a multi-ore setup like in your screenshot we can use an LCD screen as a reminder for which one in the array failed to find or & needs a new datapad.