DayZ
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CookZ
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Type: Mod
File Size
Posted
Updated
56.933 MB
4 Aug, 2024 @ 5:02am
15 Apr @ 8:08am
24 Change Notes ( view )

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CookZ

Description
This is a very simple mod that adds some recipes to be used with the pan and the pot/cauldron.

How to use this mod

Just use the pot/cauldron or the pan as you normally would. If no recipe fits the ingredients, the ingredients will be cooked as usual. If a recipe is met, all ingredients will be removed from the cooking equipment, and the resulting dish will be added.

Packaging materials

For some recipes, packaging is needed. Empty cans or boxes can be crafted and need to be placed in the inventory slots of the pot, cauldron, or pan.
metal sheet + hacksaw -> 10 empty cans paper + paper -> empty box bark + any axe or knife -> empty box

Recipes

Listed here are only a couple of recipes. To see all recipes, you can craft an in-game cookbook using two pieces of paper. If attachments, water, and ingredients match a recipe, then all items will get a green selection border.

Pan:
4 x potato + 1 x lard + 1 x empty box -> fried potatoes box 1 x fish fillet + 2 x potato + 1 x lard + 1 x empty box -> fish and chips box 3 x any meat + 1 x lard + 1 x empty can -> mystery meat can

Pot/cauldron with at least 500 ml water (ALL water is removed in the cooking process):
2 x potato + 1 x green bell pepper + 1 x any meat + 1 x empty can -> goulash can 1 x rice + 2 x any mushroom + 1 x empty box -> mushroom risotto box 2 x lard + 2 x powdered milk -> makeshift cheese

Pot/cauldron without water:
6 x plum -> plum marmalade 2 x pig steak + 1 x lard + 1 x empty can -> tactical bacon can (also works in pan) 1 x guts + 1 x cow steak -> 2 x beef sausage

Translations

This mod is translated into the usual DayZ languages – most via auto-translate :)
If you find any issues, please let me know in the pinned discussion.

FAQ

  • Q: Will you support ingredients from OtherMod? A: Not officially – I don't want to add dependencies on other mods. Sometimes the DayZ inheritance structure makes this possible, but this is not guaranteed to stay.

Configuration

Server owners can configure this mod via a JSON configuration file generated in the missions folder. See the README.txt for details.

Special thanks to:
  • Doc, for providing the initial types.xml
  • Black Soull, for suggesting the Ukha recipe
  • MaGhor, for suggesting the Lecso recipe
  • BOT Nils, for making the code more robust by class prefixing
  • Bender, for suggesting various recipes, reporting bugs, and providing general feedback
  • Cabana, for suggesting the in-game cookbook
  • Sgt SaVage, for reporting bugs and suggesting recipes
  • lothsun, for reporting bugs
  • DaPlum & Khorozone, for suggesting sausages, other recipes, providing feedback on general mod mechanics, and a lot of debugging support
  • and many more for giving feedback and reporting bugs :)
  • wallerron, for creating amazing recipe overview images – you can find them in the image carousel and high-res images at https://imgur.com/a/cookz-recipes-by-wallerron-zR5CkqW

You are allowed to use this mod on your monetized server, as long as this mod is not part of the monetization.
Popular Discussions View All (7)
3
25 Aug @ 1:34pm
recipes don't work.
tarikxCRPT
9
26 Apr @ 12:53pm
PINNED: Known Incompatible Mods
peetpan
6
27 Apr @ 11:09am
Looking for expansion files
Jimmy
621 Comments
FoofahX 47 minutes ago 
@peetpan, It happens all the time. I DO, however, am also running Zen's @ZenLeftOvers, that might be a thing. I am not sure. The .json for that mod looks like this - obviously I want your cans to appear after consuming;

{
"OriginalItemType": "SodaCan_Pipsi",
"LeftoverItemType": "CookZ_EmptyCan",
"ItemHealth": 75,
"DropToGround": 0
},

feel free to contact me on Discord if you want more details (Foofahh#2106). The ZenLeftOvers worked ok with @GM_CanningFood, so it should work. :/
Chris 1 hour ago 
Hello there!
May I ask what the recipe for the blood sausage is? It is not in the cookbook
peetpan  [author] 12 Oct @ 7:01am 
@FoofahX, thats a new one, thank you for reporting. you say, you consume a canned dish and then empty cans in the inventory show up as 0/10? Can this be reproduced reliably? Sounds very strange - maybe a mod conflict. Feel free to contact me on discord "peetpan." with a list of your mods, then I can try to reproduce it.
FoofahX 12 Oct @ 3:54am 
For some reason, the empty cans show up 0/10 and become unusable.
This happens after eating a canned item.
peetpan  [author] 5 Oct @ 2:27pm 
@daev-e привет, да
daev-e 3 Oct @ 3:16pm 
Добрый час! Разрешение на репак ?
peetpan  [author] 30 Sep @ 9:54am 
@ZIYAN118, hi, currently this is not possible. Im thinking about making each dish configurable, but this is a larger change as also the ingame book needs to be changed for this. at the momentI dont have the time to work on that :( if you need a pointer for a workaround to disable the dish on your server you can contact me on discord "peetpan."
ZIYAN118 30 Sep @ 8:14am 
hi peetpan,Is it possible to add a switch to turn off the earthworm soup? It makes hardcore survival too easy. Salute!
peetpan  [author] 29 Sep @ 3:50am 
@Chris, hi, thanks for the pointer - updated the list.
Chris 29 Sep @ 2:35am 
Dear Author!
Please share an updated nutrition value list :)
E.g. Chili Con Carne is not in it