Total War: WARHAMMER III

Total War: WARHAMMER III

199 ratings
Legions of Nagash SFO Submod(Updated for 6.2)
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725.607 KB
4 Aug, 2024 @ 12:35pm
2 Aug @ 7:57am
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Legions of Nagash SFO Submod(Updated for 6.2)

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First of all, most spells adjusted the balance, but the unique abilities of the mortach were modified only slightly. And the gdp of the buildings changed only the trade resource buildings, but in the case of economic buildings, maintenance and employment costs are mixed with the system of tombking and vampire, so it's hard to find a balance point. so if anyone gives me an opinion, I'll refer to it and update it

and there's one more thing that can be insufficient, but I didn't add additional units of sfo like zombie dragon. I thought Nagash already had so much because it includes all the units of vampire coast, vampire counts, and tomb king and even has its own unit
108 Comments
Mandalore the Ultimate 10 Oct @ 11:27am 
rip
COOLESTHAMSTER13 8 Oct @ 11:52am 
No updates?:PEAKbingbong:
Clopperz 5 Oct @ 1:21am 
update plssss
Lasse Kongo 25 Sep @ 4:26am 
please update!
应剑封 23 Sep @ 4:38am 
update please
princessmandi2277 20 Sep @ 10:10am 
can you update to the new version
Crespox 19 Sep @ 6:02am 
+ update pls :)
Crespox 19 Sep @ 5:58am 
as tww2alldlc_pro said neferata should have 60 speed like the rest of the vampires in sfo
Kairos 19 Sep @ 2:43am 
Please big dog need it
Deceptive Tronus 14 Sep @ 6:10pm 
mods out of date